diff --git a/.gitignore b/.gitignore index 336a0576..9ac8561a 100644 --- a/.gitignore +++ b/.gitignore @@ -38,9 +38,6 @@ bin/* # VSCode configurations .vscode/ -# Third party libraires -third_party/ - # Cache folder .cache/ @@ -50,3 +47,7 @@ CMakeCache.txt # Since we are using conan, we can remove CMakeFiles folder CMakeFiles/ +# Clang specific files +.clangd +.clangd/ + diff --git a/graphics/src/descriptor_builder.h b/graphics/src/descriptor_builder.h index fcfaebdc..50980451 100644 --- a/graphics/src/descriptor_builder.h +++ b/graphics/src/descriptor_builder.h @@ -15,7 +15,7 @@ #include #include -#include "src/graphics_context.h" +#include "graphics_context.h" struct descriptor_set_handle_t; struct descriptor_set_list_t; diff --git a/graphics/src/graphics_context.h b/graphics/src/graphics_context.h index 9eeac91c..62422e0a 100644 --- a/graphics/src/graphics_context.h +++ b/graphics/src/graphics_context.h @@ -15,7 +15,7 @@ #include "SDL3/SDL.h" #include #include -#include +#include "vma/vk_mem_alloc.h" #include #include "utilities/linked_list.h" diff --git a/graphics/src/window.c b/graphics/src/window.c index 61d59f02..e3bf3ff0 100644 --- a/graphics/src/window.c +++ b/graphics/src/window.c @@ -15,9 +15,6 @@ #include #include -#include "SDL3/SDL.h" -#include "SDL3/SDL_main.h" - #include "utilities/commons.h" #include "utilities/localization.h" #include "window_errors.h" @@ -28,7 +25,7 @@ rse_err_t window_init(SDL_Window **window_handle, bool *is_framebuffer_resized) { - SDL_Init(SDL_INIT_VIDEO); + SDL_Init(SDL_INIT_VIDEO); //TODO: Move to initial phase of RSE initialization *window_handle = SDL_CreateWindow("RedScarfEngine", 640, 480, SDL_WINDOW_VULKAN);