Create typedef for IDs
There was a code, where id for something was u32, and u16 for other things. I have created a typedef to fix that Signed-off-by: Piotr Krygier <piotrkrygier@everyonecancode@xyz>
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@@ -20,7 +20,7 @@
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#include "utilities/commons.h"
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rse_err_t shader_create_module(struct graphics_context_t* context,
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uint16_t* shader_module_id,
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rse_id_t* shader_module_id,
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const char* shader_path,
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const VkShaderStageFlagBits shader_stage);
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@@ -42,7 +42,7 @@ rse_err_t pipeline_builder_init(struct pipeline_t* pipeline);
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*/
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rse_err_t pipeline_add_shader_stage(struct graphics_context_t* context,
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struct pipeline_t* pipeline,
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const uint32_t shader_id);
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const rse_id_t shader_id);
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/**
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* @brief Add vertex input binding to pipeline
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