Add FPS counter
Added console FPS counter. Thise required me to create some time functions and remove FPS cap from Vulkan Signed-off-by: Piotr Krygier <piotrkrygier@everyonecancode@xyz>
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@@ -6,7 +6,6 @@
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#include <cglm/util.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <time.h>
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#include <vulkan/vulkan_core.h>
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#include "descriptor_builder.h"
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@@ -18,6 +17,7 @@
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#include "src/vulkan_buffers.h"
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#include "utilities/commons.h"
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#include "utilities/errors_common.h"
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#include "utilities/time_utils.h"
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#include "vulkan_base.h"
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#include "vulkan_commons.h"
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#include "vulkan_image.h"
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@@ -38,9 +38,6 @@ static void model_view_projection_update(struct graphics_context_t* context)
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float fovy;
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float z_near;
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float z_far;
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double diff_time = 0.0;
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struct timespec now = {0};
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static struct timespec last_time = {0};
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eye[2] = -5.0f;
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@@ -50,17 +47,9 @@ static void model_view_projection_update(struct graphics_context_t* context)
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z_near = 0.1f;
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z_far = 20.0f;
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if (last_time.tv_nsec == 0) {
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timespec_get(&last_time, TIME_UTC);
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}
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timespec_get(&now, TIME_UTC);
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diff_time = NS_TO_S((double)(now.tv_nsec - last_time.tv_nsec)) + (now.tv_sec - last_time.tv_sec);
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glm_mat4_identity(context->mvp_data.model);
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glm_rotate(context->mvp_data.model, diff_time * glm_rad(90.0f), rotation_vec);
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glm_rotate(context->mvp_data.model, time_get_sec_from_start() * glm_rad(90.0f), rotation_vec);
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glm_lookat(eye, center, up, context->mvp_data.view);
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glm_perspective(
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fovy,
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@@ -52,7 +52,7 @@ static rse_err_t create_swapchain(struct graphics_context_t* context)
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create_info.pQueueFamilyIndices = context->queue_family_indices;
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create_info.preTransform = physical_device_surface_capabilities.currentTransform;
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create_info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
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create_info.presentMode = VK_PRESENT_MODE_FIFO_KHR;
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create_info.presentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
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create_info.clipped = VK_TRUE;
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create_info.oldSwapchain = VK_NULL_HANDLE;
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@@ -20,9 +20,25 @@
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#include "utilities/commons.h"
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#include "utilities/errors_common.h"
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#include "utilities/time_utils.h"
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#include "vulkan/vulkan_core.h"
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#include "vulkan_base.h"
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static void fps_print(double* start_time)
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{
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static uint32_t frame_counts = 0U;
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double now = time_get_sec_from_start();
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frame_counts++;
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if ((now - *start_time) > 1.0) {
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printf("\rFPS: %u", frame_counts);
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fflush(stdout);
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frame_counts = 0;
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*start_time += 1.0;
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}
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}
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rse_err_t window_init(SDL_Window** window_handle, bool* is_framebuffer_resized)
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{
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SDL_Init(SDL_INIT_VIDEO); // TODO: Move to initial phase of RSE initialization
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@@ -43,6 +59,9 @@ rse_err_t window_loop(struct graphics_context_t* context)
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{
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uint8_t done = 0;
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SDL_Event event;
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double start_time;
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start_time = time_get_sec_from_start();
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while (0 == done) {
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while (SDL_PollEvent(&event)) {
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@@ -52,6 +71,7 @@ rse_err_t window_loop(struct graphics_context_t* context)
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}
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draw_frame(context);
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fps_print(&start_time);
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}
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vkDeviceWaitIdle(context->vulkan_handles.device);
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@@ -1,5 +1,6 @@
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rse_utilities_srcs = [
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'src/file_utils.c'
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'src/file_utils.c',
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'src/time_utils.c'
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]
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cc = meson.get_compiler('c')
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@@ -0,0 +1,9 @@
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#include "time_utils.h"
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#include <stdint.h>
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#include "SDL3/SDL_timer.h"
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#define NS_TO_S(time) (time/1000000000)
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double time_get_sec_from_start(void)
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{
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return NS_TO_S((double)SDL_GetTicksNS());
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}
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@@ -0,0 +1,17 @@
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/**
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* @file file_utils.h
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* @author Piotr Krygier (everyonecancode@gmail.com)
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* @brief Common functionality for all modules
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* @version 0.1
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* @date 2026-02-11
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*
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* @copyright Copyright (c) 2023
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*
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*/
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#ifndef TIME_UTILS_H_
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#define TIME_UTILS_H_
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double time_get_sec_from_start(void);
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#endif // !TIME_UTILS_H_
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