[WIP] Create pipeline for transparent on screen objects

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Piotr Krygier committed 2025-06-20 13:44:33 +02:00
1 parent 3c72c9b387
commit 56c0b7922f
6 files changed
+31 -11

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@@ -31,7 +31,8 @@ ENV opengl
FORMAT num
SOURCES
shaders/shader.vert
shaders/shader.frag
shaders/solid_objects.frag
shaders/on_screen_text.frag
)
add_library(rse_graphics SHARED shaders/shader.vert.num shaders/shader.frag.num)