Add wrap dependency for vulkan headers

Don't expect the vulkan headers to be present on the development system. Instead, download the using meson wrap.

Signed-off-by: Piotr Krygier <piotrkrygier@everyonecancode.xyz>
This commit is contained in:
2026-06-12 14:11:33 +02:00
parent ca1477b500
commit bbccf7f0ba
6 changed files with 27 additions and 22 deletions
+4
View File
@@ -15,6 +15,8 @@ rse_graphics_sources = [
'src/window.c',
]
vulkan_headers_dep = dependency('VulkanHeaders')
vulkan_dep = dependency('Vulkan')
sdl3_dep = dependency('sdl3', version: '>=3.4.0')
@@ -32,6 +34,7 @@ rse_graphics_lib = shared_library(
rse_graphics_sources,
include_directories: ['../'],
dependencies: [
vulkan_headers_dep,
vulkan_dep,
vma_dep,
sdl3_dep,
@@ -46,6 +49,7 @@ rse_graphics_lib = shared_library(
rse_graphics_lib_dep = declare_dependency(
link_with: rse_graphics_lib,
dependencies: [
vulkan_headers_dep,
vulkan_dep,
vma_dep,
glm_dep
+2 -2
View File
@@ -211,14 +211,14 @@ static rse_err_t create_instance(VkInstance* instance)
/* Check if selected layers are supported*/
for (i = 0; i < enabled_instance_layers_count; ++i) {
for (j = 0; i < layersCount; ++j) {
for (j = 0; j < layersCount; ++j) {
if (strcmp(layer_properties[j].layerName, enabled_instance_layers_names[i]) == 0) {
supported = 1;
break;
}
}
if (supported == 0) {
SDL_LogCritical(SDL_LOG_CATEGORY_GPU, "Selected layer is not supported: %s", layer_properties[j].layerName);
SDL_LogCritical(SDL_LOG_CATEGORY_GPU, "Selected layer is not supported: %s", enabled_instance_layers_names[i]);
return RSE_ERROR_INTERNAL_ERROR;
}
supported = 0;