Initial commit
This is working repository now. I had to clean this up due to my f_ups, that made this simple repo around 200MB large. Signed-off-by: Piotr Krygier <piotrkrygier@everyonecancode@xyz>
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/**
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* @file vulkan_commands.h
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* @author Piotr Krygier (everyonecancode@gmail.com)
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* @brief Vukan Commands allocation and execution
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* @version 0.1
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* @date 2023-09-29
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*
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* @copyright Copyright (c) 2023
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*
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*/
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#ifndef VULKAN_COMMANDS_H
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#define VULKAN_COMMANDS_H
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#include <vma/vk_mem_alloc.h>
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#include <vulkan/vulkan_core.h>
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#include "utilities/commons.h"
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#include "graphics_context.h"
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/**
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* @brief Initialize vulkan commands pools and sets
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*
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* @param context Graphics context handle
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* @return rse_err_t RSE_ERROR_NO_ERROR on success
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*/
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rse_err_t init_commands(struct graphics_context_t* context);
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/**
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* @brief Destroy vulkan commands sets and pools
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*
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* @param context Graphics context handle
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*
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*/
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void destroy_commands(struct graphics_context_t* context);
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/**
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* @brief Helper function, creates command buffer for recording a command. Useful for copying buffer na images.
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*
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* @param context Graphics context handle
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* @return RSE_ERROR_NO_ERROR on success
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*/
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rse_err_t begin_single_time_command(struct graphics_context_t* context, VkCommandBuffer* command_buffer);
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/**
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* @brief Close command buffer and execute recorded command.
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*
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* @param context Graphics context handle
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* @param command_buffer Command buffer for execution
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* @return RSE_ERROR_NO_ERROR on success
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*/
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rse_err_t end_single_time_comands(struct graphics_context_t* context, VkCommandBuffer command_buffer);
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#endif /* VULKAN_COMMANDS_H */
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