Remove RAM stored mesh data
Remove RAM stored vertices and indices data. It is now stored only in GPU memory.
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0ef475e57e
commit
940bc7e512
7 files changed
+39
-112
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@@ -20,8 +20,8 @@ uint8_t g_instance_free_ids[MAX_MESH_NUMBER][MAX_INSTANCE_NUMBER] = {OBJECT_FREE
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uint16_t create_mesh(struct rse_vertex_t* vertices,
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uint16_t* indices,
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size_t vertices_num,
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size_t indices_num)
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size_t vertices_count,
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size_t indices_count)
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{
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size_t iter = 0U;
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@@ -40,25 +40,11 @@ uint16_t create_mesh(struct rse_vertex_t* vertices,
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g_free_ids[iter] = OBJECT_TAKEN;
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g_meshes[iter].unique_id = iter;
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g_meshes[iter].vertices = (struct rse_vertex_t*)malloc(sizeof(struct rse_vertex_t) * vertices_num);
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g_meshes[iter].indices = (uint16_t*)malloc(sizeof(uint16_t) * indices_num);
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g_meshes[iter].instances = (struct rse_instance_data_t*)malloc(sizeof(struct rse_instance_data_t) * MAX_INSTANCE_NUMBER);
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if(g_meshes[iter].vertices == NULL ||
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g_meshes[iter].indices == NULL) {
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LOGE(vulkan_error_messages[COMMON_MEMORY_ALLOCATION_FAILED]);
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/* TODO: Add error handling */
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return MAX_MESH_NUMBER;
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}
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g_meshes[iter].vertices_count = vertices_count;
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g_meshes[iter].indices_count = indices_count;
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g_meshes[iter].instances_count = 0;
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g_meshes[iter].indices_count = indices_num;
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g_meshes[iter].vertices_count = vertices_num;
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memcpy(g_meshes[iter].vertices, vertices, vertices_num);
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memcpy(g_meshes[iter].indices, indices, indices_num);
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update_mesh_buffers(vertices, indices, vertices_num, indices_num);
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update_mesh_buffers(vertices, indices, vertices_count, indices_count);
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return iter;
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}
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@@ -67,7 +53,6 @@ void create_mesh_instance(uint16_t mesh_id,
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struct rse_instance_data_t instance_data)
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{
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size_t iter = 0U;
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struct rse_instance_data_t* instances = g_meshes[mesh_id].instances;
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uint8_t* free_instance_ids = g_instance_free_ids[mesh_id];
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for(iter = 0U; iter < MAX_INSTANCE_NUMBER; ++iter) {
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@@ -83,7 +68,6 @@ void create_mesh_instance(uint16_t mesh_id,
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}
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free_instance_ids[iter] = OBJECT_TAKEN;
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instances[iter] = instance_data;
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if(iter >= g_meshes[mesh_id].instances_count) {
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g_meshes[mesh_id].instances_count++;
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@@ -92,20 +76,6 @@ void create_mesh_instance(uint16_t mesh_id,
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update_mesh_instances(&instance_data);
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}
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struct rse_instance_data_t* get_instance_data_for_mesh(uint16_t mesh_id)
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{
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return g_meshes[mesh_id].instances;
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}
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struct rse_vertex_t* get_mesh_vertices(uint16_t mesh_id) {
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return g_meshes[mesh_id].vertices;
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}
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uint16_t* get_mesh_indices(uint16_t mesh_id) {
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return g_meshes[mesh_id].indices;
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}
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size_t get_vertices_count(uint16_t mesh_id)
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{
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return g_meshes[mesh_id].vertices_count;
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@@ -119,4 +89,4 @@ size_t get_instances_count(uint16_t mesh_id)
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size_t get_indices_count(uint16_t mesh_id)
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{
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return g_meshes[mesh_id].indices_count;
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}
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}
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@@ -22,12 +22,9 @@
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struct rse_mesh_t
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{
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uint32_t unique_id;
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size_t instances_count;
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size_t indices_count;
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size_t vertices_count;
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struct rse_vertex_t* vertices;
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uint16_t* indices;
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struct rse_instance_data_t* instances;
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size_t indices_count;
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size_t instances_count;
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};
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/**
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@@ -76,29 +73,6 @@ size_t get_indices_count(uint16_t mesh_id);
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*/
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size_t get_instances_count(uint16_t mesh_id);
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/**
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* @brief Get pointer to vertices of mesh
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*
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* @param mesh_id Mesh identifier
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* @return struct rse_vertex_t* Vertex data
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*/
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struct rse_vertex_t* get_mesh_vertices(uint16_t mesh_id);
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/**
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* @brief Get pointer to indices of mesh
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*
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* @param mesh_id Mesh identifier
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* @return uint16_t* Indices data
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*/
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uint16_t* get_mesh_indices(uint16_t mesh_id);
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/**
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* @brief Get the instance data for mesh object.
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*
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* @param mesh_id Mesh identifier
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* @return struct rse_instance_data_t* Pointer to instances array
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*/
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struct rse_instance_data_t* get_instance_data_for_mesh(uint16_t mesh_id);
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#endif /* RSE_MESH_CONTROLLER_H */
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@@ -13,15 +13,6 @@
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#define MAX_VULKAN_BUFFERS_COUNT 1
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// // FIXME: Temporary array of vertices, for testing purposes
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// const std::vector<Vertex> vertices = {{{-0.5f, -0.5f, 0.0f}, {1.0f, 0.0f, 1.0f}},
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// {{0.5f, -0.5f, 0.0f}, {0.0f, 1.0f, 1.0f}},
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// {{0.5f, 0.5f, 0.0f}, {0.0f, 0.0f, 1.0f}},
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// {{-0.5f, 0.5f, 0.0f}, {1.0f, 0.0f, 1.0f}}};
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// // FIXME: Temporary array of vertices, for testing purposes
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// std::vector<uint16_t> indices = {0, 1, 2, 2, 3, 0};
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/* GPU visible buffer */
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struct rse_vulkan_buffer_t g_vertex_buffers[MAX_VULKAN_BUFFERS_COUNT];
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struct rse_vulkan_buffer_t g_index_buffers[MAX_VULKAN_BUFFERS_COUNT];
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@@ -29,23 +20,6 @@ struct rse_vulkan_buffer_t g_instance_buffers[MAX_VULKAN_BUFFERS_COUNT];
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VkCommandPool g_command_pool = VK_NULL_HANDLE;
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static uint8_t create_buffer(const VkDeviceSize size,
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VkBufferUsageFlags buffer_usage,
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VmaMemoryUsage memory_usage,
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const VmaAllocationCreateFlags allocation_flags,
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struct rse_vulkan_buffer_t* buffer);
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static uint8_t copy_buffer(VkBuffer src,
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VkBuffer dst,
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VkDeviceSize size,
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VkDeviceSize dest_offset);
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static uint8_t create_command_pools();
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static uint8_t create_vertex_buffer();
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static uint8_t create_index_buffer();
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static uint8_t create_uniform_buffer();
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static uint8_t allocate_command_buffers();
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/**
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* @brief Helper function. Creates a buffer object
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*
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@@ -57,7 +31,7 @@ static uint8_t allocate_command_buffers();
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* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
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* VULKAN_ERROR_COMMAND_BUFFER_ALLOCATION_FAILED
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*/
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uint8_t create_buffer(const VkDeviceSize size,
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static uint8_t create_buffer(const VkDeviceSize size,
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VkBufferUsageFlags buffer_usage,
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VmaMemoryUsage memory_usage,
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const VmaAllocationCreateFlags allocation_flags,
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@@ -106,7 +80,7 @@ uint8_t create_buffer(const VkDeviceSize size,
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* @param size Size of buffer to copy
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* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
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*/
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uint8_t copy_buffer(VkBuffer src, VkBuffer dst, VkDeviceSize size, VkDeviceSize dest_offset)
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static uint8_t copy_buffer(VkBuffer src, VkBuffer dst, VkDeviceSize size, VkDeviceSize dest_offset)
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{
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/* Vulkan buffers can only be copied using command buffers */
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VkResult status = VK_FALSE;
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@@ -165,7 +139,7 @@ uint8_t copy_buffer(VkBuffer src, VkBuffer dst, VkDeviceSize size, VkDeviceSize
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* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
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* VULKAN_ERROR_COMMAND_POOL_CREATION_FAILED
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*/
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uint8_t create_command_pools()
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static uint8_t create_command_pools()
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{
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VkCommandPoolCreateInfo create_info;
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@@ -190,7 +164,7 @@ uint8_t create_command_pools()
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* VULKAN_ERROR_BUFFER_CREATION_FAILED
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* VULKAN_ERROR_VERTEX_BUFFER_MAPPING_FAILED
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*/
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uint8_t create_vertex_buffer()
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static uint8_t create_vertex_buffer()
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{
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VkDeviceSize buffer_size;
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@@ -216,7 +190,7 @@ uint8_t create_vertex_buffer()
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* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
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* VULKAN_ERROR_BUFFER_CREATION_FAILED
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*/
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uint8_t create_index_buffer()
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static uint8_t create_index_buffer()
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{
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VkDeviceSize buffer_size;
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@@ -235,7 +209,7 @@ uint8_t create_index_buffer()
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return VULKAN_ERROR_NO_ERROR;
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}
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uint8_t createInstanceBuffer()
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static uint8_t create_instance_buffer()
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{
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VkDeviceSize buffer_size;
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@@ -261,7 +235,7 @@ uint8_t createInstanceBuffer()
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*
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* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
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*/
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uint8_t create_uniform_buffer()
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static uint8_t create_uniform_buffer()
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{
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VkDeviceSize buffer_size = sizeof(struct rse_uniform_buffer_object_t);
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@@ -280,7 +254,7 @@ uint8_t create_uniform_buffer()
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* @return uint8_t VULKAN_ERROR_NO_ERROR on success. Possible errors:
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* VULKAN_ERROR_COMMAND_BUFFER_ALLOCATION_FAILED
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*/
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uint8_t allocate_command_buffers()
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static uint8_t allocate_command_buffers()
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{
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VkCommandBufferAllocateInfo allocate_info;
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@@ -300,10 +274,6 @@ uint8_t allocate_command_buffers()
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return VULKAN_ERROR_NO_ERROR;
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}
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/**
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* @brief Update uniform buffers
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*
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*/
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void update_uniform_buffers()
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{
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struct rse_uniform_buffer_object_t ubo = {};
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@@ -336,7 +306,6 @@ uint8_t update_mesh_buffers(const struct rse_vertex_t* vertices,
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size_t vertices_num,
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size_t indices_num)
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{
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// void* mapped_data;
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struct rse_vulkan_buffer_t staging_buffer;
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size_t vertices_size = sizeof(vertices[0]) * vertices_num;
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size_t indices_size = sizeof(indices[0]) * indices_num;
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@@ -408,7 +377,7 @@ uint8_t update_mesh_instances(struct rse_instance_data_t* instance_data)
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}
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/**
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* @brief Records commands for provided command buffer
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* @brief Records commands for provided swapchain framebuffer
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*
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* @param command_buffer Command buffer, that will hold commands
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* @param image_index Image index
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@@ -464,8 +433,6 @@ uint8_t record_command_buffer(uint32_t image_index)
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VkBuffer vertex_buffers[] = {g_vertex_buffers[i].buffer};
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VkBuffer index_buffers = {g_index_buffers[i].buffer};
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VkBuffer instance_buffers[] = {g_instance_buffers[i].buffer};
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uint16_t* indices = get_mesh_indices(0); /* TODO: We need to take care of ALL meshes */
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struct rse_instance_data_t* instances = get_instance_data_for_mesh(0);
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/* TODO: Figure out the offset */
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vkCmdBindVertexBuffers(command_buffer, 0, 1, vertex_buffers, offsets);
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@@ -494,7 +461,7 @@ uint8_t create_buffers()
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STATUS_CHECK(create_command_pools());
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STATUS_CHECK(create_vertex_buffer());
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STATUS_CHECK(create_index_buffer());
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STATUS_CHECK(createInstanceBuffer());
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STATUS_CHECK(create_instance_buffer());
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STATUS_CHECK(create_uniform_buffer());
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STATUS_CHECK(allocate_command_buffers());
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@@ -10,7 +10,6 @@
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/**
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* @brief Create buffers needed by vulkan pipeline
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*
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* @param vulkan_state
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* @return uint8_t
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*/
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uint8_t create_buffers();
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@@ -18,22 +17,37 @@ uint8_t create_buffers();
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/**
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* @brief Update uniform buffers
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*
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* @param vulkan_state
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*/
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void update_uniform_buffers();
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/**
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* @brief Add vertices and indices to vulkan buffers
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*
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* @param vertices Vertices to add
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* @param indices Indices to add
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* @param vertices_num Number of vertices to add
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* @param indices_num Number of indices to add
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* @return uint8_t VULKAN_ERROR_NO_ERROR on success
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*/
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uint8_t update_mesh_buffers(const struct rse_vertex_t* vertices,
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const uint16_t* indices,
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size_t vertices_num,
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size_t indices_num);
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/**
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* @brief Add instance data to vulkan buffers
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*
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* @param instance_data Instance data
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* @return uint8_t VULKAN_ERROR_NO_ERROR on success
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*/
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uint8_t update_mesh_instances(struct rse_instance_data_t* instance_data);
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/**
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* @brief Record commands for given image index
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*
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* @param vulkan_state
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* @param imageIndex
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* @return uint8_t
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* @return uint8_t VULKAN_ERROR_NO_ERROR on success
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*/
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uint8_t record_command_buffer(uint32_t imageIndex);
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@@ -20,7 +20,7 @@ void rse_update_time()
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g_float_delta_time = (float)difftime(g_this_frame_time, g_last_frame_time);
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}
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float inline rse_get_time_diff()
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float rse_get_time_diff()
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{
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return g_float_delta_time;
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}
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@@ -81,6 +81,6 @@ struct rse_instance_data_t {
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void rse_init_time();
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void rse_update_time();
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float inline rse_get_time_diff();
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float rse_get_time_diff();
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#endif /* RSE_VULKAN_GLOBAL_H */
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@@ -534,6 +534,8 @@ void free_dynamic_pipeline_state_info(VkPipelineDynamicStateCreateInfo* dynamic_
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*/
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void fill_vertex_input_info(VkPipelineVertexInputStateCreateInfo* vertex_input_info)
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{
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/* This is clusterfuck with some magic numbers here and there and unneeded malloc and memcpy stuff. Change,
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* so you won't feel ashamed. */
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VkVertexInputBindingDescription vertex_binding_description = get_binding_description();
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VkVertexInputAttributeDescription* vertex_attribute_descriptions = get_attribute_descriptions();
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VkVertexInputBindingDescription* bindingDescriptions = malloc(sizeof(VkVertexInputBindingDescription) * 2);
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