Add my own math library
GLM works only for C++ and I plan on moving to back to C. There is a C port, but it would be good for me to figure out vertex math myself. Hence, my own library has been created.
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@@ -11,15 +11,13 @@
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#include "window.hpp"
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#include "locale_window.hpp"
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#include "locale_window.h"
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#include "utilities/logger.hpp"
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#include "vulkan_base.hpp"
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namespace rse::graphics::window
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{
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using namespace locale::window;
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/* Error codes */
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typedef enum {
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WINDOW_ERROR_NO_ERROR = 0U,
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