Continue working on pipeline

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Piotr Krygier committed 2025-06-20 13:44:33 +02:00
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commit bd05c03a12
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@@ -1,7 +1,7 @@
#version 450
#extension GL_EXT_nonuniform_qualifier : enable
layout(set = 1, binding = 1) uniform sampler2D texSampler[];
layout(set = 0, binding = 1) uniform sampler2D texSampler[];
layout(location = 0) in vec3 fragColor;
layout(location = 1) in vec2 fragTexCoord;