Add my own math library

GLM works only for C++ and I plan on moving to back to C. There is
a C port, but it would be good for me to figure out vertex math myself.
Hence, my own library has been created.
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Piotr Krygier committed 2023-08-10 09:43:26 +02:00
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@@ -4,7 +4,7 @@
#include <vector>
#include <vulkan/vulkan.hpp>
#include "vulkan_commons.hpp"
#include "vulkan_commons.h"
namespace rse::graphics::vulkanbase
{