Add bindless textures
Created bindless descriptors for holding texture data.
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@@ -9,6 +9,7 @@ int main(int argc, char** argv)
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(void)argv;
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rse_graphics_init();
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rse_graphics_test_function();
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rse_create_task(&graphics_task, (thread_worker_t)rse_graphics_run, NULL);
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rse_task_join(&graphics_task);
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