[WIP] Refactor project

There are many problems with the way the current version is provided
and maintained. This commit or series of commits will fix this.
This commit is contained in:
Piotr Krygier committed 2025-06-20 13:44:33 +02:00
1 parent f5ab5f3f27
commit 173a82b9d1
63 files changed
+2663 -2239

No files matched your search

+10 -10
View File
@@ -28,7 +28,7 @@ function(compile_shader)
endforeach()
endfunction()
compile_shader(rse_graphics
compile_shader(graphics
ENV opengl
FORMAT num
SOURCES
@@ -37,12 +37,12 @@ shaders/solid_objects.frag
shaders/on_screen_text.frag
)
add_library(rse_graphics SHARED
add_library(graphics SHARED
shaders/shader.vert.num
shaders/solid_objects.frag.num
shaders/on_screen_text.frag.num
)
target_include_directories(rse_graphics PRIVATE
target_include_directories(graphics PRIVATE
${PROJECT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_SOURCE_DIR}
@@ -53,24 +53,24 @@ ${CMAKE_SOURCE_DIR}
${FreeType_INCLUDE_DIR}
)
target_sources(rse_graphics PRIVATE
target_sources(graphics PRIVATE
src/vma_port.cpp
src/window.c
src/vulkan_base.c
src/vulkan_pipeline.c
src/rse_vulkan_commands.c
src/vulkan_commands.c
src/vulkan_buffers.c
src/vulkan_descriptors.c
src/rse_graphics.c
src/rse_math.c
src/math.c
src/mesh_controller.c
src/vulkan_commons.c
src/rse_vulkan_image.c
src/rse_text_renderer.c
src/vulkan_image.c
src/text_renderer.c
)
target_link_libraries(rse_graphics PRIVATE
rse_utilities
target_link_libraries(graphics PRIVATE
utilities
${Vulkan_LIBRARIES}
${glfw}
${freetype}