[WIP] Refactor project
There are many problems with the way the current version is provided and maintained. This commit or series of commits will fix this.
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@@ -1,7 +1,4 @@
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#version 450
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/* Each time texture count is changed this value also need to change. I have to fix it somehow. */
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#extension GL_EXT_nonuniform_qualifier : enable
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layout(set = 1, binding = 1) uniform sampler2D texSampler[];
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