Add texture handler

Added functionality to load images as textures and bind them to meshes.
This commit is contained in:
Piotr Krygier committed 2023-10-02 13:21:17 +02:00
1 parent 0e040dd0d5
commit 4fcda01ba2
24 files changed
+897 -200

No files matched your search

+5 -1
View File
@@ -1,8 +1,12 @@
#version 450
layout(binding = 1) uniform sampler2D texSampler;
layout(location = 0) in vec3 fragColor;
layout(location = 1) in vec2 fragTexCoord;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
outColor = texture(texSampler, fragTexCoord);
}