Refactoring
Cleaned up a project, removed uneccessary includes. Fixed few errors, nothing major.
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@@ -4,7 +4,6 @@
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#include "locale_vulkan.h"
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#include "utilities/logger.h"
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#include "utilities/rse_errors_common.h"
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#include "mesh_controller.h"
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#include "rse_math.h"
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#include "rse_vulkan_commands.h"
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@@ -431,4 +430,4 @@ void destroy_buffers()
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for(i = 0; i < MAX_MESH_NUMBER; ++i) {
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vmaDestroyBuffer(g_vulkan_state.allocator, g_instance_buffers[i].buffer, g_instance_buffers[i].allocation);
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}
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}
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}
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