Move back to C
I'm insane and as such I have moved to C AGAIN! Without any reason.
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@@ -9,15 +9,14 @@
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*
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*/
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#ifndef LOCALE_VULKAN_H
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#define LOCALE_VULKAN_H
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#ifndef RSE_LOCALE_VULKAN_H
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#define RSE_LOCALE_VULKAN_H
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#include "utilities/localization.h"
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#define vulkanErrorMesssages vulkanErrorMesssages_nolocale[SELECTED_LANGUAGE]
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#define vulkan_error_messages vulkan_error_messages_nolocale[SELECTED_LANGUAGE]
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enum Errors
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{
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enum vulkan_errors_t {
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VULKAN_LAYER_NOT_SUPPORTED,
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VULKAN_EXTENSION_NOT_SUPPORTED,
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VULKAN_INTANCE_INIT_FAILED,
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@@ -45,66 +44,78 @@ enum Errors
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VULKAN_RECORD_COMMAND_BEGIN_FAILED,
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VULKAN_RECORD_COMMAND_BUFFER_FAILED,
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VULKAN_SYNCOBJCTS_CREATION_FAILED,
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VULKAN_MESH_NO_FREE,
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VULKAN_MESH_INSTANCE_NO_FREE,
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VULAKN_DRAW_FAILED,
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COMMON_MEMORY_ALLOCATION_FAILED,
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LAST_MESSAGE
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};
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const char vulkanErrorMesssages_nolocale[LAST_LANGUAGE][LAST_MESSAGE][MAX_MESSAGE_LENGHT] = {
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static const char vulkan_error_messages_nolocale[LAST_LANGUAGE][LAST_MESSAGE][MAX_MESSAGE_LENGHT] = {
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{/* EN_US */
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/* VULKAN_LAYER_NOT_SUPPORTED */
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"Selected layer is not supported: ",
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"Selected layer is not supported: %s\n",
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/* VULKAN_EXTENSION_NOT_SUPPORTED */
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"Selected extension is not supported: ",
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"Selected extension is not supported: %s\n",
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/* VULKAN_INTANCE_INIT_FAILED */
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"Vulkan instance initialization failed",
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"Vulkan instance initialization failed\n",
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/* VULKAN_NO_PHYSICAL_DEVICES */
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"No physical graphical physical devices found in system",
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"No physical graphical physical devices found in system\n",
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/* VULKAN_NO_SUITABLE_PHYSICAL_DEVICES */
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"No suitable physical device found",
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"No suitable physical device found\n",
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/* VULKAN_QUEUE_NOT_SUPPORTED */
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"Selected physical device does not support required queue capabilities",
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"Selected physical device does not support required queue capabilities\n",
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/* VULKAN_FAILED_TO_CREATE_DEVICE */
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"Failed to create logical device",
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"Failed to create logical device\n",
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/* VULKAN_ALLOCATOR_CREATION_FAILED */
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"Failed to create Vulkan Memory Allocator",
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"Failed to create Vulkan Memory Allocator\n",
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/* VULKAN_COMMAND_POOL_CREATION_FAILED */
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"Failed to create command pool",
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"Failed to create command pool\n",
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/* VULKAN_BUFFER_CREATION_FAILED */
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"Failed to create a vertex buffer",
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"Failed to create a vertex buffer\n",
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/* VULKAN_VERTEX_BUFFER_MAPPING_FAILED */
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"Failed to map vulkan memory buffer",
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"Failed to map vulkan memory buffer\n",
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/* VULKAN_COMMAND_BUFFER_ALLOCATION_FAILED */
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"Failed to allocate command buffers",
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"Failed to allocate command buffers\n",
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/* VULKAN_SURFACE_CREATION_FAILED */
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"Failed to create window surface",
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"Failed to create window surface\n",
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/* VULKAN_SWAPCHAIN_CREATION_FAILED */
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"Failed to create swapchain",
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"Failed to create swapchain\n",
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/* VULKAN_SWAPCHAIN_IMVIEW_CREATION_FAILED */
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"Failed to create swapchain image view",
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"Failed to create swapchain image view\n",
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/* VULKAN_SHADER_UNABLE_TO_OPEN */
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"Failed to open a file containing shader code",
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"Failed to open a file containing shader code\n",
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/* VULKAN_SHADER_UNABLE_TO_CREATE_SHADER */
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"Failed to create a shader",
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"Failed to create a shader\n",
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/* VULKAN_PIPELAYOUT_CREATION_FAILED */
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"Failed to create pipeline layout",
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"Failed to create pipeline layout\n",
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/* VULKAN_RENDERPASS_CREATION_FAILED */
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"Failed to create render pass",
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"Failed to create render pass\n",
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/* VULKAN_DESCRIPTOR_POOL_CREATION_FAILED */
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"Failed to create descriptor pool",
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"Failed to create descriptor pool\n",
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/* VULKAN_DESCRIPTOR_SETS_ALLOCATION_FAILED */
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"Failed to allocate descriptor sets",
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"Failed to allocate descriptor sets\n",
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/* VULKAN_DESCRIPTORSETLAYOUT_CREATION_FAILED */
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"Failed to create descriptor set layout",
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"Failed to create descriptor set layout\n",
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/* VULKAN_GRAPHICSPIPELINE_CREATION_FAILED */
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"Failed to create graphics pipeline",
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"Failed to create graphics pipeline\n",
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/* VULKAN_FRAMEBUFFERS_CREATION_FAILED */
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"Failed to create framebuffer",
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"Failed to create framebuffer\n",
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/* VULKAN_RECORD_COMMAND_BEGIN_FAILED */
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"Failed to start recording command buffer",
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"Failed to start recording command buffer\n",
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/* VULKAN_RECORD_COMMAND_BUFFER_FAILED */
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"Failed to record command buffer. Validate your commands.",
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"Failed to record command buffer. Validate your commands.\n",
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/* VULKAN_SYNCOBJCTS_CREATION_FAILED */
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"Failed to create sync objects"
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"Failed to create sync objects.\n",
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/* VULKAN_MESH_NO_FREE */
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"Could not allocate new mesh, reached maximum.\n",
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/* VULKAN_MESH_INSTANCE_NO_FREE */
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"Could not allocate new mesh instance\n",
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/* VULAKN_DRAW_FAILED */
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"Failed to submit draw command buffer!",
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/* COMMON_MEMORY_ALLOCATION_FAILED */
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"Unable to allocate memory"
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}
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};
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#endif /* LOCALE_VULKAN_H */
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#endif /* RSE_LOCALE_VULKAN_H */
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@@ -1,5 +1,5 @@
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/**
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* @file localeWindow.hxx
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* @file locale_window.h
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* @author Piotr Krygier (everyonencancode@gmail.com)
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* @brief Error messages
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* @version 0.1
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@@ -9,13 +9,12 @@
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*
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*/
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#pragma once
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#include <array>
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#ifndef LOCALE_WINDOW_H
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#define LOCALE_WINDOW_H
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#include "utilities/localization.h"
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#define windowErrorMesssages windowErrorMesssages_nolocale[SELECTED_LANGUAGE]
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#define window_error_messages window_error_messages_nolocale[SELECTED_LANGUAGE]
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enum Errors
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{
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@@ -25,13 +24,15 @@ enum Errors
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LAST_MESSAGE
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};
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const char windowErrorMesssages_nolocale[LAST_LANGUAGE][LAST_MESSAGE][MAX_MESSAGE_LENGHT] = {
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static const char window_error_messages_nolocale[LAST_LANGUAGE][LAST_MESSAGE][MAX_MESSAGE_LENGHT] = {
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{/* EN_US */
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/* WINDOW_GLFW_INIT_FAILED */
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"GLFW init failed!",
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"GLFW init failed!\n",
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/* WINDOW_VULKAN_NOT_SUPPORTED */
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"Unable to load Vulkan",
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"Unable to load Vulkan\n",
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/*WINDOW_NOT_CREATED*/
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"Window context creation failed"
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"Window context creation failed\n"
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}
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};
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};
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#endif /* LOCALE_WINDOW_H */
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@@ -0,0 +1,122 @@
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#include "mesh_controller.h"
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#include "vulkan_buffers.h"
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#include "locale_vulkan.h"
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#include "utilities/logger.h"
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#include <stdlib.h>
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#include <string.h>
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#define MAX_MESH_NUMBER 256
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#define MAX_INSTANCE_NUMBER 256
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#define OBJECT_FREE 0
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#define OBJECT_TAKEN 1
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struct rse_mesh_t g_meshes[MAX_MESH_NUMBER] = {OBJECT_FREE};
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uint16_t g_free_ids[MAX_MESH_NUMBER] = {OBJECT_FREE};
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uint8_t g_instance_free_ids[MAX_MESH_NUMBER][MAX_INSTANCE_NUMBER] = {OBJECT_FREE};
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uint16_t create_mesh(struct rse_vertex_t* vertices,
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uint16_t* indices,
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size_t vertices_num,
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size_t indices_num)
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{
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size_t iter = 0U;
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for(iter = 0U; iter < MAX_MESH_NUMBER; ++iter) {
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if(g_free_ids[iter] == OBJECT_FREE) {
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break;
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}
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}
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if(iter >= MAX_MESH_NUMBER) {
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LOGE(vulkan_error_messages[VULKAN_MESH_NO_FREE]);
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/* TODO: Add error handling */
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return MAX_MESH_NUMBER;
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}
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g_free_ids[iter] = OBJECT_TAKEN;
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g_meshes[iter].unique_id = iter;
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g_meshes[iter].vertices = (struct rse_vertex_t*)malloc(sizeof(struct rse_vertex_t) * vertices_num);
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g_meshes[iter].indices = (uint16_t*)malloc(sizeof(uint16_t) * indices_num);
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g_meshes[iter].instances = (struct rse_instance_data_t*)malloc(sizeof(struct rse_instance_data_t) * MAX_INSTANCE_NUMBER);
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if(g_meshes[iter].vertices == NULL ||
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g_meshes[iter].indices == NULL) {
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LOGE(vulkan_error_messages[COMMON_MEMORY_ALLOCATION_FAILED]);
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/* TODO: Add error handling */
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return MAX_MESH_NUMBER;
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}
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g_meshes[iter].instances_count = 0;
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g_meshes[iter].indices_count = indices_num;
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g_meshes[iter].vertices_count = vertices_num;
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memcpy(g_meshes[iter].vertices, vertices, vertices_num);
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memcpy(g_meshes[iter].indices, indices, indices_num);
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update_mesh_buffers(vertices, indices, vertices_num, indices_num);
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return iter;
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}
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void create_mesh_instance(uint16_t mesh_id,
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struct rse_instance_data_t instance_data)
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{
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size_t iter = 0U;
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struct rse_instance_data_t* instances = g_meshes[mesh_id].instances;
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uint8_t* free_instance_ids = g_instance_free_ids[mesh_id];
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for(iter = 0U; iter < MAX_INSTANCE_NUMBER; ++iter) {
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if(free_instance_ids[iter] == OBJECT_FREE) {
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break;
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}
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}
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if(iter >= MAX_INSTANCE_NUMBER) {
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LOGE(vulkan_error_messages[VULKAN_MESH_NO_FREE]);
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/* TODO: Add error handling */
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return;
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}
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free_instance_ids[iter] = OBJECT_TAKEN;
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instances[iter] = instance_data;
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if(iter >= g_meshes[mesh_id].instances_count) {
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g_meshes[mesh_id].instances_count++;
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}
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update_mesh_instances(&instance_data);
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}
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struct rse_instance_data_t* get_instance_data_for_mesh(uint16_t mesh_id)
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{
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return g_meshes[mesh_id].instances;
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}
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struct rse_vertex_t* get_mesh_vertices(uint16_t mesh_id) {
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return g_meshes[mesh_id].vertices;
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}
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uint16_t* get_mesh_indices(uint16_t mesh_id) {
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return g_meshes[mesh_id].indices;
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}
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size_t get_vertices_count(uint16_t mesh_id)
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{
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return g_meshes[mesh_id].vertices_count;
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}
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size_t get_instances_count(uint16_t mesh_id)
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{
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return g_meshes[mesh_id].instances_count;
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}
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size_t get_indices_count(uint16_t mesh_id)
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{
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return g_meshes[mesh_id].indices_count;
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}
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@@ -1,77 +0,0 @@
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#include "mesh_controller.h"
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#include "vulkan_buffers.hpp"
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#include <map>
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#include <queue>
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std::map<uint16_t, struct Mesh> g_meshes;
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std::queue<uint16_t> free_ids;
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std::map<uint16_t, std::queue<uint16_t>> instance_free_ids;
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uint16_t create_mesh(std::vector<Vertex> vertices,
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std::vector<uint16_t> indices)
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{
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static uint16_t last_id = 0U;
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uint16_t assignable_id = 0U;
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if (free_ids.empty()) {
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assignable_id = last_id++;
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} else {
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assignable_id = free_ids.front();
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free_ids.pop();
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}
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g_meshes.emplace(assignable_id, Mesh (
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assignable_id,
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vertices,
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indices
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));
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rse::graphics::vulkanbase::update_mesh_buffers(vertices, indices);
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return assignable_id;
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}
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void create_mesh_instance(uint16_t mesh_id,
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InstanceData instance_data)
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{
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uint16_t instance_id = 0U;
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auto& instances = g_meshes[mesh_id].instances;
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auto& free_instance_ids = instance_free_ids[mesh_id];
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if (free_instance_ids.empty()) {
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instance_id = instances.size();
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} else {
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instance_id = free_instance_ids.front();
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free_instance_ids.pop();
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}
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instances[instance_id] = std::make_unique<struct MeshInstance>(
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instance_id,
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instance_data
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);
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rse::graphics::vulkanbase::update_mesh_instances(instance_data);
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}
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//TODO: Replace with something else. It will take to much time to do this each time we draw frame for all the objects
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std::vector<InstanceData> get_instance_data_for_mesh(uint16_t mesh_id) {
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std::vector<InstanceData> data;
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for(const auto& [id, instance] : g_meshes[mesh_id].instances) {
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data.push_back(instance.get()->instance_data);
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}
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return data;
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}
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std::vector<Vertex> get_mesh_vertices(uint16_t mesh_id) {
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return g_meshes[mesh_id].vertices;
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}
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std::vector<uint16_t> get_mesh_indices(uint16_t mesh_id) {
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return g_meshes[mesh_id].indices;
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}
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@@ -14,38 +14,35 @@
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#include "vulkan_commons.h"
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#include <map>
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#include <vector>
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#include <cstdint>
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#include <memory>
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/* Forward declarations */
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struct MeshInstance;
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struct MeshInstance
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{
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uint32_t instance_id;
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InstanceData instance_data;
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};
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struct Mesh
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/**
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* @brief Mesh data, with unique id and dynamic arrays holding vertices and indices.
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* One mesh can have multiple instances.
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*
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*/
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struct rse_mesh_t
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{
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uint32_t unique_id;
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const std::vector<Vertex> vertices;
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std::vector<uint16_t> indices;
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std::map<uint16_t, std::unique_ptr<MeshInstance>> instances;
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size_t instances_count;
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size_t indices_count;
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size_t vertices_count;
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struct rse_vertex_t* vertices;
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uint16_t* indices;
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struct rse_instance_data_t* instances;
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};
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/**
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* @brief Create a new mesh for provided vertices and indices.
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*
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* @param vertices vector of vertices
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* @param indices indices for mesh
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* @param vertices_num vertices count
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* @param indices_num indices count
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* @return uint16_t Mesh identifier. Can be useful for getting vertices, indices and instances
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*/
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uint16_t create_mesh(std::vector<Vertex> vertices,
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std::vector<uint16_t> indices);
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uint16_t create_mesh(struct rse_vertex_t* vertices,
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uint16_t* indices,
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size_t vertices_num,
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size_t indices_num);
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/**
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* @brief Create a instance for the selected mesh. Instance can have its own location, rotation and scale
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*
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@@ -53,11 +50,55 @@ uint16_t create_mesh(std::vector<Vertex> vertices,
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* @param instance_data Transformation info
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*/
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void create_mesh_instance(uint16_t mesh_id,
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InstanceData instance_data);
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struct rse_instance_data_t instance_data);
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std::vector<Vertex> get_mesh_vertices(uint16_t mesh_id);
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std::vector<uint16_t> get_mesh_indices(uint16_t mesh_id);
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std::vector<InstanceData> get_instance_data_for_mesh(uint16_t mesh_id);
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/**
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* @brief Get the vertex count for mesh with mesh_id ID
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*
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* @param mesh_id Mesh identifier
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* @return size_t Number of vertices
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*/
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size_t get_vertices_count(uint16_t mesh_id);
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/**
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* @brief Get the index count for mesh with mesh_id ID
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*
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* @param mesh_id Mesh identifier
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* @return size_t Number of indices
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*/
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size_t get_indices_count(uint16_t mesh_id);
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/**
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* @brief Get the instance count for mesh with mesh_id ID
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*
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* @param mesh_id Mesh identifier
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* @return size_t Number of instances
|
||||
*/
|
||||
size_t get_instances_count(uint16_t mesh_id);
|
||||
|
||||
/**
|
||||
* @brief Get pointer to vertices of mesh
|
||||
*
|
||||
* @param mesh_id Mesh identifier
|
||||
* @return struct rse_vertex_t* Vertex data
|
||||
*/
|
||||
struct rse_vertex_t* get_mesh_vertices(uint16_t mesh_id);
|
||||
|
||||
/**
|
||||
* @brief Get pointer to indices of mesh
|
||||
*
|
||||
* @param mesh_id Mesh identifier
|
||||
* @return uint16_t* Indices data
|
||||
*/
|
||||
uint16_t* get_mesh_indices(uint16_t mesh_id);
|
||||
|
||||
/**
|
||||
* @brief Get the instance data for mesh object.
|
||||
*
|
||||
* @param mesh_id Mesh identifier
|
||||
* @return struct rse_instance_data_t* Pointer to instances array
|
||||
*/
|
||||
struct rse_instance_data_t* get_instance_data_for_mesh(uint16_t mesh_id);
|
||||
|
||||
|
||||
#endif /* RSE_MESH_CONTROLLER_H */
|
||||
@@ -0,0 +1,86 @@
|
||||
#include "rse_graphics.h"
|
||||
#include "window.h"
|
||||
#include "vulkan_base.h"
|
||||
|
||||
#include "mesh_controller.h"
|
||||
#include "vulkan_commons.h"
|
||||
|
||||
#include "rse_math.h"
|
||||
|
||||
extern struct rse_vulkan_state_t g_vulkan_state;
|
||||
|
||||
void rse_graphics_init(void)
|
||||
{
|
||||
// g_vulkan_state = malloc(sizeof(struct rse_vulkan_state_t));
|
||||
g_vulkan_state.graphics_queue = VK_NULL_HANDLE;
|
||||
g_vulkan_state.physical_device = VK_NULL_HANDLE;
|
||||
g_vulkan_state.current_frame = 0U;
|
||||
// vulkan_state->queueFamilyIndices = {0U}; /* TODO: Change when more families are needed */
|
||||
// g_vulkan_state->uniformBuffers = {};
|
||||
// g_vulkan_state->pCommandBuffers = {};
|
||||
// g_vulkan_state->descriptorSets = {};
|
||||
// g_vulkan_state->swapChainImageViews = {}; TODO: Allocate later
|
||||
// g_vulkan_state->swapchainExtent = {}; TODO: Allocate later
|
||||
g_vulkan_state.render_pass = VK_NULL_HANDLE;
|
||||
g_vulkan_state.descriptor_set_layout = VK_NULL_HANDLE;
|
||||
// g_vulkan_state->swapchainFramebuffers = {}; TODO: Allocate later
|
||||
g_vulkan_state.graphics_pipeline = VK_NULL_HANDLE;
|
||||
g_vulkan_state.pipeline_layout = VK_NULL_HANDLE;
|
||||
g_vulkan_state.swapchain = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
void rse_graphics_deinit()
|
||||
{
|
||||
// free(g_vulkan_state);
|
||||
}
|
||||
|
||||
|
||||
uint8_t rse_graphics_run(void)
|
||||
{
|
||||
window_init();
|
||||
|
||||
if (0 != init_vulkan())
|
||||
return -1;
|
||||
|
||||
// FIXME: Temporary array of vertices, for testing purposes
|
||||
struct rse_vertex_t vertices[] = {{{-0.5f, -0.5f, 0.0f}, {1.0f, 0.0f, 1.0f}},
|
||||
{{0.5f, -0.5f, 0.0f}, {0.0f, 1.0f, 1.0f}},
|
||||
{{0.5f, 0.5f, 0.0f}, {0.0f, 0.0f, 1.0f}},
|
||||
{{-0.5f, 0.5f, 0.0f}, {1.0f, 0.0f, 1.0f}}};
|
||||
struct rse_vertex_t vertices2[] = {{{-0.5f, -0.5f, 0.0f}, {1.0f, 0.0f, 1.0f}},
|
||||
|
||||
{{0.5f, -0.5f, 0.0f}, {0.0f, 1.0f, 0.0f}},
|
||||
{{0.5f, 0.5f, 0.0f}, {0.0f, 1.0f, 0.0f}},
|
||||
{{-0.5f, 0.5f, 0.0f}, {1.0f, 1.0f, 0.0f}}};
|
||||
|
||||
// FIXME: Temporary array of vertices, for testing purposes
|
||||
uint16_t indices[] = {0, 1, 2, 2, 3, 0};
|
||||
|
||||
uint16_t mesh_id = create_mesh(vertices, indices, 24, 6);
|
||||
create_mesh_instance(mesh_id, (struct rse_instance_data_t){
|
||||
{0.0f, 0.0f, 0.0f},
|
||||
{0.0f, 0.0f, rse_math_deg_to_radians(45.0f)},
|
||||
1.0f
|
||||
});
|
||||
|
||||
create_mesh_instance(mesh_id, (struct rse_instance_data_t){
|
||||
{-1.0f, 0.0f, 0.0f},
|
||||
{0.0f, 0.0f, 0.0f},
|
||||
1.0f
|
||||
});
|
||||
|
||||
mesh_id = create_mesh(vertices, indices, 24, 6);
|
||||
create_mesh_instance(mesh_id, (struct rse_instance_data_t){
|
||||
{0.0f, 1.0f, 0.0f},
|
||||
{0.0f, 0.0f, rse_math_deg_to_radians(0.0f)},
|
||||
1.0f
|
||||
});
|
||||
|
||||
window_loop();
|
||||
|
||||
deinit_vulkan();
|
||||
|
||||
window_terminate();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,92 +0,0 @@
|
||||
#include "rse_graphics.hpp"
|
||||
#include "window.hpp"
|
||||
#include "vulkan_base.hpp"
|
||||
|
||||
#include "mesh_controller.h"
|
||||
#include "vulkan_commons.h"
|
||||
|
||||
#include "rse_math.h"
|
||||
namespace rse::graphics
|
||||
{
|
||||
|
||||
RseGraphics::RseGraphics()
|
||||
{
|
||||
vulkan_state = new VulkanState;
|
||||
vulkan_state->graphicsQueue = VK_NULL_HANDLE;
|
||||
vulkan_state->physicalDevice = VK_NULL_HANDLE;
|
||||
vulkan_state->currentFrame = 0U;
|
||||
// vulkan_state->queueFamilyIndices = {0U}; /* TODO: Change when more families are needed */
|
||||
vulkan_state->uniformBuffers = {};
|
||||
vulkan_state->pCommandBuffers = {};
|
||||
vulkan_state->descriptorSets = {};
|
||||
vulkan_state->swapChainImageViews = {};
|
||||
vulkan_state->swapchainExtent = {};
|
||||
vulkan_state->renderPass = VK_NULL_HANDLE;
|
||||
vulkan_state->descriptorSetLayout = VK_NULL_HANDLE;
|
||||
vulkan_state->swapchainFramebuffers = {};
|
||||
vulkan_state->graphicsPipeline = VK_NULL_HANDLE;
|
||||
vulkan_state->pipelineLayout = VK_NULL_HANDLE;
|
||||
vulkan_state->swapchain = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
RseGraphics::~RseGraphics()
|
||||
{
|
||||
delete vulkan_state;
|
||||
}
|
||||
|
||||
|
||||
uint8_t RseGraphics::graphics_run(void)
|
||||
{
|
||||
|
||||
window::windowInit();
|
||||
|
||||
|
||||
|
||||
if (0 != vulkanbase::initVulkan())
|
||||
return -1;
|
||||
|
||||
// FIXME: Temporary array of vertices, for testing purposes
|
||||
const std::vector<Vertex> vertices = {{{-0.5f, -0.5f, 0.0f}, {1.0f, 0.0f, 1.0f}},
|
||||
{{0.5f, -0.5f, 0.0f}, {0.0f, 1.0f, 1.0f}},
|
||||
{{0.5f, 0.5f, 0.0f}, {0.0f, 0.0f, 1.0f}},
|
||||
{{-0.5f, 0.5f, 0.0f}, {1.0f, 0.0f, 1.0f}}};
|
||||
const std::vector<Vertex> vertices2 = {{{-0.5f, -0.5f, 0.0f}, {1.0f, 0.0f, 1.0f}},
|
||||
|
||||
{{0.5f, -0.5f, 0.0f}, {0.0f, 1.0f, 0.0f}},
|
||||
{{0.5f, 0.5f, 0.0f}, {0.0f, 1.0f, 0.0f}},
|
||||
{{-0.5f, 0.5f, 0.0f}, {1.0f, 1.0f, 0.0f}}};
|
||||
|
||||
// FIXME: Temporary array of vertices, for testing purposes
|
||||
std::vector<uint16_t> indices = {0, 1, 2, 2, 3, 0};
|
||||
|
||||
uint16_t mesh_id = create_mesh(vertices, indices);
|
||||
create_mesh_instance(mesh_id, InstanceData(
|
||||
{0.0f, 0.0f, 0.0f},
|
||||
{0.0f, 0.0f, rse_math_deg_to_radians(45.0f)},
|
||||
1.0f
|
||||
));
|
||||
|
||||
create_mesh_instance(mesh_id, InstanceData(
|
||||
{-1.0f, 0.0f, 0.0f},
|
||||
{0.0f, 0.0f, 0.0f},
|
||||
1.0f
|
||||
));
|
||||
|
||||
mesh_id = create_mesh(vertices, indices);
|
||||
create_mesh_instance(mesh_id, InstanceData(
|
||||
{0.0f, 1.0f, 0.0f},
|
||||
{0.0f, 0.0f, rse_math_deg_to_radians(0.0f)},
|
||||
1.0f
|
||||
));
|
||||
|
||||
window::windowLoop();
|
||||
|
||||
vulkanbase::deinitVulkan();
|
||||
|
||||
window::windowTerminate();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
} // namespace rse::graphics
|
||||
@@ -0,0 +1,24 @@
|
||||
/**
|
||||
* @file vma_port.cpp
|
||||
* @author Piotr Krygier (everyonecancode@gmail.com)
|
||||
* @brief C port for vma
|
||||
* @version 0.1
|
||||
* @date 2023-08-11
|
||||
*
|
||||
* @copyright Copyright (c) 2023
|
||||
*
|
||||
*/
|
||||
|
||||
/* VMA allows C linkage, but it must be compiled as a CPP file. This file takes cares of it */
|
||||
#define VMA_IMPLEMENTATION
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wunused-function"
|
||||
#pragma GCC diagnostic ignored "-Wunused-variable"
|
||||
#pragma GCC diagnostic ignored "-Wpedantic"
|
||||
#pragma GCC diagnostic ignored "-Wignored-qualifiers"
|
||||
#pragma GCC diagnostic ignored "-Wmissing-field-initializers"
|
||||
#pragma GCC diagnostic ignored "-Wimplicit-fallthrough"
|
||||
#pragma GCC diagnostic ignored "-Wswitch"
|
||||
#pragma GCC diagnostic ignored "-Wparentheses"
|
||||
#include "vk_mem_alloc.h"
|
||||
#pragma GCC diagnostic pop
|
||||
@@ -0,0 +1,658 @@
|
||||
/**
|
||||
* @file vulkanBase.cpp
|
||||
* @author Piotr Krygier (everyonecancode@gmail.com)
|
||||
* @brief Base configuration for Vulkan API
|
||||
* @version 0.1
|
||||
* @date 2022-05-13
|
||||
*
|
||||
* @copyright Copyright (c) 2022
|
||||
*
|
||||
*/
|
||||
|
||||
#include "vulkan_base.h"
|
||||
|
||||
#include "vulkan_errors.h"
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wunused-function"
|
||||
#pragma GCC diagnostic ignored "-Wunused-variable"
|
||||
#pragma GCC diagnostic ignored "-Wpedantic"
|
||||
#pragma GCC diagnostic ignored "-Wignored-qualifiers"
|
||||
#pragma GCC diagnostic ignored "-Wmissing-field-initializers"
|
||||
#pragma GCC diagnostic ignored "-Wimplicit-fallthrough"
|
||||
#pragma GCC diagnostic ignored "-Wswitch"
|
||||
#pragma GCC diagnostic ignored "-Wparentheses"
|
||||
#include "vk_mem_alloc.h"
|
||||
#pragma GCC diagnostic pop
|
||||
|
||||
#include "locale_vulkan.h"
|
||||
#include "utilities/logger.h"
|
||||
#include "window.h"
|
||||
|
||||
#include "vulkan_commons.h"
|
||||
#include "vulkan_buffers.h"
|
||||
#include "vulkan_descriptors.h"
|
||||
#include "vulkan_pipeline.h"
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#define APPLICATION_NAME "RedScarfEngine PoC"
|
||||
#define ENGINE_NAME "RedScarf Engine"
|
||||
|
||||
/* Define Validation Layers for debug build */
|
||||
#ifndef NDEBUG
|
||||
#define ENABLED_EXTENSIONS_COUT 4
|
||||
#define ENABLED_INSTANCE_LAYERS_COUNT 1
|
||||
const char* g_enabled_instance_layers_names[] = {"VK_LAYER_KHRONOS_validation"};
|
||||
#else
|
||||
#define ENABLED_EXTENSIONS_COUT 3
|
||||
#define ENABLED_INSTANCE_LAYERS_COUNT 0
|
||||
const char* g_enabled_instance_layers_names = {};
|
||||
#endif
|
||||
|
||||
const char* g_enabled_instance_extensions_names[ENABLED_EXTENSIONS_COUT] = {};
|
||||
|
||||
#define ENABLED_DEVICE_EXTENSIONS_COUT 1
|
||||
const char* g_enabled_device_extensions_names[] = {
|
||||
"VK_KHR_swapchain",
|
||||
};
|
||||
|
||||
|
||||
VkInstance g_vulkan_instance = VK_NULL_HANDLE;
|
||||
|
||||
VkDebugUtilsMessengerEXT g_debug_messenger = VK_NULL_HANDLE;
|
||||
VkQueue g_present_queue;
|
||||
|
||||
VkSemaphore g_image_available_semaphores[SWAP_BUFFER_COUNT] = {};
|
||||
VkSemaphore g_render_finished_semaphores[SWAP_BUFFER_COUNT] = {};
|
||||
VkFence g_in_flight_fences[SWAP_BUFFER_COUNT] = {};
|
||||
|
||||
|
||||
|
||||
#ifndef NDEBUG
|
||||
static void setup_debug_messenger();
|
||||
static VKAPI_ATTR VkBool32 VKAPI_CALL debug_callback(VkDebugUtilsMessageSeverityFlagBitsEXT message_severity,
|
||||
VkDebugUtilsMessageTypeFlagsEXT message_type,
|
||||
const VkDebugUtilsMessengerCallbackDataEXT* callback_data,
|
||||
void* user_data);
|
||||
|
||||
static VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* create_info,
|
||||
const VkAllocationCallbacks* allocator,
|
||||
VkDebugUtilsMessengerEXT* debug_messenger);
|
||||
|
||||
static void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debug_messenger,
|
||||
const VkAllocationCallbacks* allocator);
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
static void set_enabled_extension();
|
||||
static uint8_t create_instance();
|
||||
static uint8_t create_surface();
|
||||
static uint8_t pick_physical_device();
|
||||
static uint8_t create_device();
|
||||
static uint8_t create_memory_allocator();
|
||||
|
||||
static uint8_t create_sync_objects();
|
||||
|
||||
|
||||
|
||||
#ifndef NDEBUG
|
||||
/**
|
||||
* @brief Setup debugging system for Vulkan API
|
||||
*
|
||||
*/
|
||||
void setup_debug_messenger()
|
||||
{
|
||||
VkDebugUtilsMessengerCreateInfoEXT create_info;
|
||||
|
||||
create_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
|
||||
create_info.pNext = NULL;
|
||||
create_info.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
|
||||
create_info.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
|
||||
create_info.pfnUserCallback = debug_callback;
|
||||
create_info.pUserData = NULL; // Optional
|
||||
create_info.flags = 0U;
|
||||
|
||||
if (CreateDebugUtilsMessengerEXT(g_vulkan_instance, &create_info, NULL, &g_debug_messenger) != VK_SUCCESS) {
|
||||
fprintf(stderr, "failed to set up debug messenger!");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Calback for debug messenger
|
||||
*
|
||||
* @param message_severity Message severity
|
||||
* @param message_type Type of a message
|
||||
* @param callback_data Contains all the callback related data in the VkDebugUtilsMessengerCallbackDataEXT structure
|
||||
* @param user_data Data provided by the user
|
||||
* @return VkBool32 Should always return VK_FALSE. The VK_TRUE value is reserved for use in layer development
|
||||
*/
|
||||
VKAPI_ATTR VkBool32 VKAPI_CALL debug_callback(VkDebugUtilsMessageSeverityFlagBitsEXT message_severity,
|
||||
VkDebugUtilsMessageTypeFlagsEXT message_type,
|
||||
const VkDebugUtilsMessengerCallbackDataEXT* callback_data, void* user_data)
|
||||
{
|
||||
(void)message_severity;
|
||||
(void)message_type;
|
||||
(void)user_data;
|
||||
|
||||
fprintf(stderr, "validation layer: %s\n", callback_data->pMessage);
|
||||
|
||||
return VK_FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Proxy for vkCreateDebugUtilsMessengerEXT
|
||||
*
|
||||
* @param instance Vulkan instance object
|
||||
* @param create_info VkDebugUtilsMessengerCreateInfoEXT structure
|
||||
* @param allocator Memory allocator
|
||||
* @param debug_messenger Debug messanger handle
|
||||
* @return VkResult VK_SUCCESS on success
|
||||
*/
|
||||
VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* create_info,
|
||||
const VkAllocationCallbacks* allocator,
|
||||
VkDebugUtilsMessengerEXT* debug_messenger)
|
||||
{
|
||||
PFN_vkCreateDebugUtilsMessengerEXT func = NULL;
|
||||
|
||||
func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
|
||||
if (func != NULL) {
|
||||
return func(instance, create_info, allocator, debug_messenger);
|
||||
} else {
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Proxy for vkDestroyDebugUtilsMessengerEXT
|
||||
*
|
||||
* @param instance Vulkan instance object
|
||||
* @param debug_messenger Debug messanger handle
|
||||
* @param allocator Memory allocator
|
||||
*/
|
||||
void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debug_messenger,
|
||||
const VkAllocationCallbacks* allocator)
|
||||
{
|
||||
PFN_vkDestroyDebugUtilsMessengerEXT func =
|
||||
(PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT");
|
||||
if (func != NULL) {
|
||||
func(instance, debug_messenger, allocator);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief Enable instance extensions, based on system and requirements
|
||||
*
|
||||
*/
|
||||
void set_enabled_extension()
|
||||
{
|
||||
g_enabled_instance_extensions_names[0] = "VK_KHR_surface";
|
||||
g_enabled_instance_extensions_names[1] = "VK_KHR_device_group_creation";
|
||||
|
||||
#ifdef __linux__
|
||||
if (getenv("WAYLAND_DISPLAY") != NULL) {
|
||||
g_enabled_instance_extensions_names[2] = "VK_KHR_wayland_surface";
|
||||
} else {
|
||||
g_enabled_instance_extensions_names[2] = "VK_KHR_xcb_surface";
|
||||
}
|
||||
#elif defined(_WIN32) || defined(WIN32)
|
||||
g_enabled_instance_extensions_names.push_back("VK_KHR_win32_surface");
|
||||
#endif
|
||||
|
||||
#ifndef NDEBUG
|
||||
g_enabled_instance_extensions_names[3] = "VK_EXT_debug_utils";
|
||||
#endif
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Create the Vulkan Instance object
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_INSTANCE_INIT_FAILED
|
||||
*/
|
||||
uint8_t create_instance()
|
||||
{
|
||||
size_t i;
|
||||
size_t j;
|
||||
uint8_t supported = 0;
|
||||
uint32_t extensionCount = 0;
|
||||
uint32_t layersCount = 0;
|
||||
VkApplicationInfo application_info = {};
|
||||
VkInstanceCreateInfo create_info = {};
|
||||
VkLayerProperties* layer_properties;
|
||||
VkExtensionProperties* extensions_properties;
|
||||
|
||||
vkEnumerateInstanceLayerProperties(&layersCount, NULL);
|
||||
layer_properties = malloc(sizeof(VkLayerProperties) * layersCount);
|
||||
vkEnumerateInstanceLayerProperties(&layersCount, layer_properties);
|
||||
|
||||
vkEnumerateInstanceExtensionProperties(NULL, &extensionCount, NULL);
|
||||
extensions_properties = malloc(sizeof(VkExtensionProperties) * extensionCount);
|
||||
vkEnumerateInstanceExtensionProperties(NULL, &extensionCount, extensions_properties);
|
||||
|
||||
#ifndef NDEBUG
|
||||
LOGD("Supported Layers");
|
||||
for (i = 0; i < layersCount; i++) {
|
||||
LOGD("%s", layer_properties[i].layerName);
|
||||
}
|
||||
|
||||
LOGD("Supported Extensions");
|
||||
for (size_t i = 0; i < extensionCount; i++) {
|
||||
LOGD("%s", extensions_properties[i].extensionName);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Check if selected layers are supported*/
|
||||
for (i = 0; i < ENABLED_INSTANCE_LAYERS_COUNT; ++i) {
|
||||
for(j = 0; i < layersCount; ++j) {
|
||||
if(strcmp(layer_properties[j].layerName, g_enabled_instance_layers_names[i]) == 0) {
|
||||
supported = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(supported == 0) {
|
||||
LOGF(vulkan_error_messages[VULKAN_LAYER_NOT_SUPPORTED], layer_properties[j].layerName);
|
||||
return VULKAN_ERROR_LAYER_NOT_SUPPORTED;
|
||||
}
|
||||
supported = 0;
|
||||
|
||||
/* Check if selected extensions are supported*/
|
||||
for (i = 0; i < ENABLED_EXTENSIONS_COUT; ++i) {
|
||||
for(j = 0; j < extensionCount; ++j) {
|
||||
if(strcmp(extensions_properties[j].extensionName, g_enabled_instance_extensions_names[i]) == 0) {
|
||||
supported = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(supported == 0) {
|
||||
LOGF(vulkan_error_messages[VULKAN_EXTENSION_NOT_SUPPORTED], extensions_properties[j].extensionName);
|
||||
return VULKAN_ERROR_EXTENSION_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
application_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
||||
application_info.pNext = NULL;
|
||||
application_info.pApplicationName = APPLICATION_NAME;
|
||||
application_info.applicationVersion = VK_MAKE_VERSION(0, 1, 0);
|
||||
application_info.pEngineName = ENGINE_NAME;
|
||||
application_info.engineVersion = VK_MAKE_VERSION(0, 1, 0);
|
||||
application_info.apiVersion = VK_API_VERSION_1_3;
|
||||
|
||||
create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
create_info.pNext = NULL;
|
||||
create_info.flags = 0U;
|
||||
create_info.pApplicationInfo = &application_info;
|
||||
create_info.enabledLayerCount = ENABLED_INSTANCE_LAYERS_COUNT;
|
||||
#ifndef NDEBUG
|
||||
create_info.ppEnabledLayerNames = g_enabled_instance_layers_names;
|
||||
#else
|
||||
create_info.ppEnabledLayerNames = NULL;
|
||||
#endif
|
||||
create_info.enabledExtensionCount = ENABLED_EXTENSIONS_COUT;
|
||||
create_info.ppEnabledExtensionNames = g_enabled_instance_extensions_names;
|
||||
|
||||
VkResult result = vkCreateInstance(&create_info, NULL, &g_vulkan_instance);
|
||||
if (VK_SUCCESS != result) {
|
||||
LOGF(vulkan_error_messages[VULKAN_INTANCE_INIT_FAILED]);
|
||||
return VULKAN_ERROR_INSTANCE_INIT_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Surface, connection between Vulkan and actual window
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
*/
|
||||
uint8_t create_surface()
|
||||
{
|
||||
if (VK_SUCCESS != glfwCreateWindowSurface(g_vulkan_instance, get_window_handle(), NULL, &g_vulkan_state.surface)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_SURFACE_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_SURFACE_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Choose physical device. Used later for vkDevice
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_NO_PHYSICAL_DEVICE_FOUND
|
||||
* VULKAN_ERROR_NO_SUITABLE_PHYSICAL_DEVICE_FOUND
|
||||
*/
|
||||
uint8_t pick_physical_device()
|
||||
{
|
||||
uint32_t physical_device_count = 0U;
|
||||
VkPhysicalDevice* physical_devices = NULL;
|
||||
|
||||
/* Get number of existing physical devices */
|
||||
vkEnumeratePhysicalDevices(g_vulkan_instance, &physical_device_count, NULL);
|
||||
|
||||
if (0 == physical_device_count) {
|
||||
LOGF(vulkan_error_messages[VULKAN_ERROR_NO_PHYSICAL_DEVICE_FOUND]);
|
||||
return VULKAN_ERROR_NO_PHYSICAL_DEVICE_FOUND;
|
||||
}
|
||||
|
||||
physical_devices = malloc(sizeof(VkPhysicalDevice) * physical_device_count);
|
||||
vkEnumeratePhysicalDevices(g_vulkan_instance, &physical_device_count, physical_devices);
|
||||
|
||||
/* Check for suitability */
|
||||
for (size_t physicalDeviceIdx = 0U; physicalDeviceIdx < physical_device_count; ++physicalDeviceIdx) {
|
||||
VkPhysicalDeviceProperties device_properties;
|
||||
VkPhysicalDeviceFeatures device_features;
|
||||
vkGetPhysicalDeviceProperties(physical_devices[physicalDeviceIdx], &device_properties);
|
||||
vkGetPhysicalDeviceFeatures(physical_devices[physicalDeviceIdx], &device_features);
|
||||
|
||||
/* Expect discrete graphics device type */
|
||||
if (device_properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU ||
|
||||
device_properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) {
|
||||
/* Application MUST have geometry shader */
|
||||
if (device_features.geometryShader) {
|
||||
g_vulkan_state.physical_device = physical_devices[physicalDeviceIdx];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (VK_NULL_HANDLE == g_vulkan_state.physical_device) {
|
||||
/* No suitable device found */
|
||||
LOGF(vulkan_error_messages[VULKAN_NO_SUITABLE_PHYSICAL_DEVICES]);
|
||||
return VULKAN_ERROR_NO_SUITABLE_PHYSICAL_DEVICE_FOUND;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create vkDevice object
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_QUEUE_NOT_SUPPORTED
|
||||
* VULKAN_ERROR_DEVICE_CREATION_FAILED
|
||||
*/
|
||||
uint8_t create_device()
|
||||
{
|
||||
uint32_t queue_families_property_count = 0U;
|
||||
ssize_t graphics_family_idx = -1;
|
||||
ssize_t presentation_familiy_idx = -1;
|
||||
VkQueueFamilyProperties* queue_family_properties = NULL;
|
||||
VkDeviceCreateInfo device_create_info = {};
|
||||
VkDeviceQueueCreateInfo device_queue_createinfos[2] = {}; /* TODO: Change when we want more queues */
|
||||
float* graphics_familiy_queue_priorities = NULL;
|
||||
float* presentation_familiy_queue_priorities = NULL;
|
||||
|
||||
/* Get information about supported queue families */
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(g_vulkan_state.physical_device, &queue_families_property_count, NULL);
|
||||
queue_family_properties = malloc(sizeof(VkQueueFamilyProperties) * queue_families_property_count);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(g_vulkan_state.physical_device, &queue_families_property_count,
|
||||
queue_family_properties);
|
||||
|
||||
/* Get queue families that support graphics operations AND have most
|
||||
* queues. */
|
||||
{
|
||||
size_t numberOfQueues = 0;
|
||||
for (size_t familyIdx = 0; familyIdx < queue_families_property_count; ++familyIdx) {
|
||||
LOGI("Checking queue: %ld", familyIdx);
|
||||
if (queue_family_properties[familyIdx].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
|
||||
if (queue_family_properties[familyIdx].queueCount > numberOfQueues) {
|
||||
graphics_family_idx = familyIdx;
|
||||
LOGI("Setting graphics family idx to %d", familyIdx);
|
||||
numberOfQueues = queue_family_properties[familyIdx].queueCount;
|
||||
}
|
||||
}
|
||||
|
||||
/* Check for family with surface support */
|
||||
VkBool32 presentSupport = VK_FALSE;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_vulkan_state.physical_device, familyIdx, g_vulkan_state.surface, &presentSupport);
|
||||
if (presentSupport) {
|
||||
presentation_familiy_idx = familyIdx;
|
||||
LOGI("Setting present family idx to %d", familyIdx);
|
||||
}
|
||||
|
||||
if (graphics_family_idx > 0 && presentation_familiy_idx > 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* This is not magic number ;P. We want to support exact number of required queues flags */
|
||||
if (0 > graphics_family_idx) {
|
||||
LOGF(vulkan_error_messages[VULKAN_QUEUE_NOT_SUPPORTED]);
|
||||
return VULKAN_ERROR_QUEUE_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
g_vulkan_state.queue_family_indices[0] = graphics_family_idx; /* TODO: Change when more families are needed */
|
||||
|
||||
graphics_familiy_queue_priorities = malloc(sizeof(float) * queue_family_properties[graphics_family_idx].queueCount);
|
||||
for (size_t i = 0; i < queue_family_properties[graphics_family_idx].queueCount; i++) {
|
||||
graphics_familiy_queue_priorities[i] = 1.0f; /* TODO: When queues have different tasks, change this if needed */
|
||||
}
|
||||
|
||||
presentation_familiy_queue_priorities = malloc(sizeof(float) * queue_family_properties[presentation_familiy_idx].queueCount);
|
||||
for (size_t i = 0; i < queue_family_properties[presentation_familiy_idx].queueCount; i++) {
|
||||
presentation_familiy_queue_priorities[i] =
|
||||
1.0f; /* TODO: When queues have different tasks, change this if needed */
|
||||
}
|
||||
|
||||
device_queue_createinfos[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||
device_queue_createinfos[0].pNext = NULL;
|
||||
device_queue_createinfos[0].flags = 0;
|
||||
device_queue_createinfos[0].queueFamilyIndex = graphics_family_idx;
|
||||
device_queue_createinfos[0].queueCount = queue_family_properties[graphics_family_idx].queueCount;
|
||||
device_queue_createinfos[0].pQueuePriorities = graphics_familiy_queue_priorities;
|
||||
|
||||
device_queue_createinfos[1].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||
device_queue_createinfos[1].pNext = NULL;
|
||||
device_queue_createinfos[1].flags = 0;
|
||||
device_queue_createinfos[1].queueFamilyIndex = presentation_familiy_idx;
|
||||
device_queue_createinfos[1].queueCount = queue_family_properties[presentation_familiy_idx].queueCount;
|
||||
device_queue_createinfos[1].pQueuePriorities = presentation_familiy_queue_priorities;
|
||||
|
||||
device_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
device_create_info.pNext = NULL;
|
||||
device_create_info.flags = 0U;
|
||||
device_create_info.queueCreateInfoCount = 2u; /* For now one is enough. TODO: Change when needed. */
|
||||
device_create_info.pQueueCreateInfos = device_queue_createinfos;
|
||||
device_create_info.enabledLayerCount = 0;
|
||||
device_create_info.ppEnabledLayerNames = NULL;
|
||||
device_create_info.enabledExtensionCount = ENABLED_DEVICE_EXTENSIONS_COUT;
|
||||
device_create_info.ppEnabledExtensionNames = g_enabled_device_extensions_names;
|
||||
device_create_info.pEnabledFeatures = NULL; /* TODO: Enable features, when needed */
|
||||
|
||||
if (VK_SUCCESS != vkCreateDevice(g_vulkan_state.physical_device, &device_create_info, NULL, &g_vulkan_state.device)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_FAILED_TO_CREATE_DEVICE]);
|
||||
return VULKAN_ERROR_DEVICE_CREATION_FAILED;
|
||||
}
|
||||
|
||||
vkGetDeviceQueue(g_vulkan_state.device, graphics_family_idx, 0, &g_vulkan_state.graphics_queue);
|
||||
vkGetDeviceQueue(g_vulkan_state.device, presentation_familiy_idx, 0, &g_present_queue);
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Memory Allocator object
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_ALLOCATOR_CREATION_FAILED
|
||||
*/
|
||||
uint8_t create_memory_allocator()
|
||||
{
|
||||
VmaVulkanFunctions vulkan_functions = {0};
|
||||
vulkan_functions.vkGetInstanceProcAddr = &vkGetInstanceProcAddr;
|
||||
vulkan_functions.vkGetDeviceProcAddr = &vkGetDeviceProcAddr;
|
||||
|
||||
VmaAllocatorCreateInfo allocator_create_info = {0};
|
||||
allocator_create_info.vulkanApiVersion = VK_API_VERSION_1_3;
|
||||
allocator_create_info.physicalDevice = g_vulkan_state.physical_device;
|
||||
allocator_create_info.device = g_vulkan_state.device;
|
||||
allocator_create_info.instance = g_vulkan_instance;
|
||||
allocator_create_info.pVulkanFunctions = &vulkan_functions;
|
||||
|
||||
if (VK_SUCCESS != vmaCreateAllocator(&allocator_create_info, &g_vulkan_state.allocator)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_ERROR_ALLOCATOR_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_ALLOCATOR_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @brief Create a Sync Objects
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_SYNCOBJCTS_CREATION_FAILED
|
||||
*/
|
||||
uint8_t create_sync_objects()
|
||||
{
|
||||
VkSemaphoreCreateInfo semaphore_info = {};
|
||||
semaphore_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
||||
|
||||
VkFenceCreateInfo fenceInfo = {};
|
||||
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
||||
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
||||
|
||||
for (size_t i = 0; i < SWAP_BUFFER_COUNT; ++i) {
|
||||
if (VK_SUCCESS != vkCreateSemaphore(g_vulkan_state.device, &semaphore_info, NULL, &g_image_available_semaphores[i]) ||
|
||||
VK_SUCCESS != vkCreateSemaphore(g_vulkan_state.device, &semaphore_info, NULL, &g_render_finished_semaphores[i]) ||
|
||||
VK_SUCCESS != vkCreateFence(g_vulkan_state.device, &fenceInfo, NULL, &g_in_flight_fences[i])) {
|
||||
LOGF(vulkan_error_messages[VULKAN_SYNCOBJCTS_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_SYNCOBJCTS_CREATION_FAILED;
|
||||
}
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
|
||||
uint8_t init_vulkan()
|
||||
{
|
||||
uint8_t status = VULKAN_ERROR_NO_ERROR;
|
||||
|
||||
set_enabled_extension();
|
||||
STATUS_CHECK(create_instance());
|
||||
#ifndef NDEBUG
|
||||
setup_debug_messenger();
|
||||
#endif
|
||||
STATUS_CHECK(create_surface());
|
||||
STATUS_CHECK(pick_physical_device());
|
||||
STATUS_CHECK(create_device());
|
||||
STATUS_CHECK(create_memory_allocator());
|
||||
|
||||
STATUS_CHECK(create_pipeline());
|
||||
|
||||
STATUS_CHECK(create_buffers());
|
||||
|
||||
STATUS_CHECK(create_descriptors());
|
||||
|
||||
STATUS_CHECK(create_sync_objects());
|
||||
return status;
|
||||
}
|
||||
|
||||
void draw_frame()
|
||||
{
|
||||
vkWaitForFences(g_vulkan_state.device, 1, &g_in_flight_fences[g_vulkan_state.current_frame], VK_TRUE, UINT64_MAX);
|
||||
|
||||
uint32_t image_index = 0U;
|
||||
VkResult result = VK_FALSE;
|
||||
VkSubmitInfo submit_info = {};
|
||||
VkSemaphore wait_semaphores[1]; //TODO: Increase when needed
|
||||
VkPipelineStageFlags wait_stages[1];
|
||||
VkSemaphore signal_semaphores[1];
|
||||
VkPresentInfoKHR present_info = {};
|
||||
VkSwapchainKHR swap_chains[1];
|
||||
|
||||
result = vkAcquireNextImageKHR(g_vulkan_state.device, g_vulkan_state.swapchain, UINT64_MAX, g_image_available_semaphores[g_vulkan_state.current_frame],
|
||||
VK_NULL_HANDLE, &image_index);
|
||||
|
||||
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR) {
|
||||
recreate_swapchain();
|
||||
return;
|
||||
} else if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR) {
|
||||
// throw std::runtime_error("failed to acquire swap chain image!");
|
||||
return;
|
||||
}
|
||||
|
||||
update_uniform_buffer();
|
||||
|
||||
/* Only reset the fence if we are submitting work */
|
||||
vkResetFences(g_vulkan_state.device, 1, &g_in_flight_fences[g_vulkan_state.current_frame]);
|
||||
reset_command_buffer();
|
||||
|
||||
record_command_buffer(image_index);
|
||||
|
||||
|
||||
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
|
||||
wait_semaphores[0] = g_image_available_semaphores[g_vulkan_state.current_frame];
|
||||
wait_stages[0] = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
submit_info.waitSemaphoreCount = 1;
|
||||
submit_info.pWaitSemaphores = wait_semaphores;
|
||||
submit_info.pWaitDstStageMask = wait_stages;
|
||||
|
||||
submit_info.commandBufferCount = 1;
|
||||
submit_info.pCommandBuffers = &g_vulkan_state.command_buffers[g_vulkan_state.current_frame];
|
||||
|
||||
signal_semaphores[0] = g_render_finished_semaphores[g_vulkan_state.current_frame];
|
||||
submit_info.signalSemaphoreCount = 1;
|
||||
submit_info.pSignalSemaphores = signal_semaphores;
|
||||
|
||||
if (vkQueueSubmit(g_vulkan_state.graphics_queue, 1, &submit_info, g_in_flight_fences[g_vulkan_state.current_frame]) != VK_SUCCESS) {
|
||||
LOGF(vulkan_error_messages[VULAKN_DRAW_FAILED]);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
present_info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
||||
|
||||
present_info.waitSemaphoreCount = 1;
|
||||
present_info.pWaitSemaphores = signal_semaphores;
|
||||
|
||||
swap_chains[0] = g_vulkan_state.swapchain;
|
||||
present_info.swapchainCount = 1;
|
||||
present_info.pSwapchains = swap_chains;
|
||||
|
||||
present_info.pImageIndices = &image_index;
|
||||
|
||||
vkQueuePresentKHR(g_present_queue, &present_info);
|
||||
|
||||
g_vulkan_state.current_frame = (g_vulkan_state.current_frame + 1) % SWAP_BUFFER_COUNT;
|
||||
}
|
||||
|
||||
void deinit_vulkan()
|
||||
{
|
||||
cleanup_swapchain();
|
||||
destroy_descriptors();
|
||||
destroy_buffers();
|
||||
for (size_t i = 0; i < SWAP_BUFFER_COUNT; ++i) {
|
||||
vkDestroySemaphore(g_vulkan_state.device, g_image_available_semaphores[i], NULL);
|
||||
vkDestroySemaphore(g_vulkan_state.device, g_render_finished_semaphores[i], NULL);
|
||||
vkDestroyFence(g_vulkan_state.device, g_in_flight_fences[i], NULL);
|
||||
}
|
||||
|
||||
destroy_pipeline();
|
||||
|
||||
vmaDestroyAllocator(g_vulkan_state.allocator);
|
||||
vkDestroyDevice(g_vulkan_state.device, NULL);
|
||||
#ifndef NDEBUG
|
||||
DestroyDebugUtilsMessengerEXT(g_vulkan_instance, g_debug_messenger, NULL);
|
||||
#endif
|
||||
vkDestroySurfaceKHR(g_vulkan_instance, g_vulkan_state.surface, NULL);
|
||||
vkDestroyInstance(g_vulkan_instance, NULL);
|
||||
}
|
||||
@@ -1,640 +0,0 @@
|
||||
/**
|
||||
* @file vulkanBase.cpp
|
||||
* @author Piotr Krygier (everyonecancode@gmail.com)
|
||||
* @brief Base configuration for Vulkan API
|
||||
* @version 0.1
|
||||
* @date 2022-05-13
|
||||
*
|
||||
* @copyright Copyright (c) 2022
|
||||
*
|
||||
*/
|
||||
|
||||
#include "vulkan_base.hpp"
|
||||
|
||||
#include "vulkan_errors.h"
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wunused-function"
|
||||
#pragma GCC diagnostic ignored "-Wunused-variable"
|
||||
#pragma GCC diagnostic ignored "-Wpedantic"
|
||||
#pragma GCC diagnostic ignored "-Wignored-qualifiers"
|
||||
#pragma GCC diagnostic ignored "-Wmissing-field-initializers"
|
||||
#pragma GCC diagnostic ignored "-Wimplicit-fallthrough"
|
||||
#pragma GCC diagnostic ignored "-Wswitch"
|
||||
#pragma GCC diagnostic ignored "-Wparentheses"
|
||||
#define VMA_IMPLEMENTATION
|
||||
#include "vk_mem_alloc.h"
|
||||
#pragma GCC diagnostic pop
|
||||
|
||||
#include "locale_vulkan.h"
|
||||
#include "utilities/logger.hpp"
|
||||
#include "window.hpp"
|
||||
|
||||
#include "vulkan_commons.h"
|
||||
#include "vulkan_buffers.hpp"
|
||||
#include "vulkan_descriptors.hpp"
|
||||
#include "vulkan_pipeline.hpp"
|
||||
|
||||
namespace rse::graphics::vulkanbase
|
||||
{
|
||||
|
||||
#define APPLICATION_NAME "RedScarfEngine PoC"
|
||||
#define ENGINE_NAME "RedScarf Engine"
|
||||
|
||||
|
||||
|
||||
/* Define Validation Layers for debug build */
|
||||
#ifndef NDEBUG
|
||||
std::vector<const char*> gEnabledInstanceLayersNames = {"VK_LAYER_KHRONOS_validation"};
|
||||
#else
|
||||
std::vector<const char*> gEnabledInstanceLayersNames = {};
|
||||
#endif
|
||||
|
||||
std::vector<const char*> gEnabledInstanceExtensionsNames = {};
|
||||
|
||||
const std::vector<const char*> gEnabledDeviceExtensionsNames = {
|
||||
"VK_KHR_swapchain",
|
||||
};
|
||||
|
||||
|
||||
VkInstance gVulkanInstance = VK_NULL_HANDLE;
|
||||
|
||||
VkDebugUtilsMessengerEXT gDebugMessenger = VK_NULL_HANDLE;
|
||||
VkQueue gPresentQueue;
|
||||
|
||||
std::vector<VkSemaphore> gImageAvailableSemaphores = {};
|
||||
std::vector<VkSemaphore> gRenderFinishedSemaphores = {};
|
||||
std::vector<VkFence> gInFlightFences = {};
|
||||
|
||||
|
||||
|
||||
#ifndef NDEBUG
|
||||
static void setupDebugMessenger();
|
||||
static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
|
||||
VkDebugUtilsMessageTypeFlagsEXT messageType,
|
||||
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
|
||||
void* pUserData);
|
||||
|
||||
static VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkDebugUtilsMessengerEXT* pDebugMessenger);
|
||||
|
||||
static void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger,
|
||||
const VkAllocationCallbacks* pAllocator);
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
static void setEnabledExtension();
|
||||
static uint8_t createInstance();
|
||||
static uint8_t createSurface();
|
||||
static uint8_t pickPhysicalDevice();
|
||||
static uint8_t createDevice();
|
||||
static uint8_t createMemoryAllocator();
|
||||
|
||||
static uint8_t createSyncObjects();
|
||||
|
||||
|
||||
|
||||
#ifndef NDEBUG
|
||||
/**
|
||||
* @brief Setup debugging system for Vulkan API
|
||||
*
|
||||
*/
|
||||
void setupDebugMessenger()
|
||||
{
|
||||
VkDebugUtilsMessengerCreateInfoEXT createInfo;
|
||||
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
|
||||
createInfo.pNext = nullptr;
|
||||
createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
|
||||
createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
|
||||
createInfo.pfnUserCallback = debugCallback;
|
||||
createInfo.pUserData = nullptr; // Optional
|
||||
createInfo.flags = 0U;
|
||||
|
||||
if (CreateDebugUtilsMessengerEXT(gVulkanInstance, &createInfo, nullptr, &gDebugMessenger) != VK_SUCCESS) {
|
||||
fprintf(stderr, "failed to set up debug messenger!");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Calback for debug messenger
|
||||
*
|
||||
* @param messageSeverity Message severity
|
||||
* @param messageType Type of a message
|
||||
* @param pCallbackData Contains all the callback related data in the VkDebugUtilsMessengerCallbackDataEXT structure
|
||||
* @param pUserData Data provided by the user
|
||||
* @return VkBool32 Should always return VK_FALSE. The VK_TRUE value is reserved for use in layer development
|
||||
*/
|
||||
VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
|
||||
VkDebugUtilsMessageTypeFlagsEXT messageType,
|
||||
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData, void* pUserData)
|
||||
{
|
||||
(void)messageSeverity;
|
||||
(void)messageType;
|
||||
(void)pUserData;
|
||||
|
||||
fprintf(stderr, "validation layer: %s\n", pCallbackData->pMessage);
|
||||
|
||||
return VK_FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Proxy for vkCreateDebugUtilsMessengerEXT
|
||||
*
|
||||
* @param instance Vulkan instance object
|
||||
* @param pCreateInfo VkDebugUtilsMessengerCreateInfoEXT structure
|
||||
* @param pAllocator Memory allocator
|
||||
* @param pDebugMessenger Debug messanger handle
|
||||
* @return VkResult VK_SUCCESS on success
|
||||
*/
|
||||
VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkDebugUtilsMessengerEXT* pDebugMessenger)
|
||||
{
|
||||
PFN_vkCreateDebugUtilsMessengerEXT func = nullptr;
|
||||
|
||||
func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
|
||||
if (func != nullptr) {
|
||||
return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
|
||||
} else {
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Proxy for vkDestroyDebugUtilsMessengerEXT
|
||||
*
|
||||
* @param instance Vulkan instance object
|
||||
* @param debugMessenger Debug messanger handle
|
||||
* @param pAllocator Memory allocator
|
||||
*/
|
||||
void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger,
|
||||
const VkAllocationCallbacks* pAllocator)
|
||||
{
|
||||
PFN_vkDestroyDebugUtilsMessengerEXT func =
|
||||
(PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT");
|
||||
if (func != nullptr) {
|
||||
func(instance, debugMessenger, pAllocator);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief Enable instance extensions, based on system and requirements
|
||||
*
|
||||
*/
|
||||
void setEnabledExtension()
|
||||
{
|
||||
gEnabledInstanceExtensionsNames.push_back("VK_KHR_surface");
|
||||
gEnabledInstanceExtensionsNames.push_back("VK_KHR_device_group_creation");
|
||||
|
||||
#ifdef __linux__
|
||||
if (getenv("WAYLAND_DISPLAY") != NULL) {
|
||||
gEnabledInstanceExtensionsNames.push_back("VK_KHR_wayland_surface");
|
||||
} else {
|
||||
gEnabledInstanceExtensionsNames.push_back("VK_KHR_xcb_surface");
|
||||
}
|
||||
#elif defined(_WIN32) || defined(WIN32)
|
||||
gEnabledInstanceExtensionsNames.push_back("VK_KHR_win32_surface");
|
||||
#endif
|
||||
|
||||
#ifndef NDEBUG
|
||||
gEnabledInstanceExtensionsNames.push_back("VK_EXT_debug_utils");
|
||||
#endif
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Create the Vulkan Instance object
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_INSTANCE_INIT_FAILED
|
||||
*/
|
||||
uint8_t createInstance()
|
||||
{
|
||||
uint32_t extensionCount = 0;
|
||||
uint32_t layersCount = 0;
|
||||
VkApplicationInfo applicationInfo;
|
||||
VkInstanceCreateInfo createInfo;
|
||||
std::vector<VkLayerProperties> layerProperties;
|
||||
std::vector<VkExtensionProperties> extensionsProperties;
|
||||
|
||||
vkEnumerateInstanceLayerProperties(&layersCount, nullptr);
|
||||
layerProperties.resize(layersCount);
|
||||
vkEnumerateInstanceLayerProperties(&layersCount, layerProperties.data());
|
||||
|
||||
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
|
||||
extensionsProperties.resize(extensionCount);
|
||||
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensionsProperties.data());
|
||||
|
||||
#ifndef NDEBUG
|
||||
LOGD << "Supported Layers";
|
||||
for (size_t i = 0; i < layersCount; i++) {
|
||||
LOGD << layerProperties[i].layerName;
|
||||
}
|
||||
|
||||
LOGD << "Supported Extensions";
|
||||
for (size_t i = 0; i < extensionCount; i++) {
|
||||
LOGD << extensionsProperties[i].extensionName;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Check if selected layers are supported*/
|
||||
for (auto& layer : gEnabledInstanceLayersNames) {
|
||||
if (std::find_if(layerProperties.begin(), layerProperties.end(), [&layer](const VkLayerProperties& lp) {
|
||||
return strcmp(lp.layerName, layer) == 0;
|
||||
}) == std::end(layerProperties)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_LAYER_NOT_SUPPORTED] << layer;
|
||||
return VULKAN_ERROR_LAYER_NOT_SUPPORTED;
|
||||
}
|
||||
}
|
||||
|
||||
/* Check if selected extensions are supported*/
|
||||
for (auto& extension : gEnabledInstanceExtensionsNames) {
|
||||
if (std::find_if(extensionsProperties.begin(), extensionsProperties.end(),
|
||||
[&extension](const VkExtensionProperties& ep) {
|
||||
return strcmp(ep.extensionName, extension) == 0;
|
||||
}) == std::end(extensionsProperties)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_EXTENSION_NOT_SUPPORTED] << extension;
|
||||
return VULKAN_ERROR_EXTENSION_NOT_SUPPORTED;
|
||||
}
|
||||
}
|
||||
|
||||
applicationInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
||||
applicationInfo.pNext = nullptr;
|
||||
applicationInfo.pApplicationName = APPLICATION_NAME;
|
||||
applicationInfo.applicationVersion = VK_MAKE_VERSION(0, 1, 0);
|
||||
applicationInfo.pEngineName = ENGINE_NAME;
|
||||
applicationInfo.engineVersion = VK_MAKE_VERSION(0, 1, 0);
|
||||
applicationInfo.apiVersion = VK_API_VERSION_1_3;
|
||||
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
createInfo.pNext = nullptr;
|
||||
createInfo.flags = 0U;
|
||||
createInfo.pApplicationInfo = &applicationInfo;
|
||||
createInfo.enabledLayerCount = gEnabledInstanceLayersNames.size();
|
||||
#ifndef NDEBUG
|
||||
createInfo.ppEnabledLayerNames = gEnabledInstanceLayersNames.data();
|
||||
#else
|
||||
createInfo.ppEnabledLayerNames = nullptr;
|
||||
#endif
|
||||
createInfo.enabledExtensionCount = gEnabledInstanceExtensionsNames.size();
|
||||
createInfo.ppEnabledExtensionNames = gEnabledInstanceExtensionsNames.data();
|
||||
|
||||
VkResult result = vkCreateInstance(&createInfo, nullptr, &gVulkanInstance);
|
||||
if (VK_SUCCESS != result) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_INTANCE_INIT_FAILED];
|
||||
return VULKAN_ERROR_INSTANCE_INIT_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Surface, connection between Vulkan and actual window
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
*/
|
||||
uint8_t createSurface()
|
||||
{
|
||||
if (VK_SUCCESS != glfwCreateWindowSurface(gVulkanInstance, window::getWindowHandle(), nullptr, &g_vulkan_state.surface)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_SURFACE_CREATION_FAILED];
|
||||
return VULKAN_ERROR_SURFACE_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Choose physical device. Used later for vkDevice
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_NO_PHYSICAL_DEVICE_FOUND
|
||||
* VULKAN_ERROR_NO_SUITABLE_PHYSICAL_DEVICE_FOUND
|
||||
*/
|
||||
uint8_t pickPhysicalDevice()
|
||||
{
|
||||
uint32_t physicalDeviceCount = 0U;
|
||||
std::vector<VkPhysicalDevice> pPhysicalDevices;
|
||||
|
||||
/* Get number of existing physical devices */
|
||||
vkEnumeratePhysicalDevices(gVulkanInstance, &physicalDeviceCount, nullptr);
|
||||
|
||||
if (0 == physicalDeviceCount) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_ERROR_NO_PHYSICAL_DEVICE_FOUND];
|
||||
return VULKAN_ERROR_NO_PHYSICAL_DEVICE_FOUND;
|
||||
}
|
||||
|
||||
pPhysicalDevices.resize(physicalDeviceCount);
|
||||
vkEnumeratePhysicalDevices(gVulkanInstance, &physicalDeviceCount, pPhysicalDevices.data());
|
||||
|
||||
/* Check for suitability */
|
||||
for (size_t physicalDeviceIdx = 0U; physicalDeviceIdx < physicalDeviceCount; ++physicalDeviceIdx) {
|
||||
VkPhysicalDeviceProperties deviceProperties;
|
||||
VkPhysicalDeviceFeatures deviceFeatures;
|
||||
vkGetPhysicalDeviceProperties(pPhysicalDevices[physicalDeviceIdx], &deviceProperties);
|
||||
vkGetPhysicalDeviceFeatures(pPhysicalDevices[physicalDeviceIdx], &deviceFeatures);
|
||||
|
||||
/* Expect discrete graphics device type */
|
||||
if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU ||
|
||||
deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) {
|
||||
/* Application MUST have geometry shader */
|
||||
if (deviceFeatures.geometryShader) {
|
||||
g_vulkan_state.physicalDevice = pPhysicalDevices[physicalDeviceIdx];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (VK_NULL_HANDLE == g_vulkan_state.physicalDevice) {
|
||||
/* No suitable device found */
|
||||
LOGF << vulkanErrorMesssages[VULKAN_NO_SUITABLE_PHYSICAL_DEVICES];
|
||||
return VULKAN_ERROR_NO_SUITABLE_PHYSICAL_DEVICE_FOUND;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create vkDevice object
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_QUEUE_NOT_SUPPORTED
|
||||
* VULKAN_ERROR_DEVICE_CREATION_FAILED
|
||||
*/
|
||||
uint8_t createDevice()
|
||||
{
|
||||
uint32_t queueFamiliesPropertyCount = 0U;
|
||||
ssize_t graphicsFamilyIdx = -1;
|
||||
ssize_t presentationFamiliyIdx = -1;
|
||||
std::vector<VkQueueFamilyProperties> pQueueFamilyProperties;
|
||||
VkDeviceCreateInfo deviceCreateInfo;
|
||||
VkDeviceQueueCreateInfo deviceQueueCreateInfos[2]; /* TODO: Change when we want more queues */
|
||||
std::vector<float> pGraphicsFamiliyQueuePriorities;
|
||||
std::vector<float> pPresentationFamiliyQueuePriorities;
|
||||
|
||||
/* Get information about supported queue families */
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(g_vulkan_state.physicalDevice, &queueFamiliesPropertyCount, nullptr);
|
||||
pQueueFamilyProperties.resize(queueFamiliesPropertyCount);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(g_vulkan_state.physicalDevice, &queueFamiliesPropertyCount,
|
||||
pQueueFamilyProperties.data());
|
||||
|
||||
/* Get queue families that support graphics operations AND have most
|
||||
* queues. */
|
||||
{
|
||||
size_t numberOfQueues = 0;
|
||||
for (size_t familyIdx = 0; familyIdx < queueFamiliesPropertyCount; ++familyIdx) {
|
||||
LOGI << "Checking queue: " << familyIdx;
|
||||
if (pQueueFamilyProperties[familyIdx].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
|
||||
if (pQueueFamilyProperties[familyIdx].queueCount > numberOfQueues) {
|
||||
graphicsFamilyIdx = familyIdx;
|
||||
LOGI << "Setting graphics family idx to " << familyIdx;
|
||||
numberOfQueues = pQueueFamilyProperties[familyIdx].queueCount;
|
||||
}
|
||||
}
|
||||
|
||||
/* Check for family with surface support */
|
||||
VkBool32 presentSupport = false;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_vulkan_state.physicalDevice, familyIdx, g_vulkan_state.surface, &presentSupport);
|
||||
if (presentSupport) {
|
||||
presentationFamiliyIdx = familyIdx;
|
||||
LOGI << "Setting present family idx to " << familyIdx;
|
||||
}
|
||||
|
||||
if (graphicsFamilyIdx > 0 && presentationFamiliyIdx > 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* This is not magic number ;P. We want to support exact number of required queues flags */
|
||||
if (0 > graphicsFamilyIdx) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_QUEUE_NOT_SUPPORTED];
|
||||
return VULKAN_ERROR_QUEUE_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
g_vulkan_state.queueFamilyIndices[0] = graphicsFamilyIdx; /* TODO: Change when more families are needed */
|
||||
|
||||
pGraphicsFamiliyQueuePriorities.resize(pQueueFamilyProperties[graphicsFamilyIdx].queueCount);
|
||||
for (size_t i = 0; i < pQueueFamilyProperties[graphicsFamilyIdx].queueCount; i++) {
|
||||
pGraphicsFamiliyQueuePriorities[i] = 1.0f; /* TODO: When queues have different tasks, change this if needed */
|
||||
}
|
||||
|
||||
pPresentationFamiliyQueuePriorities.resize(pQueueFamilyProperties[presentationFamiliyIdx].queueCount);
|
||||
for (size_t i = 0; i < pQueueFamilyProperties[presentationFamiliyIdx].queueCount; i++) {
|
||||
pPresentationFamiliyQueuePriorities[i] =
|
||||
1.0f; /* TODO: When queues have different tasks, change this if needed */
|
||||
}
|
||||
|
||||
deviceQueueCreateInfos[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||
deviceQueueCreateInfos[0].pNext = nullptr;
|
||||
deviceQueueCreateInfos[0].flags = 0;
|
||||
deviceQueueCreateInfos[0].queueFamilyIndex = graphicsFamilyIdx;
|
||||
deviceQueueCreateInfos[0].queueCount = pQueueFamilyProperties[graphicsFamilyIdx].queueCount;
|
||||
deviceQueueCreateInfos[0].pQueuePriorities = pGraphicsFamiliyQueuePriorities.data();
|
||||
|
||||
deviceQueueCreateInfos[1].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||
deviceQueueCreateInfos[1].pNext = nullptr;
|
||||
deviceQueueCreateInfos[1].flags = 0;
|
||||
deviceQueueCreateInfos[1].queueFamilyIndex = presentationFamiliyIdx;
|
||||
deviceQueueCreateInfos[1].queueCount = pQueueFamilyProperties[presentationFamiliyIdx].queueCount;
|
||||
deviceQueueCreateInfos[1].pQueuePriorities = pPresentationFamiliyQueuePriorities.data();
|
||||
|
||||
deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
deviceCreateInfo.pNext = nullptr;
|
||||
deviceCreateInfo.flags = 0U;
|
||||
deviceCreateInfo.queueCreateInfoCount = 2u; /* For now one is enough. TODO: Change when needed. */
|
||||
deviceCreateInfo.pQueueCreateInfos = deviceQueueCreateInfos;
|
||||
deviceCreateInfo.enabledLayerCount = 0;
|
||||
deviceCreateInfo.ppEnabledLayerNames = nullptr;
|
||||
deviceCreateInfo.enabledExtensionCount = gEnabledDeviceExtensionsNames.size();
|
||||
deviceCreateInfo.ppEnabledExtensionNames = gEnabledDeviceExtensionsNames.data();
|
||||
deviceCreateInfo.pEnabledFeatures = nullptr; /* TODO: Enable features, when needed */
|
||||
|
||||
if (VK_SUCCESS != vkCreateDevice(g_vulkan_state.physicalDevice, &deviceCreateInfo, nullptr, &g_vulkan_state.device)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_FAILED_TO_CREATE_DEVICE];
|
||||
return VULKAN_ERROR_DEVICE_CREATION_FAILED;
|
||||
}
|
||||
|
||||
vkGetDeviceQueue(g_vulkan_state.device, graphicsFamilyIdx, 0, &g_vulkan_state.graphicsQueue);
|
||||
vkGetDeviceQueue(g_vulkan_state.device, presentationFamiliyIdx, 0, &gPresentQueue);
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Memory Allocator object
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_ALLOCATOR_CREATION_FAILED
|
||||
*/
|
||||
uint8_t createMemoryAllocator()
|
||||
{
|
||||
VmaVulkanFunctions vulkanFunctions = {0};
|
||||
vulkanFunctions.vkGetInstanceProcAddr = &vkGetInstanceProcAddr;
|
||||
vulkanFunctions.vkGetDeviceProcAddr = &vkGetDeviceProcAddr;
|
||||
|
||||
VmaAllocatorCreateInfo allocatorCreateInfo = {0};
|
||||
allocatorCreateInfo.vulkanApiVersion = VK_API_VERSION_1_3;
|
||||
allocatorCreateInfo.physicalDevice = g_vulkan_state.physicalDevice;
|
||||
allocatorCreateInfo.device = g_vulkan_state.device;
|
||||
allocatorCreateInfo.instance = gVulkanInstance;
|
||||
allocatorCreateInfo.pVulkanFunctions = &vulkanFunctions;
|
||||
|
||||
if (VK_SUCCESS != vmaCreateAllocator(&allocatorCreateInfo, &g_vulkan_state.allocator)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_ERROR_ALLOCATOR_CREATION_FAILED];
|
||||
return VULKAN_ERROR_ALLOCATOR_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @brief Create a Sync Objects
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_SYNCOBJCTS_CREATION_FAILED
|
||||
*/
|
||||
uint8_t createSyncObjects()
|
||||
{
|
||||
gImageAvailableSemaphores.resize(SWAP_BUFFER_COUNT);
|
||||
gRenderFinishedSemaphores.resize(SWAP_BUFFER_COUNT);
|
||||
gInFlightFences.resize(SWAP_BUFFER_COUNT);
|
||||
|
||||
VkSemaphoreCreateInfo semaphoreInfo{};
|
||||
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
||||
|
||||
VkFenceCreateInfo fenceInfo{};
|
||||
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
||||
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
||||
|
||||
for (size_t i = 0; i < SWAP_BUFFER_COUNT; ++i) {
|
||||
if (VK_SUCCESS != vkCreateSemaphore(g_vulkan_state.device, &semaphoreInfo, nullptr, &gImageAvailableSemaphores[i]) ||
|
||||
VK_SUCCESS != vkCreateSemaphore(g_vulkan_state.device, &semaphoreInfo, nullptr, &gRenderFinishedSemaphores[i]) ||
|
||||
VK_SUCCESS != vkCreateFence(g_vulkan_state.device, &fenceInfo, nullptr, &gInFlightFences[i])) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_SYNCOBJCTS_CREATION_FAILED];
|
||||
return VULKAN_ERROR_SYNCOBJCTS_CREATION_FAILED;
|
||||
}
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
|
||||
uint8_t initVulkan()
|
||||
{
|
||||
uint8_t status = VULKAN_ERROR_NO_ERROR;
|
||||
|
||||
setEnabledExtension();
|
||||
STATUS_CHECK(createInstance());
|
||||
#ifndef NDEBUG
|
||||
setupDebugMessenger();
|
||||
#endif
|
||||
STATUS_CHECK(createSurface());
|
||||
STATUS_CHECK(pickPhysicalDevice());
|
||||
STATUS_CHECK(createDevice());
|
||||
STATUS_CHECK(createMemoryAllocator());
|
||||
|
||||
STATUS_CHECK(create_pipeline());
|
||||
|
||||
STATUS_CHECK(create_buffers());
|
||||
|
||||
STATUS_CHECK(create_descriptors());
|
||||
|
||||
STATUS_CHECK(createSyncObjects());
|
||||
return status;
|
||||
}
|
||||
|
||||
void drawFrame()
|
||||
{
|
||||
vkWaitForFences(g_vulkan_state.device, 1, &gInFlightFences[g_vulkan_state.currentFrame], VK_TRUE, UINT64_MAX);
|
||||
|
||||
uint32_t imageIndex;
|
||||
VkResult result = vkAcquireNextImageKHR(g_vulkan_state.device, g_vulkan_state.swapchain, UINT64_MAX, gImageAvailableSemaphores[g_vulkan_state.currentFrame],
|
||||
VK_NULL_HANDLE, &imageIndex);
|
||||
|
||||
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR) {
|
||||
recreateSwapchain();
|
||||
return;
|
||||
} else if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR) {
|
||||
// throw std::runtime_error("failed to acquire swap chain image!");
|
||||
return;
|
||||
}
|
||||
|
||||
updateUniformBuffer();
|
||||
|
||||
/* Only reset the fence if we are submitting work */
|
||||
vkResetFences(g_vulkan_state.device, 1, &gInFlightFences[g_vulkan_state.currentFrame]);
|
||||
reset_command_buffer();
|
||||
|
||||
recordCommandBuffer(imageIndex);
|
||||
|
||||
VkSubmitInfo submitInfo{};
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
|
||||
VkSemaphore waitSemaphores[] = {gImageAvailableSemaphores[g_vulkan_state.currentFrame]};
|
||||
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
|
||||
submitInfo.waitSemaphoreCount = 1;
|
||||
submitInfo.pWaitSemaphores = waitSemaphores;
|
||||
submitInfo.pWaitDstStageMask = waitStages;
|
||||
|
||||
submitInfo.commandBufferCount = 1;
|
||||
submitInfo.pCommandBuffers = &g_vulkan_state.pCommandBuffers[g_vulkan_state.currentFrame];
|
||||
|
||||
VkSemaphore signalSemaphores[] = {gRenderFinishedSemaphores[g_vulkan_state.currentFrame]};
|
||||
submitInfo.signalSemaphoreCount = 1;
|
||||
submitInfo.pSignalSemaphores = signalSemaphores;
|
||||
|
||||
if (vkQueueSubmit(g_vulkan_state.graphicsQueue, 1, &submitInfo, gInFlightFences[g_vulkan_state.currentFrame]) != VK_SUCCESS) {
|
||||
throw std::runtime_error("failed to submit draw command buffer!");
|
||||
}
|
||||
|
||||
VkPresentInfoKHR presentInfo{};
|
||||
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
||||
|
||||
presentInfo.waitSemaphoreCount = 1;
|
||||
presentInfo.pWaitSemaphores = signalSemaphores;
|
||||
|
||||
VkSwapchainKHR swapChains[] = {g_vulkan_state.swapchain};
|
||||
presentInfo.swapchainCount = 1;
|
||||
presentInfo.pSwapchains = swapChains;
|
||||
|
||||
presentInfo.pImageIndices = &imageIndex;
|
||||
|
||||
vkQueuePresentKHR(gPresentQueue, &presentInfo);
|
||||
|
||||
g_vulkan_state.currentFrame = (g_vulkan_state.currentFrame + 1) % SWAP_BUFFER_COUNT;
|
||||
}
|
||||
|
||||
void deinitVulkan()
|
||||
{
|
||||
cleanup_swapchain();
|
||||
destroy_descriptors();
|
||||
destroy_buffers();
|
||||
for (size_t i = 0; i < SWAP_BUFFER_COUNT; ++i) {
|
||||
vkDestroySemaphore(g_vulkan_state.device, gImageAvailableSemaphores[i], nullptr);
|
||||
vkDestroySemaphore(g_vulkan_state.device, gRenderFinishedSemaphores[i], nullptr);
|
||||
vkDestroyFence(g_vulkan_state.device, gInFlightFences[i], nullptr);
|
||||
}
|
||||
|
||||
destroy_pipeline();
|
||||
|
||||
vmaDestroyAllocator(g_vulkan_state.allocator);
|
||||
vkDestroyDevice(g_vulkan_state.device, nullptr);
|
||||
#ifndef NDEBUG
|
||||
DestroyDebugUtilsMessengerEXT(gVulkanInstance, gDebugMessenger, nullptr);
|
||||
#endif
|
||||
vkDestroySurfaceKHR(gVulkanInstance, g_vulkan_state.surface, nullptr);
|
||||
vkDestroyInstance(gVulkanInstance, nullptr);
|
||||
}
|
||||
|
||||
} // namespace rse::graphics::vulkanbase
|
||||
@@ -9,42 +9,35 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef RSE_GRAPHICS_VULKANBASE_HPP
|
||||
#define RSE_GRAPHICS_VULKANBASE_HPP
|
||||
#ifndef RSE_GRAPHICS_VULKANBASE_H
|
||||
#define RSE_GRAPHICS_VULKANBASE_H
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstddef>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <vulkan/vulkan.hpp>
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
#include "vulkan_commons.h"
|
||||
|
||||
namespace rse::graphics::vulkanbase
|
||||
{
|
||||
|
||||
|
||||
/**
|
||||
* @brief Initialize Vulkan backend
|
||||
*
|
||||
* @param state
|
||||
* @return uint8_t 0 on success. Status code on failure
|
||||
*/
|
||||
uint8_t initVulkan();
|
||||
uint8_t init_vulkan();
|
||||
|
||||
/**
|
||||
* @brief Deinitialize Vulkan backend
|
||||
*
|
||||
* @param state
|
||||
*/
|
||||
void deinitVulkan();
|
||||
void deinit_vulkan();
|
||||
|
||||
/**
|
||||
* @brief Draw frame on the screen.
|
||||
*
|
||||
* @param state
|
||||
*/
|
||||
void drawFrame();
|
||||
|
||||
} /* namespace rse::graphics::vulkanbase */
|
||||
void draw_frame();
|
||||
|
||||
#endif /* RSE_GRAPHICS_VULKANBASE_HPP */
|
||||
@@ -0,0 +1,525 @@
|
||||
#include "vulkan_buffers.h"
|
||||
|
||||
#include "vulkan_errors.h"
|
||||
#include "locale_vulkan.h"
|
||||
#include "utilities/logger.h"
|
||||
#include "mesh_controller.h"
|
||||
#include "rse_math.h"
|
||||
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
|
||||
#define MAX_VERTEX_BUFFER_SIZE 33554432 /* 32 MB*/
|
||||
|
||||
#define MAX_VULKAN_BUFFERS_COUNT 1
|
||||
|
||||
// // FIXME: Temporary array of vertices, for testing purposes
|
||||
// const std::vector<Vertex> vertices = {{{-0.5f, -0.5f, 0.0f}, {1.0f, 0.0f, 1.0f}},
|
||||
// {{0.5f, -0.5f, 0.0f}, {0.0f, 1.0f, 1.0f}},
|
||||
// {{0.5f, 0.5f, 0.0f}, {0.0f, 0.0f, 1.0f}},
|
||||
// {{-0.5f, 0.5f, 0.0f}, {1.0f, 0.0f, 1.0f}}};
|
||||
|
||||
// // FIXME: Temporary array of vertices, for testing purposes
|
||||
// std::vector<uint16_t> indices = {0, 1, 2, 2, 3, 0};
|
||||
|
||||
/* GPU visible buffer */
|
||||
struct rse_vulkan_buffer_t g_vertex_buffers[MAX_VULKAN_BUFFERS_COUNT];
|
||||
struct rse_vulkan_buffer_t g_index_buffers[MAX_VULKAN_BUFFERS_COUNT];
|
||||
struct rse_vulkan_buffer_t g_instance_buffers[MAX_VULKAN_BUFFERS_COUNT];
|
||||
|
||||
VkCommandPool g_command_pool = VK_NULL_HANDLE;
|
||||
|
||||
|
||||
static uint8_t create_buffer(const VkDeviceSize size,
|
||||
VkBufferUsageFlags buffer_usage,
|
||||
VmaMemoryUsage memory_usage,
|
||||
const VmaAllocationCreateFlags allocation_flags,
|
||||
struct rse_vulkan_buffer_t* buffer);
|
||||
static uint8_t copy_buffer(VkBuffer src,
|
||||
VkBuffer dst,
|
||||
VkDeviceSize size,
|
||||
VkDeviceSize dest_offset);
|
||||
|
||||
static uint8_t create_command_pools();
|
||||
static uint8_t create_vertex_buffer();
|
||||
static uint8_t create_index_buffer();
|
||||
static uint8_t create_uniform_buffer();
|
||||
static uint8_t allocate_command_buffers();
|
||||
|
||||
/**
|
||||
* @brief Helper function. Creates a buffer object
|
||||
*
|
||||
* @param size Size of the target buffer
|
||||
* @param buffer_usage Buffer usage flags
|
||||
* @param memory_usage memory usage flags (mostly VMA_MEMORY_USAGE_AUTO)
|
||||
* @param allocation_flags VMA allocation flags
|
||||
* @param buffer Buffer, that will be allocated
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_COMMAND_BUFFER_ALLOCATION_FAILED
|
||||
*/
|
||||
uint8_t create_buffer(const VkDeviceSize size,
|
||||
VkBufferUsageFlags buffer_usage,
|
||||
VmaMemoryUsage memory_usage,
|
||||
const VmaAllocationCreateFlags allocation_flags,
|
||||
struct rse_vulkan_buffer_t* buffer)
|
||||
{
|
||||
VkBufferCreateInfo vertex_buffer_info = {};
|
||||
VmaAllocationCreateInfo create_info = {};
|
||||
|
||||
vertex_buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
vertex_buffer_info.pNext = NULL;
|
||||
vertex_buffer_info.flags = 0U;
|
||||
vertex_buffer_info.size = size;
|
||||
vertex_buffer_info.usage = buffer_usage;
|
||||
vertex_buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
vertex_buffer_info.queueFamilyIndexCount = 0U;
|
||||
vertex_buffer_info.pQueueFamilyIndices = NULL;
|
||||
|
||||
/* Disalows random access to memory. TODO: Consider changing to VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT? */
|
||||
create_info.flags = allocation_flags;
|
||||
create_info.usage = memory_usage;
|
||||
create_info.memoryTypeBits = 0U;
|
||||
create_info.requiredFlags = 0U;
|
||||
create_info.preferredFlags = 0U;
|
||||
create_info.pool = VK_NULL_HANDLE;
|
||||
create_info.pUserData = VK_NULL_HANDLE;
|
||||
create_info.priority = 0.0f;
|
||||
|
||||
if (VK_SUCCESS != vmaCreateBuffer(g_vulkan_state.allocator,
|
||||
&vertex_buffer_info,
|
||||
&create_info,
|
||||
&buffer->buffer,
|
||||
&buffer->allocation,
|
||||
&buffer->allocation_info)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_BUFFER_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_BUFFER_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Copy one buffer's data to another
|
||||
*
|
||||
* @param src Source buffer
|
||||
* @param dst Destination buffer
|
||||
* @param size Size of buffer to copy
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
*/
|
||||
uint8_t copy_buffer(VkBuffer src, VkBuffer dst, VkDeviceSize size, VkDeviceSize dest_offset)
|
||||
{
|
||||
/* Vulkan buffers can only be copied using command buffers */
|
||||
VkResult status = VK_FALSE;
|
||||
VkBufferCopy copy_region = {};
|
||||
VkSubmitInfo submit_info = {};
|
||||
VkCommandBuffer copy_command_buffer = NULL;
|
||||
VkCommandBufferBeginInfo begin_info = {};
|
||||
VkCommandBufferAllocateInfo alloc_info = {};
|
||||
|
||||
alloc_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
alloc_info.pNext = NULL;
|
||||
alloc_info.commandPool = g_command_pool;
|
||||
alloc_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
||||
alloc_info.commandBufferCount = 1;
|
||||
|
||||
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
begin_info.pNext = NULL;
|
||||
begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
||||
begin_info.pInheritanceInfo = NULL;
|
||||
|
||||
copy_region.srcOffset = 0;
|
||||
copy_region.dstOffset = dest_offset;
|
||||
copy_region.size = size;
|
||||
|
||||
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submit_info.pNext = NULL;
|
||||
submit_info.waitSemaphoreCount = 0;
|
||||
submit_info.pWaitSemaphores = NULL;
|
||||
submit_info.pWaitDstStageMask = NULL;
|
||||
submit_info.commandBufferCount = 1;
|
||||
submit_info.pCommandBuffers = ©_command_buffer;
|
||||
submit_info.signalSemaphoreCount = 0;
|
||||
submit_info.pSignalSemaphores = NULL;
|
||||
|
||||
// FIXME: Add result checks
|
||||
status = vkAllocateCommandBuffers(g_vulkan_state.device, &alloc_info, ©_command_buffer);
|
||||
status = vkBeginCommandBuffer(copy_command_buffer, &begin_info);
|
||||
vkCmdCopyBuffer(copy_command_buffer, src, dst, 1, ©_region);
|
||||
status = vkEndCommandBuffer(copy_command_buffer);
|
||||
status = vkQueueSubmit(g_vulkan_state.graphics_queue, 1, &submit_info, VK_NULL_HANDLE);
|
||||
/* TODO: Use fences to wait instead of idle */
|
||||
status = vkQueueWaitIdle(g_vulkan_state.graphics_queue);
|
||||
vkFreeCommandBuffers(g_vulkan_state.device, g_command_pool, 1, ©_command_buffer);
|
||||
|
||||
if (status != VK_SUCCESS) {
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* @brief Create Command Pools
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_COMMAND_POOL_CREATION_FAILED
|
||||
*/
|
||||
uint8_t create_command_pools()
|
||||
{
|
||||
VkCommandPoolCreateInfo create_info;
|
||||
|
||||
create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||||
create_info.pNext = NULL;
|
||||
create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
||||
create_info.queueFamilyIndex = g_vulkan_state.queue_family_indices[0]; /* TODO: Change when more families are needed */
|
||||
|
||||
if (VK_SUCCESS != vkCreateCommandPool(g_vulkan_state.device, &create_info, NULL, &g_command_pool)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_COMMAND_POOL_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_COMMAND_POOL_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @brief Create a buffer holding all vertex data
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_BUFFER_CREATION_FAILED
|
||||
* VULKAN_ERROR_VERTEX_BUFFER_MAPPING_FAILED
|
||||
*/
|
||||
uint8_t create_vertex_buffer()
|
||||
{
|
||||
VkDeviceSize buffer_size;
|
||||
|
||||
buffer_size = MAX_VERTEX_BUFFER_SIZE;
|
||||
|
||||
/* Create Vertex Buffer*/
|
||||
if (VK_SUCCESS != create_buffer(buffer_size,
|
||||
VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
||||
0, /* Will not be mapped with vmaMapMemory */
|
||||
g_vertex_buffers)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_BUFFER_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_BUFFER_CREATION_FAILED;
|
||||
}
|
||||
|
||||
g_vertex_buffers->allocated_size = 0;
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create an index buffer, connected with vertex buffer
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_BUFFER_CREATION_FAILED
|
||||
*/
|
||||
uint8_t create_index_buffer()
|
||||
{
|
||||
VkDeviceSize buffer_size;
|
||||
|
||||
buffer_size = MAX_VERTEX_BUFFER_SIZE;
|
||||
|
||||
/* Create Index Buffer*/
|
||||
if (VK_SUCCESS != create_buffer(buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
||||
VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
||||
0, /* Will not be mapped with vmaMapMemory */
|
||||
g_index_buffers)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_BUFFER_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_BUFFER_CREATION_FAILED;
|
||||
}
|
||||
|
||||
g_index_buffers->allocated_size = 0;
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
uint8_t createInstanceBuffer()
|
||||
{
|
||||
VkDeviceSize buffer_size;
|
||||
|
||||
buffer_size = MAX_VERTEX_BUFFER_SIZE;
|
||||
|
||||
/* Create Instance Buffer*/
|
||||
if (VK_SUCCESS != create_buffer(buffer_size,
|
||||
VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0, /* Will not be mapped with vmaMapMemory */
|
||||
g_instance_buffers)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_BUFFER_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_BUFFER_CREATION_FAILED;
|
||||
}
|
||||
|
||||
g_instance_buffers->allocated_size = 0;
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Uniform Buffers
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
*/
|
||||
uint8_t create_uniform_buffer()
|
||||
{
|
||||
VkDeviceSize buffer_size = sizeof(struct rse_uniform_buffer_object_t);
|
||||
|
||||
for (size_t i = 0; i < SWAP_BUFFER_COUNT; i++) {
|
||||
create_buffer(buffer_size, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_HOST,
|
||||
VMA_ALLOCATION_CREATE_MAPPED_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
|
||||
&g_vulkan_state.uniform_buffers[i]);
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Allocate Command Buffers
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_COMMAND_BUFFER_ALLOCATION_FAILED
|
||||
*/
|
||||
uint8_t allocate_command_buffers()
|
||||
{
|
||||
VkCommandBufferAllocateInfo allocate_info;
|
||||
|
||||
/* Allocate memory for command buffers */
|
||||
allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
allocate_info.pNext = NULL;
|
||||
allocate_info.commandPool = g_command_pool;
|
||||
allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; /* TODO: When needed, add secondary command buffer */
|
||||
allocate_info.commandBufferCount = SWAP_BUFFER_COUNT;
|
||||
|
||||
if (VK_SUCCESS != vkAllocateCommandBuffers(g_vulkan_state.device,
|
||||
&allocate_info,
|
||||
g_vulkan_state.command_buffers)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_COMMAND_BUFFER_ALLOCATION_FAILED]);
|
||||
return VULKAN_ERROR_COMMAND_BUFFER_ALLOCATION_FAILED;
|
||||
}
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Update uniform buffers
|
||||
*
|
||||
*/
|
||||
void update_uniform_buffer()
|
||||
{
|
||||
struct rse_uniform_buffer_object_t ubo = {};
|
||||
struct vec3_t eye = {0};
|
||||
struct vec3_t center = {0};
|
||||
struct vec3_t up = {0};
|
||||
float fovy;
|
||||
float z_near;
|
||||
float z_far;
|
||||
|
||||
eye.z = 5.0f;
|
||||
|
||||
up.y = 1.0f;
|
||||
|
||||
fovy = rse_math_deg_to_radians(45.0f);
|
||||
z_near = 0.1f;
|
||||
z_far = 20.0f;
|
||||
|
||||
ubo.model = rse_math_uniform_mat4();
|
||||
ubo.view = rse_math_look_at(&eye, ¢er, &up);
|
||||
ubo.proj = rse_math_perspective(fovy,
|
||||
g_vulkan_state.swapchain_extent.width / (float)g_vulkan_state.swapchain_extent.height,
|
||||
z_near,
|
||||
z_far);
|
||||
memcpy(g_vulkan_state.uniform_buffers[g_vulkan_state.current_frame].allocation_info.pMappedData, &ubo, sizeof(ubo));
|
||||
}
|
||||
|
||||
uint8_t update_mesh_buffers(const struct rse_vertex_t* vertices,
|
||||
const uint16_t* indices,
|
||||
size_t vertices_num,
|
||||
size_t indices_num)
|
||||
{
|
||||
// void* mapped_data;
|
||||
struct rse_vulkan_buffer_t staging_buffer;
|
||||
size_t vertices_size = sizeof(vertices[0]) * vertices_num;
|
||||
size_t indices_size = sizeof(indices[0]) * indices_num;
|
||||
|
||||
struct rse_vulkan_buffer_t* last_vertex_buffer = &g_vertex_buffers[MAX_VULKAN_BUFFERS_COUNT - 1];
|
||||
struct rse_vulkan_buffer_t* last_index_buffer = &g_index_buffers[MAX_VULKAN_BUFFERS_COUNT - 1];
|
||||
|
||||
/* Creating staging buffer*/
|
||||
if (VK_SUCCESS != create_buffer(MAX_VERTEX_BUFFER_SIZE,
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VMA_MEMORY_USAGE_AUTO_PREFER_HOST,
|
||||
VMA_ALLOCATION_CREATE_MAPPED_BIT
|
||||
| VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
|
||||
&staging_buffer)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_BUFFER_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_BUFFER_CREATION_FAILED;
|
||||
}
|
||||
|
||||
/* Fill staging buffer with vertex data */
|
||||
memset(staging_buffer.allocation_info.pMappedData, 0, MAX_VERTEX_BUFFER_SIZE);
|
||||
memcpy(staging_buffer.allocation_info.pMappedData, vertices, vertices_size);
|
||||
copy_buffer(staging_buffer.buffer,
|
||||
last_vertex_buffer->buffer,
|
||||
vertices_size,
|
||||
last_vertex_buffer->allocated_size);
|
||||
|
||||
/* Fill staging buffer with index data */
|
||||
memset(staging_buffer.allocation_info.pMappedData, 0, MAX_VERTEX_BUFFER_SIZE);
|
||||
memcpy(staging_buffer.allocation_info.pMappedData, indices, indices_size);
|
||||
copy_buffer(staging_buffer.buffer,
|
||||
last_index_buffer->buffer,
|
||||
indices_size,
|
||||
last_index_buffer->allocated_size);
|
||||
|
||||
vmaDestroyBuffer(g_vulkan_state.allocator, staging_buffer.buffer, staging_buffer.allocation);
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
uint8_t update_mesh_instances(struct rse_instance_data_t* instance_data)
|
||||
{
|
||||
struct rse_vulkan_buffer_t staging_buffer;
|
||||
|
||||
struct rse_vulkan_buffer_t* last_instance_buffer = &g_instance_buffers[MAX_VULKAN_BUFFERS_COUNT - 1];
|
||||
size_t instance_size = sizeof(struct rse_instance_data_t);
|
||||
|
||||
/* Creating staging buffer*/
|
||||
if (VK_SUCCESS != create_buffer(MAX_VERTEX_BUFFER_SIZE,
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VMA_MEMORY_USAGE_AUTO_PREFER_HOST,
|
||||
VMA_ALLOCATION_CREATE_MAPPED_BIT
|
||||
| VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
|
||||
&staging_buffer)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_BUFFER_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_BUFFER_CREATION_FAILED;
|
||||
}
|
||||
|
||||
memcpy(staging_buffer.allocation_info.pMappedData, instance_data, instance_size);
|
||||
copy_buffer(staging_buffer.buffer,
|
||||
last_instance_buffer->buffer,
|
||||
instance_size,
|
||||
last_instance_buffer->allocated_size);
|
||||
|
||||
vmaDestroyBuffer(g_vulkan_state.allocator, staging_buffer.buffer, staging_buffer.allocation);
|
||||
|
||||
last_instance_buffer->allocated_size += instance_size;
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Records commands for provided command buffer
|
||||
*
|
||||
* @param command_buffer Command buffer, that will hold commands
|
||||
* @param image_index Image index
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_RECORD_COMMAND_BUFFER_FAILED
|
||||
*/
|
||||
uint8_t record_command_buffer(uint32_t image_index)
|
||||
{
|
||||
VkCommandBuffer command_buffer = g_vulkan_state.command_buffers[g_vulkan_state.current_frame];
|
||||
VkCommandBufferBeginInfo begin_info = {};
|
||||
VkClearValue clear_color = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
|
||||
VkRenderPassBeginInfo render_pass_info = {};
|
||||
VkViewport viewport = {};
|
||||
VkRect2D scissor = {};
|
||||
VkDeviceSize offsets[] = {0};
|
||||
size_t i = 0U;
|
||||
|
||||
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
begin_info.flags = 0;
|
||||
begin_info.pInheritanceInfo = NULL;
|
||||
|
||||
if (vkBeginCommandBuffer(command_buffer, &begin_info) != VK_SUCCESS) {
|
||||
LOGF(vulkan_error_messages[VULKAN_RECORD_COMMAND_BEGIN_FAILED]);
|
||||
return VULKAN_ERROR_RECORD_COMMAND_BEGIN_FAILED;
|
||||
}
|
||||
|
||||
render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
||||
render_pass_info.renderPass = g_vulkan_state.render_pass;
|
||||
render_pass_info.framebuffer = g_vulkan_state.swapchain_framebuffers[image_index];
|
||||
render_pass_info.renderArea.offset.x = 0;
|
||||
render_pass_info.renderArea.offset.y = 0;
|
||||
render_pass_info.renderArea.extent = g_vulkan_state.swapchain_extent;
|
||||
render_pass_info.clearValueCount = 1;
|
||||
render_pass_info.pClearValues = &clear_color;
|
||||
|
||||
vkCmdBeginRenderPass(command_buffer, &render_pass_info, VK_SUBPASS_CONTENTS_INLINE);
|
||||
vkCmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, g_vulkan_state.graphics_pipeline);
|
||||
|
||||
viewport.x = 0.0f;
|
||||
viewport.y = 0.0f;
|
||||
viewport.width = (float)(g_vulkan_state.swapchain_extent.width);
|
||||
viewport.height = (float)(g_vulkan_state.swapchain_extent.height);
|
||||
viewport.minDepth = 0.0f;
|
||||
viewport.maxDepth = 1.0f;
|
||||
vkCmdSetViewport(command_buffer, 0, 1, &viewport);
|
||||
|
||||
scissor.offset.x = 0;
|
||||
scissor.offset.y = 0;
|
||||
scissor.extent = g_vulkan_state.swapchain_extent;
|
||||
vkCmdSetScissor(command_buffer, 0, 1, &scissor);
|
||||
|
||||
for (i = 0; i < MAX_VULKAN_BUFFERS_COUNT; ++i) {
|
||||
VkBuffer vertex_buffers[] = {g_vertex_buffers[i].buffer};
|
||||
VkBuffer index_buffers = {g_index_buffers[i].buffer};
|
||||
VkBuffer instance_buffers[] = {g_instance_buffers[i].buffer};
|
||||
uint16_t* indices = get_mesh_indices(0); /* TODO: We need to take care of ALL meshes */
|
||||
struct rse_instance_data_t* instances = get_instance_data_for_mesh(0);
|
||||
|
||||
/* TODO: Figure out the offset */
|
||||
vkCmdBindVertexBuffers(command_buffer, 0, 1, vertex_buffers, offsets);
|
||||
vkCmdBindVertexBuffers(command_buffer, 1, 1, instance_buffers, offsets);
|
||||
vkCmdBindIndexBuffer(command_buffer, index_buffers, 0, VK_INDEX_TYPE_UINT16);
|
||||
vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, g_vulkan_state.pipeline_layout, 0, 1,
|
||||
&g_vulkan_state.descriptor_sets[g_vulkan_state.current_frame], 0, NULL);
|
||||
|
||||
vkCmdDrawIndexed(command_buffer, (uint32_t)(get_indices_count(0)+3), get_instances_count(0), 0, 0, 0);
|
||||
}
|
||||
|
||||
vkCmdEndRenderPass(command_buffer);
|
||||
|
||||
if (VK_SUCCESS != vkEndCommandBuffer(command_buffer)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_RECORD_COMMAND_BUFFER_FAILED]);
|
||||
return VULKAN_ERROR_RECORD_COMMAND_BUFFER_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
uint8_t create_buffers()
|
||||
{
|
||||
uint8_t status = VULKAN_ERROR_NO_ERROR;\
|
||||
|
||||
STATUS_CHECK(create_command_pools());
|
||||
STATUS_CHECK(create_vertex_buffer());
|
||||
STATUS_CHECK(create_index_buffer());
|
||||
STATUS_CHECK(createInstanceBuffer());
|
||||
STATUS_CHECK(create_uniform_buffer());
|
||||
STATUS_CHECK(allocate_command_buffers());
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
void reset_command_buffer()
|
||||
{
|
||||
vkResetCommandBuffer(g_vulkan_state.command_buffers[g_vulkan_state.current_frame], /*VkCommandBufferResetFlagBits*/ 0);
|
||||
}
|
||||
|
||||
void destroy_buffers()
|
||||
{
|
||||
size_t i = 0U;
|
||||
|
||||
for (i = 0; i < SWAP_BUFFER_COUNT; ++i) {
|
||||
vmaDestroyBuffer(g_vulkan_state.allocator,
|
||||
g_vulkan_state.uniform_buffers[i].buffer,
|
||||
g_vulkan_state.uniform_buffers[i].allocation);
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_VULKAN_BUFFERS_COUNT; ++i) {
|
||||
vmaDestroyBuffer(g_vulkan_state.allocator, g_vertex_buffers[i].buffer, g_vertex_buffers[i].allocation);
|
||||
vmaDestroyBuffer(g_vulkan_state.allocator, g_index_buffers[i].buffer, g_index_buffers[i].allocation);
|
||||
vmaDestroyBuffer(g_vulkan_state.allocator, g_instance_buffers[i].buffer, g_instance_buffers[i].allocation);
|
||||
}
|
||||
vkDestroyCommandPool(g_vulkan_state.device, g_command_pool, NULL);
|
||||
}
|
||||
@@ -1,530 +0,0 @@
|
||||
#include "vulkan_buffers.hpp"
|
||||
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#include "vulkan_errors.h"
|
||||
#include "locale_vulkan.h"
|
||||
#include "utilities/logger.hpp"
|
||||
#include "mesh_controller.h"
|
||||
#include "rse_math.h"
|
||||
|
||||
namespace rse::graphics::vulkanbase
|
||||
{
|
||||
|
||||
#define MAX_VERTEX_BUFFER_SIZE 33554432 /* 32 MB*/
|
||||
|
||||
// // FIXME: Temporary array of vertices, for testing purposes
|
||||
// const std::vector<Vertex> vertices = {{{-0.5f, -0.5f, 0.0f}, {1.0f, 0.0f, 1.0f}},
|
||||
// {{0.5f, -0.5f, 0.0f}, {0.0f, 1.0f, 1.0f}},
|
||||
// {{0.5f, 0.5f, 0.0f}, {0.0f, 0.0f, 1.0f}},
|
||||
// {{-0.5f, 0.5f, 0.0f}, {1.0f, 0.0f, 1.0f}}};
|
||||
|
||||
// // FIXME: Temporary array of vertices, for testing purposes
|
||||
// std::vector<uint16_t> indices = {0, 1, 2, 2, 3, 0};
|
||||
|
||||
/* GPU visible buffer */
|
||||
std::vector<Buffer> gVertexBuffers = {};
|
||||
std::vector<Buffer> gIndexBuffers = {};
|
||||
std::vector<Buffer> gInstanceBuffers = {};
|
||||
/* CPU visible buffer. TODO: Do we need this global? */
|
||||
|
||||
VkCommandPool gCommandPool = VK_NULL_HANDLE;
|
||||
|
||||
|
||||
static uint8_t createBuffer(const VkDeviceSize size,
|
||||
VkBufferUsageFlags bufferUsage,
|
||||
VmaMemoryUsage memoryUsage,
|
||||
const VmaAllocationCreateFlags allocationFlags,
|
||||
Buffer& buffer);
|
||||
static uint8_t copyBuffer(VkBuffer src,
|
||||
VkBuffer dst,
|
||||
VkDeviceSize size,
|
||||
VkDeviceSize dest_offset = 0);
|
||||
|
||||
static uint8_t createCommandPools();
|
||||
static uint8_t createVertexBuffer();
|
||||
static uint8_t createIndexBuffer();
|
||||
static uint8_t createUniformBuffers();
|
||||
static uint8_t allocateCommandBuffers();
|
||||
|
||||
/**
|
||||
* @brief Helper function. Creates a buffer object
|
||||
*
|
||||
* @param size Size of the target buffer
|
||||
* @param bufferUsage Buffer usage flags
|
||||
* @param memoryUsage memory usage flags (mostly VMA_MEMORY_USAGE_AUTO)
|
||||
* @param allocationFlags VMA allocation flags
|
||||
* @param buffer Buffer, that will be allocated
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_COMMAND_BUFFER_ALLOCATION_FAILED
|
||||
*/
|
||||
uint8_t createBuffer(const VkDeviceSize size, VkBufferUsageFlags bufferUsage,
|
||||
VmaMemoryUsage memoryUsage, const VmaAllocationCreateFlags allocationFlags, Buffer& buffer)
|
||||
{
|
||||
VkBufferCreateInfo vertexBufferInfo;
|
||||
VmaAllocationCreateInfo createInfo;
|
||||
|
||||
vertexBufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
vertexBufferInfo.pNext = nullptr;
|
||||
vertexBufferInfo.flags = 0U;
|
||||
vertexBufferInfo.size = size;
|
||||
vertexBufferInfo.usage = bufferUsage;
|
||||
vertexBufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
vertexBufferInfo.queueFamilyIndexCount = 0U;
|
||||
vertexBufferInfo.pQueueFamilyIndices = nullptr;
|
||||
|
||||
/* Disalows random access to memory. TODO: Consider changing to VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT? */
|
||||
createInfo.flags = allocationFlags;
|
||||
createInfo.usage = memoryUsage;
|
||||
createInfo.memoryTypeBits = 0U;
|
||||
createInfo.requiredFlags = 0U;
|
||||
createInfo.preferredFlags = 0U;
|
||||
createInfo.pool = VK_NULL_HANDLE;
|
||||
createInfo.pUserData = VK_NULL_HANDLE;
|
||||
createInfo.priority = 0.0f;
|
||||
|
||||
if (VK_SUCCESS != vmaCreateBuffer(g_vulkan_state.allocator,
|
||||
&vertexBufferInfo,
|
||||
&createInfo,
|
||||
&buffer.buffer,
|
||||
&buffer.allocation,
|
||||
&buffer.allocationInfo)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_BUFFER_CREATION_FAILED];
|
||||
return VULKAN_ERROR_BUFFER_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Copy one buffer's data to another
|
||||
*
|
||||
* @param src Source buffer
|
||||
* @param dst Destination buffer
|
||||
* @param size Size of buffer to copy
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
*/
|
||||
uint8_t copyBuffer(VkBuffer src, VkBuffer dst, VkDeviceSize size, VkDeviceSize dest_offset)
|
||||
{
|
||||
/* Vulkan buffers can only be copied using command buffers */
|
||||
VkBufferCopy copyRegion;
|
||||
VkSubmitInfo submitInfo;
|
||||
VkCommandBuffer copyCommandBuffer;
|
||||
VkCommandBufferBeginInfo beginInfo;
|
||||
VkCommandBufferAllocateInfo allocInfo;
|
||||
|
||||
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
allocInfo.pNext = nullptr;
|
||||
allocInfo.commandPool = gCommandPool;
|
||||
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
||||
allocInfo.commandBufferCount = 1;
|
||||
|
||||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
beginInfo.pNext = nullptr;
|
||||
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
||||
beginInfo.pInheritanceInfo = nullptr;
|
||||
|
||||
copyRegion.srcOffset = 0;
|
||||
copyRegion.dstOffset = dest_offset;
|
||||
copyRegion.size = size;
|
||||
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submitInfo.pNext = nullptr;
|
||||
submitInfo.waitSemaphoreCount = 0;
|
||||
submitInfo.pWaitSemaphores = nullptr;
|
||||
submitInfo.pWaitDstStageMask = nullptr;
|
||||
submitInfo.commandBufferCount = 1;
|
||||
submitInfo.pCommandBuffers = ©CommandBuffer;
|
||||
submitInfo.signalSemaphoreCount = 0;
|
||||
submitInfo.pSignalSemaphores = nullptr;
|
||||
|
||||
// FIXME: At result checks
|
||||
VkResult status;
|
||||
status = vkAllocateCommandBuffers(g_vulkan_state.device, &allocInfo, ©CommandBuffer);
|
||||
status = vkBeginCommandBuffer(copyCommandBuffer, &beginInfo);
|
||||
vkCmdCopyBuffer(copyCommandBuffer, src, dst, 1, ©Region);
|
||||
status = vkEndCommandBuffer(copyCommandBuffer);
|
||||
status = vkQueueSubmit(g_vulkan_state.graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
|
||||
/* TODO: Use fences to wait instead of idle */
|
||||
status = vkQueueWaitIdle(g_vulkan_state.graphicsQueue);
|
||||
vkFreeCommandBuffers(g_vulkan_state.device, gCommandPool, 1, ©CommandBuffer);
|
||||
|
||||
if (status != VK_SUCCESS) {
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* @brief Create Command Pools
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_COMMAND_POOL_CREATION_FAILED
|
||||
*/
|
||||
uint8_t createCommandPools()
|
||||
{
|
||||
VkCommandPoolCreateInfo createInfo;
|
||||
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||||
createInfo.pNext = nullptr;
|
||||
createInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
||||
createInfo.queueFamilyIndex = g_vulkan_state.queueFamilyIndices[0]; /* TODO: Change when more families are needed */
|
||||
|
||||
if (VK_SUCCESS != vkCreateCommandPool(g_vulkan_state.device, &createInfo, nullptr, &gCommandPool)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_COMMAND_POOL_CREATION_FAILED];
|
||||
return VULKAN_ERROR_COMMAND_POOL_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @brief Create a buffer holding all vertex data
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_BUFFER_CREATION_FAILED
|
||||
* VULKAN_ERROR_VERTEX_BUFFER_MAPPING_FAILED
|
||||
*/
|
||||
uint8_t createVertexBuffer()
|
||||
{
|
||||
VkDeviceSize bufferSize;
|
||||
Buffer vertex_buffer;
|
||||
|
||||
bufferSize = MAX_VERTEX_BUFFER_SIZE;
|
||||
|
||||
/* Create Vertex Buffer*/
|
||||
if (VK_SUCCESS != createBuffer(bufferSize,
|
||||
VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
||||
0, /* Will not be mapped with vmaMapMemory */
|
||||
vertex_buffer)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_BUFFER_CREATION_FAILED];
|
||||
return VULKAN_ERROR_BUFFER_CREATION_FAILED;
|
||||
}
|
||||
|
||||
vertex_buffer.allocated_size = 0;
|
||||
gVertexBuffers.push_back(std::move(vertex_buffer));
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create an index buffer, connected with vertex buffer
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_BUFFER_CREATION_FAILED
|
||||
*/
|
||||
uint8_t createIndexBuffer()
|
||||
{
|
||||
VkDeviceSize bufferSize;
|
||||
Buffer index_buffer;
|
||||
|
||||
bufferSize = MAX_VERTEX_BUFFER_SIZE;
|
||||
|
||||
/* Create Index Buffer*/
|
||||
if (VK_SUCCESS != createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
||||
VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
||||
0, /* Will not be mapped with vmaMapMemory */
|
||||
index_buffer)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_BUFFER_CREATION_FAILED];
|
||||
return VULKAN_ERROR_BUFFER_CREATION_FAILED;
|
||||
}
|
||||
|
||||
index_buffer.allocated_size = 0;
|
||||
gIndexBuffers.push_back(std::move(index_buffer));
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
uint8_t createInstanceBuffer()
|
||||
{
|
||||
VkDeviceSize bufferSize;
|
||||
Buffer instance_buffer;
|
||||
|
||||
|
||||
bufferSize = MAX_VERTEX_BUFFER_SIZE;
|
||||
|
||||
/* Create Instance Buffer*/
|
||||
if (VK_SUCCESS != createBuffer(bufferSize,
|
||||
VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0, /* Will not be mapped with vmaMapMemory */
|
||||
instance_buffer)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_BUFFER_CREATION_FAILED];
|
||||
return VULKAN_ERROR_BUFFER_CREATION_FAILED;
|
||||
}
|
||||
|
||||
instance_buffer.allocated_size = 0;
|
||||
|
||||
gInstanceBuffers.push_back(std::move(instance_buffer));
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Uniform Buffers
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
*/
|
||||
uint8_t createUniformBuffers()
|
||||
{
|
||||
VkDeviceSize bufferSize = sizeof(UniformBufferObject);
|
||||
|
||||
g_vulkan_state.uniformBuffers.resize(SWAP_BUFFER_COUNT);
|
||||
|
||||
for (size_t i = 0; i < SWAP_BUFFER_COUNT; i++) {
|
||||
createBuffer(bufferSize, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_HOST,
|
||||
VMA_ALLOCATION_CREATE_MAPPED_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
|
||||
g_vulkan_state.uniformBuffers[i]);
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Allocate Command Buffers
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_COMMAND_BUFFER_ALLOCATION_FAILED
|
||||
*/
|
||||
uint8_t allocateCommandBuffers()
|
||||
{
|
||||
VkCommandBufferAllocateInfo allocateInfo;
|
||||
|
||||
/* Allocate memory for command buffers */
|
||||
g_vulkan_state.pCommandBuffers.resize(SWAP_BUFFER_COUNT);
|
||||
allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
allocateInfo.pNext = nullptr;
|
||||
allocateInfo.commandPool = gCommandPool;
|
||||
allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; /* TODO: When needed, add secondary command buffer */
|
||||
allocateInfo.commandBufferCount = SWAP_BUFFER_COUNT;
|
||||
|
||||
if (VK_SUCCESS != vkAllocateCommandBuffers(g_vulkan_state.device,
|
||||
&allocateInfo,
|
||||
g_vulkan_state.pCommandBuffers.data())) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_COMMAND_BUFFER_ALLOCATION_FAILED];
|
||||
return VULKAN_ERROR_COMMAND_BUFFER_ALLOCATION_FAILED;
|
||||
}
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Update uniform buffers
|
||||
*
|
||||
* @param currentImage Current image index
|
||||
*/
|
||||
void updateUniformBuffer()
|
||||
{
|
||||
struct vec3_t eye = {0};
|
||||
struct vec3_t center = {0};
|
||||
struct vec3_t up = {0};
|
||||
float fovy;
|
||||
float z_near;
|
||||
float z_far;
|
||||
UniformBufferObject ubo{};
|
||||
|
||||
eye.z = 5.0f;
|
||||
|
||||
up.y = 1.0f;
|
||||
|
||||
fovy = rse_math_deg_to_radians(45.0f);
|
||||
z_near = 0.1f;
|
||||
z_far = 20.0f;
|
||||
|
||||
ubo.model = rse_math_uniform_mat4();
|
||||
ubo.view = rse_math_look_at(&eye, ¢er, &up);
|
||||
ubo.proj = rse_math_perspective(fovy,
|
||||
g_vulkan_state.swapchainExtent.width / (float)g_vulkan_state.swapchainExtent.height,
|
||||
z_near,
|
||||
z_far);
|
||||
memcpy(g_vulkan_state.uniformBuffers[g_vulkan_state.currentFrame].allocationInfo.pMappedData, &ubo, sizeof(ubo));
|
||||
}
|
||||
|
||||
uint8_t update_mesh_buffers(const std::vector<Vertex>& vertices,
|
||||
const std::vector<uint16_t>& indices)
|
||||
{
|
||||
// void* mapped_data;
|
||||
Buffer staging_buffer;
|
||||
auto vertices_size = sizeof(vertices[0]) * vertices.size();
|
||||
auto indices_size = sizeof(indices[0]) * indices.size();
|
||||
|
||||
auto last_vertex_buffer = &gVertexBuffers[gVertexBuffers.size() - 1];
|
||||
auto last_index_buffer = &gIndexBuffers[gIndexBuffers.size() - 1];
|
||||
|
||||
/* Creating staging buffer*/
|
||||
if (VK_SUCCESS != createBuffer(MAX_VERTEX_BUFFER_SIZE,
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VMA_MEMORY_USAGE_AUTO_PREFER_HOST,
|
||||
VMA_ALLOCATION_CREATE_MAPPED_BIT
|
||||
| VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
|
||||
staging_buffer)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_BUFFER_CREATION_FAILED];
|
||||
return VULKAN_ERROR_BUFFER_CREATION_FAILED;
|
||||
}
|
||||
|
||||
/* Fill staging buffer with vertex data */
|
||||
memset(staging_buffer.allocationInfo.pMappedData, 0, MAX_VERTEX_BUFFER_SIZE);
|
||||
memcpy(staging_buffer.allocationInfo.pMappedData, vertices.data(), vertices_size);
|
||||
copyBuffer(staging_buffer.buffer,
|
||||
last_vertex_buffer->buffer,
|
||||
vertices_size,
|
||||
last_vertex_buffer->allocated_size);
|
||||
|
||||
/* Fill staging buffer with index data */
|
||||
memset(staging_buffer.allocationInfo.pMappedData, 0, MAX_VERTEX_BUFFER_SIZE);
|
||||
memcpy(staging_buffer.allocationInfo.pMappedData, indices.data(), indices_size);
|
||||
copyBuffer(staging_buffer.buffer,
|
||||
last_index_buffer->buffer,
|
||||
indices_size,
|
||||
last_index_buffer->allocated_size);
|
||||
|
||||
vmaDestroyBuffer(g_vulkan_state.allocator, staging_buffer.buffer, staging_buffer.allocation);
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
uint8_t update_mesh_instances(InstanceData& instance_data)
|
||||
{
|
||||
Buffer staging_buffer;
|
||||
|
||||
auto last_instance_buffer = &gInstanceBuffers[gInstanceBuffers.size() - 1];
|
||||
auto instance_size = sizeof(instance_data);
|
||||
|
||||
/* Creating staging buffer*/
|
||||
if (VK_SUCCESS != createBuffer(MAX_VERTEX_BUFFER_SIZE,
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VMA_MEMORY_USAGE_AUTO_PREFER_HOST,
|
||||
VMA_ALLOCATION_CREATE_MAPPED_BIT
|
||||
| VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
|
||||
staging_buffer)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_BUFFER_CREATION_FAILED];
|
||||
return VULKAN_ERROR_BUFFER_CREATION_FAILED;
|
||||
}
|
||||
|
||||
memcpy(staging_buffer.allocationInfo.pMappedData, &instance_data, instance_size);
|
||||
copyBuffer(staging_buffer.buffer,
|
||||
last_instance_buffer->buffer,
|
||||
instance_size,
|
||||
last_instance_buffer->allocated_size);
|
||||
|
||||
vmaDestroyBuffer(g_vulkan_state.allocator, staging_buffer.buffer, staging_buffer.allocation);
|
||||
|
||||
last_instance_buffer->allocated_size += instance_size;
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Records commands for provided command buffer
|
||||
*
|
||||
* @param commandBuffer Command buffer, that will hold commands
|
||||
* @param imageIndex Image index
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_RECORD_COMMAND_BUFFER_FAILED
|
||||
*/
|
||||
uint8_t recordCommandBuffer(uint32_t imageIndex)
|
||||
{
|
||||
VkCommandBuffer commandBuffer = g_vulkan_state.pCommandBuffers[g_vulkan_state.currentFrame];
|
||||
VkCommandBufferBeginInfo beginInfo{};
|
||||
VkClearValue clearColor = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
|
||||
VkRenderPassBeginInfo renderPassInfo{};
|
||||
VkViewport viewport{};
|
||||
VkRect2D scissor{};
|
||||
VkDeviceSize offsets[] = {0};
|
||||
|
||||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
beginInfo.flags = 0;
|
||||
beginInfo.pInheritanceInfo = nullptr;
|
||||
|
||||
if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_RECORD_COMMAND_BEGIN_FAILED];
|
||||
return VULKAN_ERROR_RECORD_COMMAND_BEGIN_FAILED;
|
||||
}
|
||||
|
||||
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
||||
renderPassInfo.renderPass = g_vulkan_state.renderPass;
|
||||
renderPassInfo.framebuffer = g_vulkan_state.swapchainFramebuffers[imageIndex];
|
||||
renderPassInfo.renderArea.offset = {0, 0};
|
||||
renderPassInfo.renderArea.extent = g_vulkan_state.swapchainExtent;
|
||||
renderPassInfo.clearValueCount = 1;
|
||||
renderPassInfo.pClearValues = &clearColor;
|
||||
|
||||
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
||||
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, g_vulkan_state.graphicsPipeline);
|
||||
|
||||
viewport.x = 0.0f;
|
||||
viewport.y = 0.0f;
|
||||
viewport.width = static_cast<float>(g_vulkan_state.swapchainExtent.width);
|
||||
viewport.height = static_cast<float>(g_vulkan_state.swapchainExtent.height);
|
||||
viewport.minDepth = 0.0f;
|
||||
viewport.maxDepth = 1.0f;
|
||||
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
|
||||
|
||||
scissor.offset = {0, 0};
|
||||
scissor.extent = g_vulkan_state.swapchainExtent;
|
||||
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
|
||||
|
||||
for (size_t i = 0; i < gVertexBuffers.size(); ++i) {
|
||||
VkBuffer vertexBuffers[] = {gVertexBuffers[i].buffer};
|
||||
VkBuffer indexBuffer = {gIndexBuffers[i].buffer};
|
||||
VkBuffer instanceBuffers[] = {gInstanceBuffers[i].buffer};
|
||||
auto indices = get_mesh_indices(0);
|
||||
auto instances = get_instance_data_for_mesh(0);
|
||||
|
||||
/* TODO: Figure out the offset */
|
||||
vkCmdBindVertexBuffers(commandBuffer, 0, 1, vertexBuffers, offsets);
|
||||
vkCmdBindVertexBuffers(commandBuffer, 1, 1, instanceBuffers, offsets);
|
||||
vkCmdBindIndexBuffer(commandBuffer, indexBuffer, 0, VK_INDEX_TYPE_UINT16);
|
||||
vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, g_vulkan_state.pipelineLayout, 0, 1,
|
||||
&g_vulkan_state.descriptorSets[g_vulkan_state.currentFrame], 0, nullptr);
|
||||
|
||||
vkCmdDrawIndexed(commandBuffer, static_cast<uint32_t>(indices.size()+3), instances.size(), 0, 0, 0);
|
||||
}
|
||||
|
||||
vkCmdEndRenderPass(commandBuffer);
|
||||
|
||||
if (VK_SUCCESS != vkEndCommandBuffer(commandBuffer)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_RECORD_COMMAND_BUFFER_FAILED];
|
||||
return VULKAN_ERROR_RECORD_COMMAND_BUFFER_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
uint8_t create_buffers()
|
||||
{
|
||||
uint8_t status = VULKAN_ERROR_NO_ERROR;\
|
||||
|
||||
STATUS_CHECK(createCommandPools());
|
||||
STATUS_CHECK(createVertexBuffer());
|
||||
STATUS_CHECK(createIndexBuffer());
|
||||
STATUS_CHECK(createInstanceBuffer());
|
||||
STATUS_CHECK(createUniformBuffers());
|
||||
STATUS_CHECK(allocateCommandBuffers());
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
void reset_command_buffer()
|
||||
{
|
||||
vkResetCommandBuffer(g_vulkan_state.pCommandBuffers[g_vulkan_state.currentFrame], /*VkCommandBufferResetFlagBits*/ 0);
|
||||
}
|
||||
|
||||
void destroy_buffers()
|
||||
{
|
||||
for (size_t i = 0; i < SWAP_BUFFER_COUNT; ++i) {
|
||||
vmaDestroyBuffer(g_vulkan_state.allocator,
|
||||
g_vulkan_state.uniformBuffers[i].buffer,
|
||||
g_vulkan_state.uniformBuffers[i].allocation);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < gVertexBuffers.size(); ++i) {
|
||||
vmaDestroyBuffer(g_vulkan_state.allocator, gVertexBuffers[i].buffer, gVertexBuffers[i].allocation);
|
||||
vmaDestroyBuffer(g_vulkan_state.allocator, gIndexBuffers[i].buffer, gIndexBuffers[i].allocation);
|
||||
vmaDestroyBuffer(g_vulkan_state.allocator, gInstanceBuffers[i].buffer, gInstanceBuffers[i].allocation);
|
||||
}
|
||||
vkDestroyCommandPool(g_vulkan_state.device, gCommandPool, nullptr);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,16 +1,11 @@
|
||||
#ifndef RSE_VULKAN_BUFFERS_HPP
|
||||
#define RSE_VULKAN_BUFFERS_HPP
|
||||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
#include "vk_mem_alloc.h"
|
||||
#ifndef RSE_VULKAN_BUFFERS_H
|
||||
#define RSE_VULKAN_BUFFERS_H
|
||||
|
||||
#include "vulkan_commons.h"
|
||||
#include "vk_mem_alloc.h"
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
namespace rse::graphics::vulkanbase
|
||||
{
|
||||
|
||||
/**
|
||||
* @brief Create buffers needed by vulkan pipeline
|
||||
@@ -25,12 +20,14 @@ uint8_t create_buffers();
|
||||
*
|
||||
* @param vulkan_state
|
||||
*/
|
||||
void updateUniformBuffer();
|
||||
void update_uniform_buffers();
|
||||
|
||||
uint8_t update_mesh_buffers(const std::vector<Vertex>& vertices,
|
||||
const std::vector<uint16_t>& indices);
|
||||
uint8_t update_mesh_buffers(const struct rse_vertex_t* vertices,
|
||||
const uint16_t* indices,
|
||||
size_t vertices_num,
|
||||
size_t indices_num);
|
||||
|
||||
uint8_t update_mesh_instances(InstanceData& instance_data);
|
||||
uint8_t update_mesh_instances(struct rse_instance_data_t* instance_data);
|
||||
/**
|
||||
* @brief Record commands for given image index
|
||||
*
|
||||
@@ -38,7 +35,7 @@ uint8_t update_mesh_instances(InstanceData& instance_data);
|
||||
* @param imageIndex
|
||||
* @return uint8_t
|
||||
*/
|
||||
uint8_t recordCommandBuffer(uint32_t imageIndex);
|
||||
uint8_t record_command_buffer(uint32_t imageIndex);
|
||||
|
||||
/**
|
||||
* @brief Reset command buffer for current frame.
|
||||
@@ -54,7 +51,4 @@ void reset_command_buffer();
|
||||
*/
|
||||
void destroy_buffers();
|
||||
|
||||
} // namespace rse::graphics::vulkanbase
|
||||
|
||||
|
||||
#endif
|
||||
#endif /* RSE_VULKAN_BUFFERS_H */
|
||||
@@ -0,0 +1,3 @@
|
||||
#include "vulkan_commons.h"
|
||||
|
||||
struct rse_vulkan_state_t g_vulkan_state;
|
||||
@@ -1,3 +0,0 @@
|
||||
#include "vulkan_commons.h"
|
||||
|
||||
VulkanState g_vulkan_state;
|
||||
@@ -1,6 +1,6 @@
|
||||
/**
|
||||
* @file vulkan_global.h
|
||||
* @author Piotr Krygier (piotr.krygier@meshsystems.com)
|
||||
* @author Piotr Krygier (everyonecancode@gmail.com)
|
||||
* @brief Declaration of a structure holding Vulkan variables needed by different parts of the code
|
||||
* @version 0.1
|
||||
* @date 2023-03-28
|
||||
@@ -9,101 +9,74 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef RSE_VULKAN_GLOBAL_HPP
|
||||
#define RSE_VULKAN_GLOBAL_HPP
|
||||
|
||||
#include <vulkan/vulkan.hpp>
|
||||
#include <vk_mem_alloc.h>
|
||||
#ifndef RSE_VULKAN_GLOBAL_H
|
||||
#define RSE_VULKAN_GLOBAL_H
|
||||
|
||||
#include "rse_math.h"
|
||||
|
||||
#include <vulkan/vulkan.h>
|
||||
#include <vk_mem_alloc.h>
|
||||
|
||||
#include <stdalign.h>
|
||||
|
||||
#define SWAP_BUFFER_COUNT 2U
|
||||
|
||||
extern struct rse_vulkan_state_t g_vulkan_state;
|
||||
/**
|
||||
* @brief Represents single vertex on the screen
|
||||
*
|
||||
*/
|
||||
struct Vertex
|
||||
struct rse_vertex_t
|
||||
{
|
||||
struct vec3_t pos;
|
||||
struct vec3_t color;
|
||||
|
||||
static VkVertexInputBindingDescription getBindingDescription() {
|
||||
VkVertexInputBindingDescription bindingDescription;
|
||||
|
||||
bindingDescription.binding = 0;
|
||||
bindingDescription.stride = sizeof(Vertex);
|
||||
bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
||||
|
||||
return bindingDescription;
|
||||
}
|
||||
|
||||
static std::array<VkVertexInputAttributeDescription, 2> getAttributeDescriptions() {
|
||||
std::array<VkVertexInputAttributeDescription, 2> attributeDescriptions{};
|
||||
|
||||
attributeDescriptions[0].binding = 0;
|
||||
attributeDescriptions[0].location = 0; /* inPosition in shader.vert */
|
||||
attributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT;
|
||||
attributeDescriptions[0].offset = offsetof(Vertex, pos);
|
||||
|
||||
attributeDescriptions[1].binding = 0;
|
||||
attributeDescriptions[1].location = 1; /* inColor in shader.vert */
|
||||
attributeDescriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
|
||||
attributeDescriptions[1].offset = offsetof(Vertex, color);
|
||||
|
||||
return attributeDescriptions;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Wrapper for Vulkan buffer. Holds allocation data;
|
||||
*
|
||||
*/
|
||||
struct Buffer
|
||||
struct rse_vulkan_buffer_t
|
||||
{
|
||||
uint32_t allocated_size;
|
||||
VkBuffer buffer;
|
||||
VmaAllocation allocation;
|
||||
VmaAllocationInfo allocationInfo;
|
||||
VmaAllocationInfo allocation_info;
|
||||
};
|
||||
|
||||
struct UniformBufferObject
|
||||
struct rse_uniform_buffer_object_t
|
||||
{
|
||||
alignas(16) mat4_t model;
|
||||
alignas(16) mat4_t view;
|
||||
alignas(16) mat4_t proj;
|
||||
alignas(16) struct mat4_t model;
|
||||
alignas(16) struct mat4_t view;
|
||||
alignas(16) struct mat4_t proj;
|
||||
};
|
||||
|
||||
struct VulkanState
|
||||
struct rse_vulkan_state_t
|
||||
{
|
||||
VkDevice device;
|
||||
VkSurfaceKHR surface;
|
||||
VkQueue graphicsQueue;
|
||||
VkQueue graphics_queue;
|
||||
VmaAllocator allocator;
|
||||
VkPhysicalDevice physicalDevice;
|
||||
uint32_t currentFrame;
|
||||
uint32_t queueFamilyIndices[1];
|
||||
std::vector<Buffer> uniformBuffers;
|
||||
std::vector<VkCommandBuffer> pCommandBuffers;
|
||||
std::vector<VkDescriptorSet> descriptorSets;
|
||||
std::vector<VkImageView> swapChainImageViews;
|
||||
VkExtent2D swapchainExtent;
|
||||
VkRenderPass renderPass;
|
||||
VkDescriptorSetLayout descriptorSetLayout;
|
||||
std::vector<VkFramebuffer> swapchainFramebuffers;
|
||||
VkPipeline graphicsPipeline;
|
||||
VkPipelineLayout pipelineLayout;
|
||||
VkPhysicalDevice physical_device;
|
||||
uint32_t current_frame;
|
||||
uint32_t queue_family_indices[1];
|
||||
struct rse_vulkan_buffer_t uniform_buffers[SWAP_BUFFER_COUNT];
|
||||
VkCommandBuffer command_buffers[SWAP_BUFFER_COUNT];
|
||||
VkDescriptorSet descriptor_sets[SWAP_BUFFER_COUNT];
|
||||
VkImageView* swapchain_image_views;
|
||||
VkExtent2D swapchain_extent;
|
||||
VkRenderPass render_pass;
|
||||
VkDescriptorSetLayout descriptor_set_layout;
|
||||
VkFramebuffer* swapchain_framebuffers;
|
||||
VkPipeline graphics_pipeline;
|
||||
VkPipelineLayout pipeline_layout;
|
||||
VkSwapchainKHR swapchain;
|
||||
};
|
||||
|
||||
|
||||
extern VulkanState g_vulkan_state;
|
||||
|
||||
struct InstanceData {
|
||||
struct rse_instance_data_t {
|
||||
struct vec3_t pos;
|
||||
struct vec3_t rot;
|
||||
float scale;
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif /* RSE_VULKAN_GLOBAL_H */
|
||||
@@ -0,0 +1,101 @@
|
||||
#include "vulkan_descriptors.h"
|
||||
|
||||
#include "locale_vulkan.h"
|
||||
#include "utilities/logger.h"
|
||||
#include "vulkan_errors.h"
|
||||
#include "vulkan_commons.h"
|
||||
|
||||
#include "vulkan/vulkan.h"
|
||||
|
||||
VkDescriptorPool gDescriptorPool;
|
||||
|
||||
static uint8_t create_descriptor_pool();
|
||||
static uint8_t create_descriptor_sets();
|
||||
|
||||
/**
|
||||
* @brief Create a Descriptor Pool
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_DESCRIPTOR_POOL_CREATION_FAILED
|
||||
*/
|
||||
uint8_t create_descriptor_pool()
|
||||
{
|
||||
VkDescriptorPoolSize pool_size = {};
|
||||
VkDescriptorPoolCreateInfo pool_info = {};
|
||||
|
||||
pool_size.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
pool_size.descriptorCount = (uint32_t)(SWAP_BUFFER_COUNT);
|
||||
|
||||
pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
||||
pool_info.poolSizeCount = 1;
|
||||
pool_info.pPoolSizes = &pool_size;
|
||||
|
||||
pool_info.maxSets = (uint32_t)(SWAP_BUFFER_COUNT);
|
||||
if (vkCreateDescriptorPool(g_vulkan_state.device, &pool_info, NULL, &gDescriptorPool) != VK_SUCCESS) {
|
||||
LOGF(vulkan_error_messages[VULKAN_DESCRIPTOR_POOL_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_DESCRIPTOR_POOL_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Descriptor Sets
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_DESCRIPTOR_SETS_ALLOCATION_FAILED */
|
||||
uint8_t create_descriptor_sets()
|
||||
{
|
||||
VkDescriptorSetLayout layouts[SWAP_BUFFER_COUNT] = {
|
||||
g_vulkan_state.descriptor_set_layout,
|
||||
g_vulkan_state.descriptor_set_layout
|
||||
};
|
||||
VkDescriptorSetAllocateInfo allocInfo = {};
|
||||
|
||||
allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
||||
allocInfo.descriptorPool = gDescriptorPool;
|
||||
allocInfo.descriptorSetCount = (uint32_t)(SWAP_BUFFER_COUNT);
|
||||
allocInfo.pSetLayouts = layouts;
|
||||
|
||||
if (vkAllocateDescriptorSets(g_vulkan_state.device, &allocInfo, g_vulkan_state.descriptor_sets) != VK_SUCCESS) {
|
||||
LOGF(vulkan_error_messages[VULKAN_DESCRIPTOR_SETS_ALLOCATION_FAILED]);
|
||||
return VULKAN_ERROR_DESCRIPTOR_SETS_ALLOCATION_FAILED;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < SWAP_BUFFER_COUNT; i++) {
|
||||
VkDescriptorBufferInfo buffer_info = {};
|
||||
VkWriteDescriptorSet descriptor_write = {};
|
||||
|
||||
buffer_info.buffer = g_vulkan_state.uniform_buffers[i].buffer;
|
||||
buffer_info.offset = 0;
|
||||
buffer_info.range = sizeof(struct rse_uniform_buffer_object_t);
|
||||
|
||||
descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
descriptor_write.dstSet = g_vulkan_state.descriptor_sets[i];
|
||||
descriptor_write.dstBinding = 0;
|
||||
descriptor_write.dstArrayElement = 0;
|
||||
descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
descriptor_write.descriptorCount = 1;
|
||||
descriptor_write.pBufferInfo = &buffer_info;
|
||||
|
||||
vkUpdateDescriptorSets(g_vulkan_state.device, 1, &descriptor_write, 0, NULL);
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
uint8_t create_descriptors()
|
||||
{
|
||||
uint8_t status = VULKAN_ERROR_NO_ERROR;
|
||||
|
||||
STATUS_CHECK(create_descriptor_pool());
|
||||
STATUS_CHECK(create_descriptor_sets());
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
void destroy_descriptors()
|
||||
{
|
||||
vkDestroyDescriptorPool(g_vulkan_state.device, gDescriptorPool, NULL);
|
||||
vkDestroyDescriptorSetLayout(g_vulkan_state.device, g_vulkan_state.descriptor_set_layout, NULL);
|
||||
}
|
||||
@@ -1,99 +0,0 @@
|
||||
#include "vulkan_descriptors.hpp"
|
||||
|
||||
#include "locale_vulkan.h"
|
||||
#include "utilities/logger.hpp"
|
||||
#include "vulkan_errors.h"
|
||||
|
||||
namespace rse::graphics::vulkanbase
|
||||
{
|
||||
|
||||
VkDescriptorPool gDescriptorPool = {};
|
||||
|
||||
static uint8_t createDescriptorPool();
|
||||
static uint8_t createDescriptorSets();
|
||||
|
||||
/**
|
||||
* @brief Create a Descriptor Pool
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_DESCRIPTOR_POOL_CREATION_FAILED
|
||||
*/
|
||||
uint8_t createDescriptorPool()
|
||||
{
|
||||
VkDescriptorPoolSize poolSize{};
|
||||
poolSize.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
poolSize.descriptorCount = static_cast<uint32_t>(SWAP_BUFFER_COUNT);
|
||||
|
||||
VkDescriptorPoolCreateInfo poolInfo{};
|
||||
poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
||||
poolInfo.poolSizeCount = 1;
|
||||
poolInfo.pPoolSizes = &poolSize;
|
||||
|
||||
poolInfo.maxSets = static_cast<uint32_t>(SWAP_BUFFER_COUNT);
|
||||
if (vkCreateDescriptorPool(g_vulkan_state.device, &poolInfo, nullptr, &gDescriptorPool) != VK_SUCCESS) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_DESCRIPTOR_POOL_CREATION_FAILED];
|
||||
return VULKAN_ERROR_DESCRIPTOR_POOL_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Descriptor Sets
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_DESCRIPTOR_SETS_ALLOCATION_FAILED */
|
||||
uint8_t createDescriptorSets()
|
||||
{
|
||||
std::vector<VkDescriptorSetLayout> layouts(SWAP_BUFFER_COUNT, g_vulkan_state.descriptorSetLayout);
|
||||
VkDescriptorSetAllocateInfo allocInfo{};
|
||||
allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
||||
allocInfo.descriptorPool = gDescriptorPool;
|
||||
allocInfo.descriptorSetCount = static_cast<uint32_t>(SWAP_BUFFER_COUNT);
|
||||
allocInfo.pSetLayouts = layouts.data();
|
||||
|
||||
g_vulkan_state.descriptorSets.resize(SWAP_BUFFER_COUNT);
|
||||
if (vkAllocateDescriptorSets(g_vulkan_state.device, &allocInfo, g_vulkan_state.descriptorSets.data()) != VK_SUCCESS) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_DESCRIPTOR_SETS_ALLOCATION_FAILED];
|
||||
return VULKAN_ERROR_DESCRIPTOR_SETS_ALLOCATION_FAILED;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < SWAP_BUFFER_COUNT; i++) {
|
||||
VkDescriptorBufferInfo bufferInfo{};
|
||||
bufferInfo.buffer = g_vulkan_state.uniformBuffers[i].buffer;
|
||||
bufferInfo.offset = 0;
|
||||
bufferInfo.range = sizeof(UniformBufferObject);
|
||||
|
||||
VkWriteDescriptorSet descriptorWrite{};
|
||||
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
descriptorWrite.dstSet = g_vulkan_state.descriptorSets[i];
|
||||
descriptorWrite.dstBinding = 0;
|
||||
descriptorWrite.dstArrayElement = 0;
|
||||
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
descriptorWrite.descriptorCount = 1;
|
||||
descriptorWrite.pBufferInfo = &bufferInfo;
|
||||
|
||||
vkUpdateDescriptorSets(g_vulkan_state.device, 1, &descriptorWrite, 0, nullptr);
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
uint8_t create_descriptors()
|
||||
{
|
||||
uint8_t status = VULKAN_ERROR_NO_ERROR;
|
||||
|
||||
STATUS_CHECK(createDescriptorPool());
|
||||
STATUS_CHECK(createDescriptorSets());
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
void destroy_descriptors()
|
||||
{
|
||||
vkDestroyDescriptorPool(g_vulkan_state.device, gDescriptorPool, nullptr);
|
||||
vkDestroyDescriptorSetLayout(g_vulkan_state.device, g_vulkan_state.descriptorSetLayout, nullptr);
|
||||
}
|
||||
|
||||
} // namespace rse::graphics::vulkanbase
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
#ifndef RSE_VULKAN_DESCRIPTORS_H
|
||||
#define RSE_VULKAN_DESCRIPTORS_H
|
||||
|
||||
#include <stdint.h>
|
||||
/**
|
||||
* @brief Create descriptors
|
||||
*
|
||||
* @param vulkan_state
|
||||
* @return uint8_t
|
||||
*/
|
||||
uint8_t create_descriptors();
|
||||
|
||||
/**
|
||||
* @brief Destroy all descriptors
|
||||
*
|
||||
* @param vulkan_state
|
||||
*/
|
||||
void destroy_descriptors();
|
||||
|
||||
#endif /* RSE_VULKAN_DESCRIPTORS_H */
|
||||
@@ -1,32 +0,0 @@
|
||||
#ifndef RSE_VULKAN_DESCRIPTORS_HPP
|
||||
#define RSE_VULKAN_DESCRIPTORS_HPP
|
||||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
#include "vulkan_commons.h"
|
||||
|
||||
namespace rse::graphics::vulkanbase
|
||||
{
|
||||
|
||||
/**
|
||||
* @brief Create descriptors
|
||||
*
|
||||
* @param vulkan_state
|
||||
* @return uint8_t
|
||||
*/
|
||||
uint8_t create_descriptors();
|
||||
|
||||
/**
|
||||
* @brief Destroy all descriptors
|
||||
*
|
||||
* @param vulkan_state
|
||||
*/
|
||||
void destroy_descriptors();
|
||||
|
||||
|
||||
} // namespace rse::graphics::vulkanbase
|
||||
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,748 @@
|
||||
#include "vulkan_pipeline.h"
|
||||
|
||||
#include "locale_vulkan.h"
|
||||
#include "utilities/file_utils.h"
|
||||
#include "utilities/logger.h"
|
||||
#include "vulkan_errors.h"
|
||||
#include "mesh_controller.h"
|
||||
|
||||
#include "vulkan/vulkan.h"
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#define SHADER_MODULES_COUNT 2U
|
||||
|
||||
enum shader_stage_t
|
||||
{
|
||||
VERTEX,
|
||||
FRAGMENTS
|
||||
};
|
||||
|
||||
#define IMAGE_FORMAT VK_FORMAT_B8G8R8A8_SRGB;
|
||||
|
||||
uint32_t g_swapchain_images_count = 0U;
|
||||
|
||||
VkImage* g_swapchain_images = NULL;
|
||||
VkShaderModule g_shader_modules[SHADER_MODULES_COUNT];
|
||||
|
||||
|
||||
const char* g_shader_paths[] = {
|
||||
/* TODO: When changing to release and install, move those files*/
|
||||
"../graphics/shaders/shader.vert.num",
|
||||
"../graphics/shaders/shader.frag.num",
|
||||
};
|
||||
|
||||
VkShaderModule create_shader_module(const char* binary_data, size_t data_size);
|
||||
|
||||
static uint8_t create_swapchain();
|
||||
static uint8_t create_swapchain_image_views();
|
||||
static uint8_t create_render_pass();
|
||||
static uint8_t create_descriptor_set_layout();
|
||||
static uint8_t create_pipeline_layout();
|
||||
static uint8_t create_graphics_pipeline();
|
||||
static uint8_t create_framebuffers();
|
||||
|
||||
static uint8_t fill_shader_stages(VkPipelineShaderStageCreateInfo* shader_stages);
|
||||
static void fill_dynamic_pipeline_state_info(VkPipelineDynamicStateCreateInfo* dynamic_state);
|
||||
static void free_dynamic_pipeline_state_info(VkPipelineDynamicStateCreateInfo* dynamic_state);
|
||||
static void fill_vertex_input_info(VkPipelineVertexInputStateCreateInfo* vertex_input_info);
|
||||
static void free_vertex_input_info(VkPipelineVertexInputStateCreateInfo* vertex_input_info);
|
||||
static void fill_input_assembly_info(VkPipelineInputAssemblyStateCreateInfo* input_assembly);
|
||||
static void fill_viewport_state_info(VkPipelineViewportStateCreateInfo* viewport_state);
|
||||
static void free_viewport_state_info(VkPipelineViewportStateCreateInfo* viewport_state);
|
||||
static void fill_rasterization_info(VkPipelineRasterizationStateCreateInfo* rasterizer);
|
||||
static void fill_multisampling_state_info(VkPipelineMultisampleStateCreateInfo* multisampling);
|
||||
static void fill_color_blend_state_info(VkPipelineColorBlendStateCreateInfo* color_blending);
|
||||
static void free_color_blend_info(VkPipelineColorBlendStateCreateInfo* color_blending);
|
||||
|
||||
|
||||
static VkVertexInputBindingDescription get_binding_description()
|
||||
{
|
||||
VkVertexInputBindingDescription binding_description;
|
||||
|
||||
binding_description.binding = 0;
|
||||
binding_description.stride = sizeof(struct rse_vertex_t);
|
||||
binding_description.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
||||
|
||||
return binding_description;
|
||||
}
|
||||
|
||||
|
||||
static VkVertexInputAttributeDescription* get_attribute_descriptions()
|
||||
{
|
||||
static VkVertexInputAttributeDescription attributeDescriptions[2];
|
||||
|
||||
attributeDescriptions[0].binding = 0;
|
||||
attributeDescriptions[0].location = 0; /* inPosition in shader.vert */
|
||||
attributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT;
|
||||
attributeDescriptions[0].offset = offsetof(struct rse_vertex_t, pos);
|
||||
|
||||
attributeDescriptions[1].binding = 0;
|
||||
attributeDescriptions[1].location = 1; /* inColor in shader.vert */
|
||||
attributeDescriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
|
||||
attributeDescriptions[1].offset = offsetof(struct rse_vertex_t, color);
|
||||
|
||||
return attributeDescriptions;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Creates shader module
|
||||
*
|
||||
* @param binary_data Shader compiled code
|
||||
* @return std::optional<VkShaderModule> Handle to compiled shader module or nullopt
|
||||
*/
|
||||
VkShaderModule create_shader_module(const char* binary_data, size_t data_size)
|
||||
{
|
||||
VkShaderModule shader_module;
|
||||
VkShaderModuleCreateInfo create_info = {};
|
||||
|
||||
create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
create_info.pNext = NULL;
|
||||
create_info.flags = 0U;
|
||||
create_info.codeSize = data_size;
|
||||
create_info.pCode = (const uint32_t*)(binary_data);
|
||||
|
||||
if (VK_SUCCESS != vkCreateShaderModule(g_vulkan_state.device, &create_info, NULL, &shader_module)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_SHADER_UNABLE_TO_CREATE_SHADER]);
|
||||
// TODO: Add error handling
|
||||
return shader_module;
|
||||
}
|
||||
|
||||
return shader_module;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Swapchain
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_SWAPCHAIN_CREATION_FAILED
|
||||
*/
|
||||
uint8_t create_swapchain()
|
||||
{
|
||||
VkSwapchainCreateInfoKHR create_info;
|
||||
VkSurfaceCapabilitiesKHR physical_device_surface_capabilities;
|
||||
VkBool32 surfaceSupported;
|
||||
|
||||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(g_vulkan_state.physical_device,
|
||||
g_vulkan_state.surface,
|
||||
&physical_device_surface_capabilities);
|
||||
|
||||
/* Store extent in global variable, for later use */
|
||||
g_vulkan_state.swapchain_extent = physical_device_surface_capabilities.currentExtent;
|
||||
|
||||
/* Check if device supports surface for presentation */
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_vulkan_state.physical_device,
|
||||
g_vulkan_state.queue_family_indices[0],
|
||||
g_vulkan_state.surface,
|
||||
&surfaceSupported);
|
||||
|
||||
create_info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
||||
create_info.pNext = NULL;
|
||||
create_info.flags = 0U;
|
||||
create_info.surface = g_vulkan_state.surface;
|
||||
create_info.minImageCount = SWAP_BUFFER_COUNT + 1;
|
||||
create_info.imageFormat = IMAGE_FORMAT; /* TODO: Check for supported formats */
|
||||
create_info.imageColorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR; /* TODO: Check for supported color space */
|
||||
create_info.imageExtent = g_vulkan_state.swapchain_extent;
|
||||
create_info.imageArrayLayers = 1U; /* For non-stereoscopic-3D applications, this value is 1. */
|
||||
create_info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; /* TODO: Probably change later? Dunno */
|
||||
create_info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; /* Using only one queue family, so this is ok */
|
||||
create_info.queueFamilyIndexCount = 1U;
|
||||
create_info.pQueueFamilyIndices = g_vulkan_state.queue_family_indices;
|
||||
create_info.preTransform = physical_device_surface_capabilities.currentTransform;
|
||||
create_info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
||||
create_info.presentMode = VK_PRESENT_MODE_FIFO_KHR; /* TODO: Choose present mode from VkPresentModeKHR */
|
||||
create_info.clipped = VK_TRUE;
|
||||
create_info.oldSwapchain = VK_NULL_HANDLE;
|
||||
|
||||
if (VK_SUCCESS != vkCreateSwapchainKHR(g_vulkan_state.device, &create_info, NULL, &g_vulkan_state.swapchain)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_SWAPCHAIN_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_SWAPCHAIN_CREATION_FAILED;
|
||||
}
|
||||
|
||||
/* Obtain swapchain images */
|
||||
vkGetSwapchainImagesKHR(g_vulkan_state.device, g_vulkan_state.swapchain, &g_swapchain_images_count, NULL);
|
||||
g_swapchain_images = (VkImage*)malloc(sizeof(VkImage) * g_swapchain_images_count);
|
||||
vkGetSwapchainImagesKHR(g_vulkan_state.device, g_vulkan_state.swapchain, &g_swapchain_images_count, g_swapchain_images);
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Swapchain Image Views
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
*/
|
||||
uint8_t create_swapchain_image_views()
|
||||
{
|
||||
g_vulkan_state.swapchain_image_views = malloc(sizeof(VkImageView) * g_swapchain_images_count);
|
||||
for (size_t i = 0; i < g_swapchain_images_count; i++) {
|
||||
VkImageViewCreateInfo create_info;
|
||||
|
||||
create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
create_info.pNext = NULL;
|
||||
create_info.flags = 0U;
|
||||
create_info.image = g_swapchain_images[i];
|
||||
create_info.viewType = VK_IMAGE_VIEW_TYPE_2D; /* 2D Texture */
|
||||
create_info.format = VK_FORMAT_B8G8R8A8_SRGB;
|
||||
create_info.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
create_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
create_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
create_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
create_info.subresourceRange.baseMipLevel = 0U;
|
||||
create_info.subresourceRange.levelCount = 1U;
|
||||
create_info.subresourceRange.baseArrayLayer = 0U;
|
||||
create_info.subresourceRange.layerCount = 1U;
|
||||
|
||||
if (VK_SUCCESS != vkCreateImageView(g_vulkan_state.device, &create_info, NULL, &g_vulkan_state.swapchain_image_views[i])) {
|
||||
LOGF(vulkan_error_messages[VULKAN_SWAPCHAIN_IMVIEW_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_SWAPCHAIN_IMVIEW_CREATION_FAILED;
|
||||
}
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Render Pass
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_RENDERPASS_CREATION_FAILED
|
||||
*/
|
||||
uint8_t create_render_pass()
|
||||
{
|
||||
VkAttachmentDescription color_attachment = {};
|
||||
VkAttachmentReference color_attachment_ref = {};
|
||||
VkSubpassDescription subpass = {};
|
||||
VkRenderPassCreateInfo renderpass_info = {};
|
||||
|
||||
color_attachment.flags = 0U;
|
||||
color_attachment.format = IMAGE_FORMAT;
|
||||
color_attachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
color_attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
color_attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
color_attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
color_attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
color_attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
color_attachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||
|
||||
color_attachment_ref.attachment = 0;
|
||||
color_attachment_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||
subpass.colorAttachmentCount = 1;
|
||||
subpass.pColorAttachments = &color_attachment_ref;
|
||||
|
||||
renderpass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||
renderpass_info.attachmentCount = 1;
|
||||
renderpass_info.pAttachments = &color_attachment;
|
||||
renderpass_info.subpassCount = 1;
|
||||
renderpass_info.pSubpasses = &subpass;
|
||||
|
||||
if (VK_SUCCESS != vkCreateRenderPass(g_vulkan_state.device, &renderpass_info, NULL, &g_vulkan_state.render_pass)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_RENDERPASS_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_RENDERPASS_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Descriptor Set Layout
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
*/
|
||||
uint8_t create_descriptor_set_layout()
|
||||
{
|
||||
VkDescriptorSetLayoutCreateInfo layout_info = {};
|
||||
VkDescriptorSetLayoutBinding ubo_layout_binding = {};
|
||||
|
||||
ubo_layout_binding.binding = 0;
|
||||
ubo_layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
ubo_layout_binding.descriptorCount = 1;
|
||||
ubo_layout_binding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
||||
ubo_layout_binding.pImmutableSamplers = NULL;
|
||||
|
||||
layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
||||
layout_info.pNext = NULL;
|
||||
layout_info.flags = 0U;
|
||||
layout_info.bindingCount = 1U;
|
||||
layout_info.pBindings = &ubo_layout_binding;
|
||||
|
||||
if (vkCreateDescriptorSetLayout(g_vulkan_state.device, &layout_info, NULL, &g_vulkan_state.descriptor_set_layout) != VK_SUCCESS) {
|
||||
LOGF(vulkan_error_messages[VULKAN_DESCRIPTORSETLAYOUT_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_DESCRIPTORSETLAYOUT_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
/**
|
||||
* @brief Create a Pipeline Layout
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_PIPELINE_LAYOUT_CREATION_FAILED
|
||||
*/
|
||||
uint8_t create_pipeline_layout()
|
||||
{
|
||||
VkPipelineLayoutCreateInfo create_info = {};
|
||||
create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
||||
create_info.pNext = NULL;
|
||||
create_info.flags = 0U;
|
||||
create_info.setLayoutCount = 1U;
|
||||
create_info.pSetLayouts = &g_vulkan_state.descriptor_set_layout;
|
||||
create_info.pushConstantRangeCount = 0U;
|
||||
create_info.pPushConstantRanges = NULL;
|
||||
|
||||
if (VK_SUCCESS != vkCreatePipelineLayout(g_vulkan_state.device, &create_info, NULL, &g_vulkan_state.pipeline_layout)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_PIPELAYOUT_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_PIPELINE_LAYOUT_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create Graphics Pipeline
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_GRAPHICSPIPELINE_CREATION_FAILED
|
||||
*/
|
||||
uint8_t create_graphics_pipeline()
|
||||
{
|
||||
uint8_t status = VULKAN_ERROR_NO_ERROR;
|
||||
|
||||
VkPipelineShaderStageCreateInfo shader_stages[SHADER_MODULES_COUNT];
|
||||
VkPipelineVertexInputStateCreateInfo vertex_input_info = {};
|
||||
VkPipelineInputAssemblyStateCreateInfo input_assembly = {};
|
||||
VkPipelineViewportStateCreateInfo viewport_state = {};
|
||||
VkPipelineRasterizationStateCreateInfo rasterizer = {};
|
||||
VkPipelineMultisampleStateCreateInfo multisampling = {};
|
||||
VkPipelineColorBlendStateCreateInfo color_blending = {};
|
||||
VkPipelineDynamicStateCreateInfo dynamic_state = {};
|
||||
|
||||
STATUS_CHECK(fill_shader_stages(shader_stages));
|
||||
fill_vertex_input_info(&vertex_input_info);
|
||||
fill_input_assembly_info(&input_assembly);
|
||||
fill_viewport_state_info(&viewport_state);
|
||||
fill_rasterization_info(&rasterizer);
|
||||
fill_multisampling_state_info(&multisampling);
|
||||
fill_color_blend_state_info(&color_blending);
|
||||
fill_dynamic_pipeline_state_info(&dynamic_state);
|
||||
|
||||
VkGraphicsPipelineCreateInfo pipelineInfo = {};
|
||||
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||||
pipelineInfo.pNext = NULL;
|
||||
pipelineInfo.flags = 0U;
|
||||
pipelineInfo.stageCount = SHADER_MODULES_COUNT;
|
||||
pipelineInfo.pStages = shader_stages;
|
||||
pipelineInfo.pVertexInputState = &vertex_input_info;
|
||||
pipelineInfo.pInputAssemblyState = &input_assembly;
|
||||
pipelineInfo.pTessellationState = NULL;
|
||||
pipelineInfo.pViewportState = &viewport_state;
|
||||
pipelineInfo.pRasterizationState = &rasterizer;
|
||||
pipelineInfo.pMultisampleState = &multisampling;
|
||||
pipelineInfo.pDepthStencilState = NULL;
|
||||
pipelineInfo.pColorBlendState = &color_blending;
|
||||
pipelineInfo.pDynamicState = &dynamic_state;
|
||||
pipelineInfo.layout = g_vulkan_state.pipeline_layout;
|
||||
pipelineInfo.renderPass = g_vulkan_state.render_pass;
|
||||
pipelineInfo.subpass = 0;
|
||||
pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
|
||||
pipelineInfo.basePipelineIndex = -1;
|
||||
|
||||
if (VK_SUCCESS !=
|
||||
vkCreateGraphicsPipelines(g_vulkan_state.device, VK_NULL_HANDLE, 1, &pipelineInfo, NULL, &g_vulkan_state.graphics_pipeline)) {
|
||||
LOGF(vulkan_error_messages[VULKAN_GRAPHICSPIPELINE_CREATION_FAILED]);
|
||||
status = VULKAN_ERROR_GRAPHICSPIPELINE_CREATION_FAILED;
|
||||
}
|
||||
|
||||
free_dynamic_pipeline_state_info(&dynamic_state);
|
||||
free_color_blend_info(&color_blending);
|
||||
free_viewport_state_info(&viewport_state);
|
||||
free_vertex_input_info(&vertex_input_info);
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create Frambuffers
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
*/
|
||||
uint8_t create_framebuffers()
|
||||
{
|
||||
g_vulkan_state.swapchain_framebuffers = malloc(sizeof(VkFramebuffer) * g_swapchain_images_count);
|
||||
|
||||
for (size_t i = 0; i < g_swapchain_images_count; i++) {
|
||||
VkImageView attachments[] = {g_vulkan_state.swapchain_image_views[i]};
|
||||
|
||||
VkFramebufferCreateInfo framebufferInfo = {};
|
||||
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||
framebufferInfo.renderPass = g_vulkan_state.render_pass;
|
||||
framebufferInfo.attachmentCount = 1;
|
||||
framebufferInfo.pAttachments = attachments;
|
||||
framebufferInfo.width = g_vulkan_state.swapchain_extent.width;
|
||||
framebufferInfo.height = g_vulkan_state.swapchain_extent.height;
|
||||
framebufferInfo.layers = 1;
|
||||
|
||||
if (vkCreateFramebuffer(g_vulkan_state.device, &framebufferInfo, NULL, &g_vulkan_state.swapchain_framebuffers[i]) != VK_SUCCESS) {
|
||||
LOGF(vulkan_error_messages[VULKAN_FRAMEBUFFERS_CREATION_FAILED]);
|
||||
return VULKAN_ERROR_FRAMEBUFFERS_CREATION_FAILED;
|
||||
}
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @brief Recreate swapchain
|
||||
*
|
||||
*/
|
||||
void recreate_swapchain()
|
||||
{
|
||||
cleanup_swapchain();
|
||||
create_swapchain();
|
||||
create_swapchain_image_views();
|
||||
create_framebuffers();
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Cleanup swapchain
|
||||
*
|
||||
*/
|
||||
void cleanup_swapchain()
|
||||
{
|
||||
size_t i;
|
||||
vkDeviceWaitIdle(g_vulkan_state.device);
|
||||
for (i = 0; i < g_swapchain_images_count; i++) {
|
||||
vkDestroyFramebuffer(g_vulkan_state.device, g_vulkan_state.swapchain_framebuffers[i], NULL);
|
||||
}
|
||||
|
||||
for (i = 0; i < g_swapchain_images_count; i++) {
|
||||
vkDestroyImageView(g_vulkan_state.device, g_vulkan_state.swapchain_image_views[i], NULL);
|
||||
}
|
||||
|
||||
vkDestroySwapchainKHR(g_vulkan_state.device, g_vulkan_state.swapchain, NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Creates shader stages from hardcoded shader paths. Changes input
|
||||
*
|
||||
* @param shader_stages Empty vector, that will be filled with data
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_SHADER_FILE_OPEN_FAILED
|
||||
* VULKAN_ERROR_SHADER_CREATION_FAILED
|
||||
*/
|
||||
static uint8_t fill_shader_stages(VkPipelineShaderStageCreateInfo* shader_stages)
|
||||
{
|
||||
char* buffer;
|
||||
size_t buffer_size;
|
||||
VkShaderModule vertex_shader_module;
|
||||
VkShaderModule fragments_shader_module;
|
||||
VkPipelineShaderStageCreateInfo vert_shader_stage_info = {};
|
||||
VkPipelineShaderStageCreateInfo frag_shader_stage_info = {};
|
||||
|
||||
read_file(g_shader_paths[VERTEX], &buffer_size, NULL);
|
||||
buffer = malloc(buffer_size);
|
||||
read_file(g_shader_paths[VERTEX], &buffer_size, buffer);
|
||||
|
||||
vertex_shader_module = create_shader_module(buffer, buffer_size);
|
||||
free(buffer);
|
||||
|
||||
read_file(g_shader_paths[FRAGMENTS], &buffer_size, NULL);
|
||||
buffer = malloc(buffer_size);
|
||||
read_file(g_shader_paths[FRAGMENTS], &buffer_size, buffer);
|
||||
|
||||
fragments_shader_module = create_shader_module(buffer, buffer_size);
|
||||
free(buffer);
|
||||
|
||||
//TODO: Shader creation might have failed. Add error handling
|
||||
|
||||
/* Vertex Shader Pipeline Stage */
|
||||
vert_shader_stage_info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
vert_shader_stage_info.pNext = NULL;
|
||||
vert_shader_stage_info.flags = 0U;
|
||||
vert_shader_stage_info.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
||||
vert_shader_stage_info.module = vertex_shader_module;
|
||||
vert_shader_stage_info.pName = "main"; /* Entry point function */
|
||||
vert_shader_stage_info.pSpecializationInfo = NULL; /* Specialization in a SPIR-V module */
|
||||
|
||||
/* Fragments Shader Pipeline Stage */
|
||||
frag_shader_stage_info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
frag_shader_stage_info.pNext = NULL;
|
||||
frag_shader_stage_info.flags = 0U;
|
||||
frag_shader_stage_info.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
frag_shader_stage_info.module = fragments_shader_module;
|
||||
frag_shader_stage_info.pName = "main"; /* Entry point function */
|
||||
frag_shader_stage_info.pSpecializationInfo = NULL; /* Specialization in a SPIR-V module */
|
||||
|
||||
shader_stages[VERTEX] = vert_shader_stage_info;
|
||||
shader_stages[FRAGMENTS] = frag_shader_stage_info;
|
||||
|
||||
memcpy(&g_shader_modules[0], &vertex_shader_module, sizeof(VkShaderModule));
|
||||
memcpy(&g_shader_modules[1], &fragments_shader_module, sizeof(VkShaderModule));
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Fill dynamic pipeline state info
|
||||
*
|
||||
* @param dynamic_state structure to be filled
|
||||
*/
|
||||
void fill_dynamic_pipeline_state_info(VkPipelineDynamicStateCreateInfo* dynamic_state)
|
||||
{
|
||||
VkDynamicState* dynamic_states;
|
||||
/*
|
||||
* Select pipeline stages that will be set dynamically. Those that are selected are ignored in
|
||||
* pipeline create structures. I'll list ignored members of structs, that will be ignored due to the
|
||||
* settings and also functions, that will need to be called to set specific state.
|
||||
*/
|
||||
dynamic_states = malloc(sizeof(VkDynamicState) * 2);
|
||||
dynamic_states[0] = VK_DYNAMIC_STATE_VIEWPORT; /* VkPipelineViewportStateCreateInfo:pViewport; vkCmdSetViewport() */
|
||||
dynamic_states[1] = VK_DYNAMIC_STATE_SCISSOR; /* VkPipelineViewportStateCreateInfo:pScissors; vkCmdSetScissors() */
|
||||
|
||||
dynamic_state->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
||||
dynamic_state->pNext = NULL;
|
||||
dynamic_state->flags = 0U;
|
||||
dynamic_state->dynamicStateCount = 2U;
|
||||
|
||||
/* dynamic_state is constructed localy. To avoid creation of VkPipelineDynamicStateCreateInfo structure in
|
||||
* main pipeline construction function, we have to do a little memory trickery here and allocate memory for
|
||||
* dynamic state pointer manually. We must also free this memory later */
|
||||
dynamic_state->pDynamicStates = dynamic_states;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Release allocated dynamic pipeline state info
|
||||
*
|
||||
* @param dynamic_state structure to be freed
|
||||
*/
|
||||
void free_dynamic_pipeline_state_info(VkPipelineDynamicStateCreateInfo* dynamic_state)
|
||||
{
|
||||
free((VkDynamicState*)dynamic_state->pDynamicStates);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Fill vertex input info
|
||||
*
|
||||
* @param vertex_input_info structure to be filled
|
||||
*/
|
||||
void fill_vertex_input_info(VkPipelineVertexInputStateCreateInfo* vertex_input_info)
|
||||
{
|
||||
VkVertexInputBindingDescription vertex_binding_description = get_binding_description();
|
||||
VkVertexInputAttributeDescription* vertex_attribute_descriptions = get_attribute_descriptions();
|
||||
VkVertexInputBindingDescription* bindingDescriptions = malloc(sizeof(VkVertexInputBindingDescription) * 2);
|
||||
VkVertexInputAttributeDescription* attributeDescriptions = malloc(sizeof(VkVertexInputAttributeDescription) * 5);
|
||||
|
||||
bindingDescriptions[0] = vertex_binding_description;
|
||||
|
||||
bindingDescriptions[1].binding = 1;
|
||||
bindingDescriptions[1].stride = sizeof(struct rse_instance_data_t); //TODO: change
|
||||
bindingDescriptions[1].inputRate = VK_VERTEX_INPUT_RATE_INSTANCE;
|
||||
|
||||
memcpy(attributeDescriptions, vertex_attribute_descriptions, sizeof(VkVertexInputAttributeDescription) * 2);
|
||||
|
||||
attributeDescriptions[2].binding = 1;
|
||||
attributeDescriptions[2].location = 2;
|
||||
attributeDescriptions[2].format = VK_FORMAT_R32G32B32_SFLOAT;
|
||||
attributeDescriptions[2].offset = offsetof(struct rse_instance_data_t, pos);
|
||||
|
||||
attributeDescriptions[3].binding = 1;
|
||||
attributeDescriptions[3].location = 3;
|
||||
attributeDescriptions[3].format = VK_FORMAT_R32G32B32_SFLOAT;
|
||||
attributeDescriptions[3].offset = offsetof(struct rse_instance_data_t, rot);
|
||||
|
||||
attributeDescriptions[4].binding = 1;
|
||||
attributeDescriptions[4].location = 4;
|
||||
attributeDescriptions[4].format = VK_FORMAT_R32_SFLOAT;
|
||||
attributeDescriptions[4].offset = offsetof(struct rse_instance_data_t, scale);
|
||||
// ************************
|
||||
|
||||
vertex_input_info->sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
||||
vertex_input_info->pNext = NULL;
|
||||
vertex_input_info->flags = 0U;
|
||||
|
||||
vertex_input_info->vertexBindingDescriptionCount = 2U;
|
||||
vertex_input_info->pVertexBindingDescriptions = bindingDescriptions;
|
||||
vertex_input_info->vertexAttributeDescriptionCount = 5U;
|
||||
vertex_input_info->pVertexAttributeDescriptions = attributeDescriptions;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Free allocated vertex input info
|
||||
*
|
||||
* @param vertex_input_info structure to be freed
|
||||
*/
|
||||
void free_vertex_input_info(VkPipelineVertexInputStateCreateInfo* vertex_input_info)
|
||||
{
|
||||
free((VkVertexInputBindingDescription*)vertex_input_info->pVertexBindingDescriptions);
|
||||
free((VkVertexInputAttributeDescription*)vertex_input_info->pVertexAttributeDescriptions);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Fill input assembly info
|
||||
*
|
||||
* @param input_assembly structure to be filled
|
||||
*/
|
||||
void fill_input_assembly_info(VkPipelineInputAssemblyStateCreateInfo* input_assembly)
|
||||
{
|
||||
input_assembly->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
||||
input_assembly->pNext = NULL;
|
||||
input_assembly->flags = 0U;
|
||||
input_assembly->topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; // TODO: Change to _STRIP
|
||||
input_assembly->primitiveRestartEnable = VK_FALSE; /* If I want to break lines during _STRIP,
|
||||
* I must set this to VK_TRUE */
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Fill viewport state info
|
||||
*
|
||||
* @param viewport_state structure to be filled
|
||||
*/
|
||||
void fill_viewport_state_info(VkPipelineViewportStateCreateInfo* viewport_state)
|
||||
{
|
||||
VkViewport* viewport = malloc(sizeof(VkViewport));
|
||||
VkRect2D* scissor = malloc(sizeof(VkRect2D));
|
||||
|
||||
viewport->x = 0.0f;
|
||||
viewport->y = 0.0f;
|
||||
viewport->width = (float)(g_vulkan_state.swapchain_extent.width);
|
||||
viewport->height = (float)(g_vulkan_state.swapchain_extent.height);
|
||||
viewport->minDepth = 0.0f;
|
||||
viewport->maxDepth = 1.0f;
|
||||
|
||||
/* Setting Scissors to fill entire window*/
|
||||
scissor->offset.x = 0;
|
||||
scissor->offset.y = 0;
|
||||
scissor->extent = g_vulkan_state.swapchain_extent;
|
||||
|
||||
viewport_state->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
||||
viewport_state->viewportCount = 1;
|
||||
viewport_state->pViewports = viewport;
|
||||
viewport_state->scissorCount = 1;
|
||||
viewport_state->pScissors = scissor;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Free allocated viewport state input info
|
||||
*
|
||||
* @param viewport_state structure to be freed
|
||||
*/
|
||||
void free_viewport_state_info(VkPipelineViewportStateCreateInfo* viewport_state)
|
||||
{
|
||||
free((VkViewport*)viewport_state->pViewports);
|
||||
free((VkRect2D*)viewport_state->pScissors);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Fill rasteriation info
|
||||
*
|
||||
* @param rasterizer
|
||||
*/
|
||||
void fill_rasterization_info(VkPipelineRasterizationStateCreateInfo* rasterizer)
|
||||
{
|
||||
rasterizer->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
||||
rasterizer->pNext = NULL;
|
||||
rasterizer->flags = 0U;
|
||||
rasterizer->depthClampEnable = VK_FALSE; /* VK_TRUE to play with shadow maps */
|
||||
rasterizer->rasterizerDiscardEnable = VK_FALSE; /* Disable/Enable output to framebuffer*/
|
||||
rasterizer->polygonMode = VK_POLYGON_MODE_FILL;
|
||||
rasterizer->cullMode = VK_CULL_MODE_BACK_BIT;
|
||||
rasterizer->frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
|
||||
rasterizer->depthBiasEnable = VK_FALSE;
|
||||
rasterizer->depthBiasConstantFactor = 0.0f;
|
||||
rasterizer->depthBiasClamp = 0.0f;
|
||||
rasterizer->depthBiasSlopeFactor = 0.0f;
|
||||
rasterizer->lineWidth = 1.0f;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Fill multisampling state info
|
||||
*
|
||||
* @param multisampling structure to be filled
|
||||
*/
|
||||
void fill_multisampling_state_info(VkPipelineMultisampleStateCreateInfo* multisampling)
|
||||
{
|
||||
multisampling->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
||||
multisampling->pNext = NULL;
|
||||
multisampling->flags = 0U;
|
||||
multisampling->rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
||||
multisampling->sampleShadingEnable = VK_FALSE;
|
||||
multisampling->minSampleShading = 1.0f;
|
||||
multisampling->pSampleMask = NULL;
|
||||
multisampling->alphaToCoverageEnable = VK_FALSE;
|
||||
multisampling->alphaToOneEnable = VK_FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Fill color blend state info
|
||||
*
|
||||
* @param color_blending structure to be filled
|
||||
*/
|
||||
void fill_color_blend_state_info(VkPipelineColorBlendStateCreateInfo* color_blending)
|
||||
{
|
||||
VkPipelineColorBlendAttachmentState* color_blend_attachment = malloc(sizeof(VkPipelineColorBlendAttachmentState));
|
||||
|
||||
color_blend_attachment->blendEnable = VK_FALSE;
|
||||
color_blend_attachment->srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
color_blend_attachment->dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
color_blend_attachment->colorBlendOp = VK_BLEND_OP_ADD;
|
||||
color_blend_attachment->srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
color_blend_attachment->dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
color_blend_attachment->alphaBlendOp = VK_BLEND_OP_ADD;
|
||||
color_blend_attachment->colorWriteMask =
|
||||
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
|
||||
|
||||
color_blending->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
||||
color_blending->pNext = NULL;
|
||||
color_blending->flags = 0U;
|
||||
color_blending->logicOpEnable = VK_FALSE;
|
||||
color_blending->logicOp = VK_LOGIC_OP_COPY;
|
||||
color_blending->attachmentCount = 1U;
|
||||
color_blending->pAttachments = color_blend_attachment;
|
||||
color_blending->blendConstants[0] = 0.0f;
|
||||
color_blending->blendConstants[1] = 0.0f;
|
||||
color_blending->blendConstants[2] = 0.0f;
|
||||
color_blending->blendConstants[3] = 0.0f;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Free allocated color blend state info
|
||||
*
|
||||
* @param color_blending Structure to be freed
|
||||
*/
|
||||
void free_color_blend_info(VkPipelineColorBlendStateCreateInfo* color_blending)
|
||||
{
|
||||
free((VkPipelineColorBlendAttachmentState*)color_blending->pAttachments);
|
||||
}
|
||||
|
||||
uint8_t create_pipeline()
|
||||
{
|
||||
uint8_t status = VULKAN_ERROR_NO_ERROR;
|
||||
|
||||
STATUS_CHECK(create_swapchain());
|
||||
STATUS_CHECK(create_swapchain_image_views());
|
||||
STATUS_CHECK(create_render_pass());
|
||||
STATUS_CHECK(create_descriptor_set_layout());
|
||||
STATUS_CHECK(create_pipeline_layout());
|
||||
STATUS_CHECK(create_graphics_pipeline());
|
||||
STATUS_CHECK(create_framebuffers());
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
void destroy_pipeline()
|
||||
{
|
||||
vkDestroyPipeline(g_vulkan_state.device, g_vulkan_state.graphics_pipeline, NULL);
|
||||
vkDestroyPipelineLayout(g_vulkan_state.device, g_vulkan_state.pipeline_layout, NULL);
|
||||
vkDestroyRenderPass(g_vulkan_state.device, g_vulkan_state.render_pass, NULL);
|
||||
|
||||
for (size_t i = 0; i < SHADER_MODULES_COUNT; i++) {
|
||||
vkDestroyShaderModule(g_vulkan_state.device, g_shader_modules[i], NULL);
|
||||
}
|
||||
}
|
||||
@@ -1,711 +0,0 @@
|
||||
#include "vulkan_pipeline.hpp"
|
||||
|
||||
#include "locale_vulkan.h"
|
||||
#include "utilities/file_utils.hpp"
|
||||
#include "utilities/logger.hpp"
|
||||
#include "vulkan_errors.h"
|
||||
#include "mesh_controller.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
namespace rse::graphics::vulkanbase
|
||||
{
|
||||
|
||||
enum class ShaderStage
|
||||
{
|
||||
VERTEX,
|
||||
FRAGMENTS
|
||||
};
|
||||
|
||||
constexpr VkFormat IMAGE_FORMAT = VK_FORMAT_B8G8R8A8_SRGB;
|
||||
|
||||
uint32_t gSwapchainImagesCount = 0U;
|
||||
|
||||
std::vector<VkImage> gSwapChainImages;
|
||||
std::vector<VkShaderModule> gShaderModules;
|
||||
|
||||
|
||||
const std::map<ShaderStage, std::string> gShaderPaths =
|
||||
{/* TODO: When changing to release and install, move those files*/
|
||||
{
|
||||
ShaderStage::VERTEX,
|
||||
"../graphics/shaders/shader.vert.num",
|
||||
},
|
||||
{
|
||||
ShaderStage::FRAGMENTS,
|
||||
"../graphics/shaders/shader.frag.num",
|
||||
}};
|
||||
|
||||
static std::optional<VkShaderModule> createShaderModule(const std::vector<char>& binaryData);
|
||||
|
||||
static uint8_t createSwapchain();
|
||||
static uint8_t createSwapchainImageViews();
|
||||
static uint8_t createRenderPass();
|
||||
static uint8_t createDescriptorSetLayout();
|
||||
static uint8_t createPipelineLayout();
|
||||
static uint8_t createGraphicsPipeline();
|
||||
static uint8_t createFrambuffers();
|
||||
|
||||
static uint8_t fillShaderStages(std::vector<VkPipelineShaderStageCreateInfo>* shaderStages);
|
||||
static void fillDynamicPipelineStateInfo(VkPipelineDynamicStateCreateInfo* dynamicState);
|
||||
static void freeDynamicPipelineStateInfo(VkPipelineDynamicStateCreateInfo* dynamicState);
|
||||
static void fillVertexInputInfo(VkPipelineVertexInputStateCreateInfo* vertexInputInfo);
|
||||
static void freeVertexInputInfo(VkPipelineVertexInputStateCreateInfo* vertexInputInfo);
|
||||
static void fillInputAssemblyInfo(VkPipelineInputAssemblyStateCreateInfo* inputAssembly);
|
||||
static void fillViewportStateInfo(VkPipelineViewportStateCreateInfo* viewportState);
|
||||
static void freeViewportStateInfo(VkPipelineViewportStateCreateInfo* viewportState);
|
||||
static void fillRasterizationInfo(VkPipelineRasterizationStateCreateInfo* rasterizer);
|
||||
static void fillMultisamplingStateInfo(VkPipelineMultisampleStateCreateInfo* multisampling);
|
||||
static void fillColorBlendStateInfo(VkPipelineColorBlendStateCreateInfo* colorBlending);
|
||||
static void freeColorBlendInfo(VkPipelineColorBlendStateCreateInfo* colorBlending);
|
||||
|
||||
/**
|
||||
* @brief Creates shader module
|
||||
*
|
||||
* @param binaryData Shader compiled code
|
||||
* @return std::optional<VkShaderModule> Handle to compiled shader module or nullopt
|
||||
*/
|
||||
std::optional<VkShaderModule> createShaderModule(const std::vector<char>& binaryData)
|
||||
{
|
||||
VkShaderModule shaderModule;
|
||||
VkShaderModuleCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
createInfo.pNext = nullptr;
|
||||
createInfo.flags = 0U;
|
||||
createInfo.codeSize = binaryData.size();
|
||||
createInfo.pCode = reinterpret_cast<const uint32_t*>(binaryData.data());
|
||||
|
||||
if (VK_SUCCESS != vkCreateShaderModule(g_vulkan_state.device, &createInfo, nullptr, &shaderModule)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_SHADER_UNABLE_TO_CREATE_SHADER];
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return shaderModule;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Swapchain
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_SWAPCHAIN_CREATION_FAILED
|
||||
*/
|
||||
uint8_t createSwapchain()
|
||||
{
|
||||
VkSwapchainCreateInfoKHR createInfo;
|
||||
VkSurfaceCapabilitiesKHR physicalDeviceSurfaceCapabilities;
|
||||
VkBool32 surfaceSupported;
|
||||
|
||||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(g_vulkan_state.physicalDevice, g_vulkan_state.surface, &physicalDeviceSurfaceCapabilities);
|
||||
|
||||
/* Store extent in global variable, for later use */
|
||||
g_vulkan_state.swapchainExtent = physicalDeviceSurfaceCapabilities.currentExtent;
|
||||
|
||||
/* Check if device supports surface for presentation */
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_vulkan_state.physicalDevice, g_vulkan_state.queueFamilyIndices[0], g_vulkan_state.surface, &surfaceSupported);
|
||||
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
||||
createInfo.pNext = nullptr;
|
||||
createInfo.flags = 0U;
|
||||
createInfo.surface = g_vulkan_state.surface;
|
||||
createInfo.minImageCount = SWAP_BUFFER_COUNT + 1;
|
||||
createInfo.imageFormat = IMAGE_FORMAT; /* TODO: Check for supported formats */
|
||||
createInfo.imageColorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR; /* TODO: Check for supported color space */
|
||||
createInfo.imageExtent = g_vulkan_state.swapchainExtent;
|
||||
createInfo.imageArrayLayers = 1U; /* For non-stereoscopic-3D applications, this value is 1. */
|
||||
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; /* TODO: Probably change later? Dunno */
|
||||
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; /* Using only one queue family, so this is ok */
|
||||
createInfo.queueFamilyIndexCount = 1U;
|
||||
createInfo.pQueueFamilyIndices = g_vulkan_state.queueFamilyIndices;
|
||||
createInfo.preTransform = physicalDeviceSurfaceCapabilities.currentTransform;
|
||||
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
||||
createInfo.presentMode = VK_PRESENT_MODE_FIFO_KHR; /* TODO: Choose present mode from VkPresentModeKHR */
|
||||
createInfo.clipped = VK_TRUE;
|
||||
createInfo.oldSwapchain = VK_NULL_HANDLE;
|
||||
|
||||
if (VK_SUCCESS != vkCreateSwapchainKHR(g_vulkan_state.device, &createInfo, nullptr, &g_vulkan_state.swapchain)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_SWAPCHAIN_CREATION_FAILED];
|
||||
return VULKAN_ERROR_SWAPCHAIN_CREATION_FAILED;
|
||||
}
|
||||
|
||||
/* Obtain swapchain images */
|
||||
vkGetSwapchainImagesKHR(g_vulkan_state.device, g_vulkan_state.swapchain, &gSwapchainImagesCount, nullptr);
|
||||
gSwapChainImages.resize(gSwapchainImagesCount);
|
||||
vkGetSwapchainImagesKHR(g_vulkan_state.device, g_vulkan_state.swapchain, &gSwapchainImagesCount, gSwapChainImages.data());
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Swapchain Image Views
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
*/
|
||||
uint8_t createSwapchainImageViews()
|
||||
{
|
||||
g_vulkan_state.swapChainImageViews.resize(gSwapchainImagesCount);
|
||||
for (size_t i = 0; i < gSwapchainImagesCount; i++) {
|
||||
VkImageViewCreateInfo createInfo;
|
||||
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
createInfo.pNext = nullptr;
|
||||
createInfo.flags = 0U;
|
||||
createInfo.image = gSwapChainImages[i];
|
||||
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D; /* 2D Texture */
|
||||
createInfo.format = VK_FORMAT_B8G8R8A8_SRGB;
|
||||
createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
createInfo.subresourceRange.baseMipLevel = 0U;
|
||||
createInfo.subresourceRange.levelCount = 1U;
|
||||
createInfo.subresourceRange.baseArrayLayer = 0U;
|
||||
createInfo.subresourceRange.layerCount = 1U;
|
||||
|
||||
if (VK_SUCCESS != vkCreateImageView(g_vulkan_state.device, &createInfo, nullptr, &g_vulkan_state.swapChainImageViews[i])) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_SWAPCHAIN_IMVIEW_CREATION_FAILED];
|
||||
return VULKAN_ERROR_SWAPCHAIN_IMVIEW_CREATION_FAILED;
|
||||
}
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Render Pass
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_RENDERPASS_CREATION_FAILED
|
||||
*/
|
||||
uint8_t createRenderPass()
|
||||
{
|
||||
VkAttachmentDescription colorAttachment{};
|
||||
colorAttachment.flags = 0U;
|
||||
colorAttachment.format = IMAGE_FORMAT;
|
||||
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||
|
||||
VkAttachmentReference colorAttachmentRef{};
|
||||
colorAttachmentRef.attachment = 0;
|
||||
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkSubpassDescription subpass{};
|
||||
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||
subpass.colorAttachmentCount = 1;
|
||||
subpass.pColorAttachments = &colorAttachmentRef;
|
||||
|
||||
VkRenderPassCreateInfo renderPassInfo{};
|
||||
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||
renderPassInfo.attachmentCount = 1;
|
||||
renderPassInfo.pAttachments = &colorAttachment;
|
||||
renderPassInfo.subpassCount = 1;
|
||||
renderPassInfo.pSubpasses = &subpass;
|
||||
|
||||
if (VK_SUCCESS != vkCreateRenderPass(g_vulkan_state.device, &renderPassInfo, nullptr, &g_vulkan_state.renderPass)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_RENDERPASS_CREATION_FAILED];
|
||||
return VULKAN_ERROR_RENDERPASS_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create a Descriptor Set Layout
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
*/
|
||||
uint8_t createDescriptorSetLayout()
|
||||
{
|
||||
VkDescriptorSetLayoutCreateInfo layoutInfo;
|
||||
VkDescriptorSetLayoutBinding uboLayoutBinding;
|
||||
|
||||
uboLayoutBinding.binding = 0;
|
||||
uboLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
uboLayoutBinding.descriptorCount = 1;
|
||||
uboLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
||||
uboLayoutBinding.pImmutableSamplers = nullptr;
|
||||
|
||||
layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
||||
layoutInfo.pNext = nullptr;
|
||||
layoutInfo.flags = 0U;
|
||||
layoutInfo.bindingCount = 1U;
|
||||
layoutInfo.pBindings = &uboLayoutBinding;
|
||||
|
||||
if (vkCreateDescriptorSetLayout(g_vulkan_state.device, &layoutInfo, nullptr, &g_vulkan_state.descriptorSetLayout) != VK_SUCCESS) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_DESCRIPTORSETLAYOUT_CREATION_FAILED];
|
||||
return VULKAN_ERROR_DESCRIPTORSETLAYOUT_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
/**
|
||||
* @brief Create a Pipeline Layout
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_PIPELINE_LAYOUT_CREATION_FAILED
|
||||
*/
|
||||
uint8_t createPipelineLayout()
|
||||
{
|
||||
VkPipelineLayoutCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
||||
createInfo.pNext = nullptr;
|
||||
createInfo.flags = 0U;
|
||||
createInfo.setLayoutCount = 1U;
|
||||
createInfo.pSetLayouts = &g_vulkan_state.descriptorSetLayout;
|
||||
createInfo.pushConstantRangeCount = 0U;
|
||||
createInfo.pPushConstantRanges = nullptr;
|
||||
|
||||
if (VK_SUCCESS != vkCreatePipelineLayout(g_vulkan_state.device, &createInfo, nullptr, &g_vulkan_state.pipelineLayout)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_PIPELAYOUT_CREATION_FAILED];
|
||||
return VULKAN_ERROR_PIPELINE_LAYOUT_CREATION_FAILED;
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create Graphics Pipeline
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_GRAPHICSPIPELINE_CREATION_FAILED
|
||||
*/
|
||||
uint8_t createGraphicsPipeline()
|
||||
{
|
||||
uint8_t status = VULKAN_ERROR_NO_ERROR;
|
||||
|
||||
std::vector<VkPipelineShaderStageCreateInfo> shaderStages{};
|
||||
VkPipelineVertexInputStateCreateInfo vertexInputInfo{};
|
||||
VkPipelineInputAssemblyStateCreateInfo inputAssembly{};
|
||||
VkPipelineViewportStateCreateInfo viewportState{};
|
||||
VkPipelineRasterizationStateCreateInfo rasterizer{};
|
||||
VkPipelineMultisampleStateCreateInfo multisampling{};
|
||||
VkPipelineColorBlendStateCreateInfo colorBlending{};
|
||||
VkPipelineDynamicStateCreateInfo dynamicState{};
|
||||
|
||||
STATUS_CHECK(fillShaderStages(&shaderStages));
|
||||
fillVertexInputInfo(&vertexInputInfo);
|
||||
fillInputAssemblyInfo(&inputAssembly);
|
||||
fillViewportStateInfo(&viewportState);
|
||||
fillRasterizationInfo(&rasterizer);
|
||||
fillMultisamplingStateInfo(&multisampling);
|
||||
fillColorBlendStateInfo(&colorBlending);
|
||||
fillDynamicPipelineStateInfo(&dynamicState);
|
||||
|
||||
VkGraphicsPipelineCreateInfo pipelineInfo{};
|
||||
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||||
pipelineInfo.pNext = nullptr;
|
||||
pipelineInfo.flags = 0U;
|
||||
pipelineInfo.stageCount = shaderStages.size();
|
||||
pipelineInfo.pStages = shaderStages.data();
|
||||
pipelineInfo.pVertexInputState = &vertexInputInfo;
|
||||
pipelineInfo.pInputAssemblyState = &inputAssembly;
|
||||
pipelineInfo.pTessellationState = nullptr;
|
||||
pipelineInfo.pViewportState = &viewportState;
|
||||
pipelineInfo.pRasterizationState = &rasterizer;
|
||||
pipelineInfo.pMultisampleState = &multisampling;
|
||||
pipelineInfo.pDepthStencilState = nullptr;
|
||||
pipelineInfo.pColorBlendState = &colorBlending;
|
||||
pipelineInfo.pDynamicState = &dynamicState;
|
||||
pipelineInfo.layout = g_vulkan_state.pipelineLayout;
|
||||
pipelineInfo.renderPass = g_vulkan_state.renderPass;
|
||||
pipelineInfo.subpass = 0;
|
||||
pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
|
||||
pipelineInfo.basePipelineIndex = -1;
|
||||
|
||||
if (VK_SUCCESS !=
|
||||
vkCreateGraphicsPipelines(g_vulkan_state.device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &g_vulkan_state.graphicsPipeline)) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_GRAPHICSPIPELINE_CREATION_FAILED];
|
||||
status = VULKAN_ERROR_GRAPHICSPIPELINE_CREATION_FAILED;
|
||||
}
|
||||
|
||||
freeDynamicPipelineStateInfo(&dynamicState);
|
||||
freeColorBlendInfo(&colorBlending);
|
||||
freeViewportStateInfo(&viewportState);
|
||||
freeVertexInputInfo(&vertexInputInfo);
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create Frambuffers
|
||||
*
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
*/
|
||||
uint8_t createFrambuffers()
|
||||
{
|
||||
g_vulkan_state.swapchainFramebuffers.resize(g_vulkan_state.swapChainImageViews.size());
|
||||
|
||||
for (size_t i = 0; i < g_vulkan_state.swapChainImageViews.size(); i++) {
|
||||
VkImageView attachments[] = {g_vulkan_state.swapChainImageViews[i]};
|
||||
|
||||
VkFramebufferCreateInfo framebufferInfo{};
|
||||
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||
framebufferInfo.renderPass = g_vulkan_state.renderPass;
|
||||
framebufferInfo.attachmentCount = 1;
|
||||
framebufferInfo.pAttachments = attachments;
|
||||
framebufferInfo.width = g_vulkan_state.swapchainExtent.width;
|
||||
framebufferInfo.height = g_vulkan_state.swapchainExtent.height;
|
||||
framebufferInfo.layers = 1;
|
||||
|
||||
if (vkCreateFramebuffer(g_vulkan_state.device, &framebufferInfo, nullptr, &g_vulkan_state.swapchainFramebuffers[i]) != VK_SUCCESS) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_FRAMEBUFFERS_CREATION_FAILED];
|
||||
return VULKAN_ERROR_FRAMEBUFFERS_CREATION_FAILED;
|
||||
}
|
||||
}
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @brief Recreate swapchain
|
||||
*
|
||||
*/
|
||||
void recreateSwapchain()
|
||||
{
|
||||
cleanup_swapchain();
|
||||
createSwapchain();
|
||||
createSwapchainImageViews();
|
||||
createFrambuffers();
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Cleanup swapchain
|
||||
*
|
||||
*/
|
||||
void cleanup_swapchain()
|
||||
{
|
||||
vkDeviceWaitIdle(g_vulkan_state.device);
|
||||
for (size_t i = 0; i < g_vulkan_state.swapchainFramebuffers.size(); i++) {
|
||||
vkDestroyFramebuffer(g_vulkan_state.device, g_vulkan_state.swapchainFramebuffers[i], nullptr);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < g_vulkan_state.swapChainImageViews.size(); i++) {
|
||||
vkDestroyImageView(g_vulkan_state.device, g_vulkan_state.swapChainImageViews[i], nullptr);
|
||||
}
|
||||
|
||||
vkDestroySwapchainKHR(g_vulkan_state.device, g_vulkan_state.swapchain, nullptr);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Creates shader stages from hardcoded shader paths. Changes input
|
||||
*
|
||||
* @param shaderStages Empty vector, that will be filled with data
|
||||
* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
|
||||
* VULKAN_ERROR_SHADER_FILE_OPEN_FAILED
|
||||
* VULKAN_ERROR_SHADER_CREATION_FAILED
|
||||
*/
|
||||
uint8_t fillShaderStages(std::vector<VkPipelineShaderStageCreateInfo>* shaderStages)
|
||||
{
|
||||
auto vertexShaderCode = rse::utils::file::read_file(gShaderPaths.at(ShaderStage::VERTEX));
|
||||
auto fragmentsShaderCode = rse::utils::file::read_file(gShaderPaths.at(ShaderStage::FRAGMENTS));
|
||||
if (0 == vertexShaderCode.size() || 0 == fragmentsShaderCode.size()) {
|
||||
LOGF << vulkanErrorMesssages[VULKAN_SHADER_UNABLE_TO_OPEN];
|
||||
return VULKAN_ERROR_SHADER_FILE_OPEN_FAILED;
|
||||
}
|
||||
|
||||
std::optional<VkShaderModule> vertexShaderModule = createShaderModule(vertexShaderCode);
|
||||
std::optional<VkShaderModule> fragmentsShaderModule = createShaderModule(fragmentsShaderCode);
|
||||
|
||||
if (!vertexShaderModule.has_value() || !fragmentsShaderModule.has_value()) {
|
||||
return VULKAN_ERROR_SHADER_CREATION_FAILED;
|
||||
}
|
||||
|
||||
/* Vertex Shader Pipeline Stage */
|
||||
VkPipelineShaderStageCreateInfo vertShaderStageInfo{};
|
||||
vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
vertShaderStageInfo.pNext = nullptr;
|
||||
vertShaderStageInfo.flags = 0U;
|
||||
vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
||||
vertShaderStageInfo.module = vertexShaderModule.value();
|
||||
vertShaderStageInfo.pName = "main"; /* Entry point function */
|
||||
vertShaderStageInfo.pSpecializationInfo = nullptr; /* Specialization in a SPIR-V module */
|
||||
|
||||
/* Fragments Shader Pipeline Stage */
|
||||
VkPipelineShaderStageCreateInfo fragShaderStageInfo{};
|
||||
fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
fragShaderStageInfo.pNext = nullptr;
|
||||
fragShaderStageInfo.flags = 0U;
|
||||
fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
fragShaderStageInfo.module = fragmentsShaderModule.value();
|
||||
fragShaderStageInfo.pName = "main"; /* Entry point function */
|
||||
fragShaderStageInfo.pSpecializationInfo = nullptr; /* Specialization in a SPIR-V module */
|
||||
|
||||
shaderStages->push_back(vertShaderStageInfo);
|
||||
shaderStages->push_back(fragShaderStageInfo);
|
||||
|
||||
gShaderModules.push_back(std::move(vertexShaderModule.value()));
|
||||
gShaderModules.push_back(std::move(fragmentsShaderModule.value()));
|
||||
|
||||
return VULKAN_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Fill dynamic pipeline state info
|
||||
*
|
||||
* @param dynamicState structure to be filled
|
||||
*/
|
||||
void fillDynamicPipelineStateInfo(VkPipelineDynamicStateCreateInfo* dynamicState)
|
||||
{
|
||||
/*
|
||||
* Select pipeline stages that will be set dynamically. Those that are selected are ignored in
|
||||
* pipeline create structures. I'll list ignored members of structs, that will be ignored due to the
|
||||
* settings and also functions, that will need to be called to set specific state.
|
||||
*/
|
||||
std::vector<VkDynamicState> dynamicStates{
|
||||
VK_DYNAMIC_STATE_VIEWPORT, /* VkPipelineViewportStateCreateInfo:pViewport; vkCmdSetViewport() */
|
||||
VK_DYNAMIC_STATE_SCISSOR /* VkPipelineViewportStateCreateInfo:pScissors; vkCmdSetScissors() */
|
||||
};
|
||||
|
||||
dynamicState->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
||||
dynamicState->pNext = nullptr;
|
||||
dynamicState->flags = 0U;
|
||||
dynamicState->dynamicStateCount = static_cast<uint32_t>(dynamicStates.size());
|
||||
|
||||
/* dynamicState is constructed localy. To avoid creation of VkPipelineDynamicStateCreateInfo structure in
|
||||
* main pipeline construction function, we have to do a little memory trickery here and allocate memory for
|
||||
* dynamic state pointer manually. We must also free this memory later */
|
||||
VkDynamicState* tmp = new VkDynamicState[dynamicStates.size()];
|
||||
std::copy(dynamicStates.begin(), dynamicStates.end(), tmp);
|
||||
dynamicState->pDynamicStates = tmp;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Release allocated dynamic pipeline state info
|
||||
*
|
||||
* @param dynamicState structure to be freed
|
||||
*/
|
||||
void freeDynamicPipelineStateInfo(VkPipelineDynamicStateCreateInfo* dynamicState)
|
||||
{
|
||||
delete[] dynamicState->pDynamicStates;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Fill vertex input info
|
||||
*
|
||||
* @param vertexInputInfo structure to be filled
|
||||
*/
|
||||
void fillVertexInputInfo(VkPipelineVertexInputStateCreateInfo* vertexInputInfo)
|
||||
{
|
||||
auto vertexBindingDescription = Vertex::getBindingDescription();
|
||||
auto vertexAttributeDescriptions = Vertex::getAttributeDescriptions();
|
||||
|
||||
//TODO: move somewhere else
|
||||
auto bindingDescriptions = new VkVertexInputBindingDescription[2];
|
||||
bindingDescriptions[0] = vertexBindingDescription;
|
||||
|
||||
bindingDescriptions[1].binding = 1;
|
||||
bindingDescriptions[1].stride = sizeof(InstanceData); //TODO: change
|
||||
bindingDescriptions[1].inputRate = VK_VERTEX_INPUT_RATE_INSTANCE;
|
||||
|
||||
auto attributeDescriptions = new VkVertexInputAttributeDescription[5];
|
||||
std::copy(vertexAttributeDescriptions.begin(), vertexAttributeDescriptions.end(), attributeDescriptions);
|
||||
|
||||
attributeDescriptions[2].binding = 1;
|
||||
attributeDescriptions[2].location = 2;
|
||||
attributeDescriptions[2].format = VK_FORMAT_R32G32B32_SFLOAT;
|
||||
attributeDescriptions[2].offset = offsetof(InstanceData, pos);
|
||||
|
||||
attributeDescriptions[3].binding = 1;
|
||||
attributeDescriptions[3].location = 3;
|
||||
attributeDescriptions[3].format = VK_FORMAT_R32G32B32_SFLOAT;
|
||||
attributeDescriptions[3].offset = offsetof(InstanceData, rot);
|
||||
|
||||
attributeDescriptions[4].binding = 1;
|
||||
attributeDescriptions[4].location = 4;
|
||||
attributeDescriptions[4].format = VK_FORMAT_R32_SFLOAT;
|
||||
attributeDescriptions[4].offset = offsetof(InstanceData, scale);
|
||||
// ************************
|
||||
|
||||
vertexInputInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
||||
vertexInputInfo->pNext = nullptr;
|
||||
vertexInputInfo->flags = 0U;
|
||||
vertexInputInfo->vertexBindingDescriptionCount = 2U;
|
||||
vertexInputInfo->pVertexBindingDescriptions = bindingDescriptions;
|
||||
vertexInputInfo->vertexAttributeDescriptionCount = 5U;
|
||||
vertexInputInfo->pVertexAttributeDescriptions = attributeDescriptions;
|
||||
|
||||
// VkVertexInputAttributeDescription* tmp = new VkVertexInputAttributeDescription[attributeDescriptions.size()];
|
||||
// std::copy(attributeDescriptions.begin(), attributeDescriptions.end(), tmp);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Free allocated vertex input info
|
||||
*
|
||||
* @param vertexInputInfo structure to be freed
|
||||
*/
|
||||
void freeVertexInputInfo(VkPipelineVertexInputStateCreateInfo* vertexInputInfo)
|
||||
{
|
||||
delete vertexInputInfo->pVertexBindingDescriptions;
|
||||
delete[] vertexInputInfo->pVertexAttributeDescriptions;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Fill input assembly info
|
||||
*
|
||||
* @param inputAssembly structure to be filled
|
||||
*/
|
||||
void fillInputAssemblyInfo(VkPipelineInputAssemblyStateCreateInfo* inputAssembly)
|
||||
{
|
||||
inputAssembly->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
||||
inputAssembly->pNext = nullptr;
|
||||
inputAssembly->flags = 0U;
|
||||
inputAssembly->topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; // TODO: Change to _STRIP
|
||||
inputAssembly->primitiveRestartEnable = VK_FALSE; /* If I want to break lines during _STRIP,
|
||||
* I must set this to VK_TRUE */
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Fill viewport state info
|
||||
*
|
||||
* @param viewportState structure to be filled
|
||||
*/
|
||||
void fillViewportStateInfo(VkPipelineViewportStateCreateInfo* viewportState)
|
||||
{
|
||||
VkViewport viewport{};
|
||||
viewport.x = 0.0f;
|
||||
viewport.y = 0.0f;
|
||||
viewport.width = static_cast<float>(g_vulkan_state.swapchainExtent.width);
|
||||
viewport.height = static_cast<float>(g_vulkan_state.swapchainExtent.height);
|
||||
viewport.minDepth = 0.0f;
|
||||
viewport.maxDepth = 1.0f;
|
||||
|
||||
/* Setting Scissors to fill entire window*/
|
||||
VkRect2D scissor{};
|
||||
scissor.offset = {0, 0};
|
||||
scissor.extent = g_vulkan_state.swapchainExtent;
|
||||
|
||||
viewportState->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
||||
viewportState->viewportCount = 1;
|
||||
viewportState->pViewports = new VkViewport(viewport);
|
||||
viewportState->scissorCount = 1;
|
||||
viewportState->pScissors = new VkRect2D(scissor);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Free allocated viewport state input info
|
||||
*
|
||||
* @param viewportState structure to be freed
|
||||
*/
|
||||
void freeViewportStateInfo(VkPipelineViewportStateCreateInfo* viewportState)
|
||||
{
|
||||
delete viewportState->pViewports;
|
||||
delete viewportState->pScissors;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Fill rasteriation info
|
||||
*
|
||||
* @param rasterizer
|
||||
*/
|
||||
void fillRasterizationInfo(VkPipelineRasterizationStateCreateInfo* rasterizer)
|
||||
{
|
||||
rasterizer->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
||||
rasterizer->pNext = nullptr;
|
||||
rasterizer->flags = 0U;
|
||||
rasterizer->depthClampEnable = VK_FALSE; /* VK_TRUE to play with shadow maps */
|
||||
rasterizer->rasterizerDiscardEnable = VK_FALSE; /* Disable/Enable output to framebuffer*/
|
||||
rasterizer->polygonMode = VK_POLYGON_MODE_FILL;
|
||||
rasterizer->cullMode = VK_CULL_MODE_BACK_BIT;
|
||||
rasterizer->frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
|
||||
rasterizer->depthBiasEnable = VK_FALSE;
|
||||
rasterizer->depthBiasConstantFactor = 0.0f;
|
||||
rasterizer->depthBiasClamp = 0.0f;
|
||||
rasterizer->depthBiasSlopeFactor = 0.0f;
|
||||
rasterizer->lineWidth = 1.0f;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Fill multisampling state info
|
||||
*
|
||||
* @param multisampling structure to be filled
|
||||
*/
|
||||
void fillMultisamplingStateInfo(VkPipelineMultisampleStateCreateInfo* multisampling)
|
||||
{
|
||||
multisampling->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
||||
multisampling->pNext = nullptr;
|
||||
multisampling->flags = 0U;
|
||||
multisampling->rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
||||
multisampling->sampleShadingEnable = VK_FALSE;
|
||||
multisampling->minSampleShading = 1.0f;
|
||||
multisampling->pSampleMask = nullptr;
|
||||
multisampling->alphaToCoverageEnable = VK_FALSE;
|
||||
multisampling->alphaToOneEnable = VK_FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Fill color blend state info
|
||||
*
|
||||
* @param colorBlending structure to be filled
|
||||
*/
|
||||
void fillColorBlendStateInfo(VkPipelineColorBlendStateCreateInfo* colorBlending)
|
||||
{
|
||||
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
|
||||
colorBlendAttachment.blendEnable = VK_FALSE;
|
||||
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
|
||||
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
|
||||
colorBlendAttachment.colorWriteMask =
|
||||
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
|
||||
|
||||
colorBlending->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
||||
colorBlending->pNext = nullptr;
|
||||
colorBlending->flags = 0U;
|
||||
colorBlending->logicOpEnable = VK_FALSE;
|
||||
colorBlending->logicOp = VK_LOGIC_OP_COPY;
|
||||
colorBlending->attachmentCount = 1U;
|
||||
colorBlending->pAttachments = new VkPipelineColorBlendAttachmentState(colorBlendAttachment);
|
||||
colorBlending->blendConstants[0] = 0.0f;
|
||||
colorBlending->blendConstants[1] = 0.0f;
|
||||
colorBlending->blendConstants[2] = 0.0f;
|
||||
colorBlending->blendConstants[3] = 0.0f;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Free allocated color blend state info
|
||||
*
|
||||
* @param colorBlending Structure to be freed
|
||||
*/
|
||||
void freeColorBlendInfo(VkPipelineColorBlendStateCreateInfo* colorBlending)
|
||||
{
|
||||
delete colorBlending->pAttachments;
|
||||
}
|
||||
|
||||
uint8_t create_pipeline()
|
||||
{
|
||||
uint8_t status = VULKAN_ERROR_NO_ERROR;
|
||||
|
||||
STATUS_CHECK(createSwapchain());
|
||||
STATUS_CHECK(createSwapchainImageViews());
|
||||
STATUS_CHECK(createRenderPass());
|
||||
STATUS_CHECK(createDescriptorSetLayout());
|
||||
STATUS_CHECK(createPipelineLayout());
|
||||
STATUS_CHECK(createGraphicsPipeline());
|
||||
STATUS_CHECK(createFrambuffers());
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
void destroy_pipeline()
|
||||
{
|
||||
vkDestroyPipeline(g_vulkan_state.device, g_vulkan_state.graphicsPipeline, nullptr);
|
||||
vkDestroyPipelineLayout(g_vulkan_state.device, g_vulkan_state.pipelineLayout, nullptr);
|
||||
vkDestroyRenderPass(g_vulkan_state.device, g_vulkan_state.renderPass, nullptr);
|
||||
|
||||
for (size_t i = 0; i < gShaderModules.size(); i++) {
|
||||
vkDestroyShaderModule(g_vulkan_state.device, gShaderModules[i], nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace rse::graphics::vulkanbase
|
||||
@@ -1,13 +1,9 @@
|
||||
#ifndef RSE_VULKAN_PIPELINE_HPP
|
||||
#define RSE_VULKAN_PIPELINE_HPP
|
||||
|
||||
#include <vector>
|
||||
#include <vulkan/vulkan.hpp>
|
||||
#ifndef RSE_VULKAN_PIPELINE_H
|
||||
#define RSE_VULKAN_PIPELINE_H
|
||||
|
||||
#include "vulkan_commons.h"
|
||||
|
||||
namespace rse::graphics::vulkanbase
|
||||
{
|
||||
#include <stdint.h>
|
||||
|
||||
/**
|
||||
* @brief Create a graphics pipeline
|
||||
@@ -15,29 +11,27 @@ namespace rse::graphics::vulkanbase
|
||||
* @param vulkan_state
|
||||
* @return uint8_t
|
||||
*/
|
||||
uint8_t create_pipeline();
|
||||
uint8_t create_pipeline(void);
|
||||
|
||||
/**
|
||||
* @brief Cleanup swapchain
|
||||
*
|
||||
* @param vulkan_state
|
||||
*/
|
||||
void cleanup_swapchain();
|
||||
void cleanup_swapchain(void);
|
||||
|
||||
/**
|
||||
* @brief Recreates swapchain
|
||||
*
|
||||
* @param vulkan_state
|
||||
*/
|
||||
void recreateSwapchain();
|
||||
void recreate_swapchain(void);
|
||||
|
||||
/**
|
||||
* @brief Destroy all vulkan pipeline objects
|
||||
*
|
||||
* @param vulkan_state
|
||||
*/
|
||||
void destroy_pipeline();
|
||||
void destroy_pipeline(void);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif /* RSE_VULKAN_PIPELINE_H */
|
||||
@@ -9,14 +9,11 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "window.hpp"
|
||||
#include "window.h"
|
||||
|
||||
#include "locale_window.h"
|
||||
#include "utilities/logger.hpp"
|
||||
#include "vulkan_base.hpp"
|
||||
|
||||
namespace rse::graphics::window
|
||||
{
|
||||
#include "utilities/logger.h"
|
||||
#include "vulkan_base.h"
|
||||
|
||||
/* Error codes */
|
||||
typedef enum {
|
||||
@@ -26,18 +23,18 @@ typedef enum {
|
||||
WINDOW_ERROR_WINDOW_NOT_CREATED
|
||||
} WINDOW_ERROR;
|
||||
|
||||
GLFWwindow *gpWindowHandle = NULL;
|
||||
GLFWwindow *g_window_handle = NULL;
|
||||
|
||||
/**
|
||||
* @brief GLFW erro callback
|
||||
* @brief GLFW error callback
|
||||
*
|
||||
* @param error Error code
|
||||
* @param description Error description
|
||||
*/
|
||||
static void errrorCallback(int error, const char* description)
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
(void)error;
|
||||
LOGE << "Error: " << description;
|
||||
LOGE("Error: %s", description);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -49,71 +46,70 @@ static void errrorCallback(int error, const char* description)
|
||||
* @param action GLFW_PRESS, GLFW_RELEASE or GLFW_REPEAT
|
||||
* @param mods Bit field describing which modifier keys were held down
|
||||
*/
|
||||
static void keyCallback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
(void)scancode;
|
||||
(void)action;
|
||||
(void)mods;
|
||||
|
||||
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) {
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
uint16_t windowInit()
|
||||
uint16_t window_init()
|
||||
{
|
||||
/* Initiliaze GLFW AP */
|
||||
if (GLFW_TRUE != glfwInit())
|
||||
{
|
||||
LOGF << windowErrorMesssages[WINDOW_GLFW_INIT_FAILED];
|
||||
LOGF(window_error_messages[WINDOW_GLFW_INIT_FAILED]);
|
||||
return WINDOW_ERROR_GLFW_INIT_FAILED;
|
||||
}
|
||||
|
||||
|
||||
/* Check for Vulkan support */
|
||||
if (GLFW_FALSE == glfwVulkanSupported()) {
|
||||
LOGF << windowErrorMesssages[WINDOW_VULKAN_NOT_SUPPORTED];
|
||||
LOGF(window_error_messages[WINDOW_VULKAN_NOT_SUPPORTED]);
|
||||
return WINDOW_ERROR_VULKAN_NOT_LOADED;
|
||||
}
|
||||
|
||||
/* Set error callback */
|
||||
glfwSetErrorCallback(errrorCallback);
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
/* Create window */
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||
|
||||
gpWindowHandle = glfwCreateWindow(640, 480, "RedScarfEngine", NULL, NULL);
|
||||
g_window_handle = glfwCreateWindow(640, 480, "RedScarfEngine", NULL, NULL);
|
||||
|
||||
if (NULL == gpWindowHandle) {
|
||||
LOGF << windowErrorMesssages[WINDOW_NOT_CREATED];
|
||||
if (NULL == g_window_handle) {
|
||||
LOGF(window_error_messages[WINDOW_NOT_CREATED]);
|
||||
return WINDOW_ERROR_WINDOW_NOT_CREATED;
|
||||
}
|
||||
|
||||
glfwSetKeyCallback(gpWindowHandle, keyCallback);
|
||||
glfwSetKeyCallback(g_window_handle, key_callback);
|
||||
|
||||
return WINDOW_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
uint16_t windowLoop()
|
||||
uint16_t window_loop()
|
||||
{
|
||||
while (!glfwWindowShouldClose(gpWindowHandle)) {
|
||||
while (!glfwWindowShouldClose(g_window_handle)) {
|
||||
glfwPollEvents();
|
||||
rse::graphics::vulkanbase::drawFrame();
|
||||
draw_frame();
|
||||
}
|
||||
|
||||
return WINDOW_ERROR_NO_ERROR;
|
||||
}
|
||||
|
||||
void windowTerminate()
|
||||
void window_terminate()
|
||||
{
|
||||
glfwDestroyWindow(gpWindowHandle);
|
||||
glfwDestroyWindow(g_window_handle);
|
||||
glfwTerminate();
|
||||
}
|
||||
|
||||
|
||||
GLFWwindow* getWindowHandle()
|
||||
GLFWwindow* get_window_handle()
|
||||
{
|
||||
return gpWindowHandle;
|
||||
}
|
||||
|
||||
} /* namespace rse::graphics::window */
|
||||
return g_window_handle;
|
||||
}
|
||||
@@ -9,17 +9,14 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef RSE_WINDOW_HPP
|
||||
#define RSE_WINDOW_HPP
|
||||
#ifndef RSE_WINDOW_H
|
||||
#define RSE_WINDOW_H
|
||||
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
/* Vulkan header MUST be included before glfw */
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
namespace rse::graphics::window
|
||||
{
|
||||
|
||||
/**
|
||||
* @brief Initialize window
|
||||
*
|
||||
@@ -28,7 +25,7 @@ namespace rse::graphics::window
|
||||
* WINDOW_WINDOW_NOT_CREATED
|
||||
*
|
||||
*/
|
||||
uint16_t windowInit();
|
||||
uint16_t window_init();
|
||||
|
||||
/**
|
||||
* @brief Main window loop
|
||||
@@ -36,16 +33,14 @@ uint16_t windowInit();
|
||||
* @param vulkan_state
|
||||
* @return uint16_t WINDOW_SUCCESS or error code
|
||||
*/
|
||||
uint16_t windowLoop();
|
||||
uint16_t window_loop();
|
||||
|
||||
/**
|
||||
* @brief Closes window and terminates GLFW
|
||||
*
|
||||
*/
|
||||
void windowTerminate();
|
||||
void window_terminate();
|
||||
|
||||
GLFWwindow* getWindowHandle();
|
||||
GLFWwindow* get_window_handle();
|
||||
|
||||
} /* namespace rse::graphics::window */
|
||||
|
||||
#endif
|
||||
#endif /* RSE_WINDOW_H */
|
||||
Reference in new issue
Block a user