Remove VulkanState dependency
Passing VulkanState everywhere (including windowLoop) made no sense. I know that "globals are evil", but this is the best solution for now.
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@@ -52,6 +52,7 @@ target_sources(rse_graphics PRIVATE
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src/vulkan_descriptors.cpp
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src/rse_graphics.cpp
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src/mesh_controller.cpp
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src/vulkan_commons.cpp
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)
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target_link_libraries(rse_graphics PRIVATE
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