[WIP] Add render text functionality

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Piotr Krygier committed 2025-06-20 13:44:33 +02:00
1 parent c1a8b14a90
commit d59d8c640e
6 files changed
+61 -27

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+43 -11
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@@ -17,15 +17,20 @@
/* Load only ASCII characters that are needed. TODO: Add unicode characters */
#define FONT_CHARACTERS_COUNT 94
#define FONT_START_CHARACTER 33U
#define FONT_SIZE 200
/* Use this to scale font to 0.0 <-> 1.0 range */
#define FONT_SCALING 1.0f/FONT_SIZE
struct font_data_t {
uint16_t mesh_id;
uint16_t texture_id;
uint16_t width;
uint16_t height;
uint16_t bearing_x;
uint16_t bearing_y;
uint16_t advance;
float width;
float height;
float bearing_x;
float bearing_y;
int advance;
};
struct font_data_t g_fonts_data[FONT_CHARACTERS_COUNT];
@@ -53,7 +58,7 @@ rse_err_t rse_fonts_load_from_file(const char* file_path)
FT_Face face;
size_t iter = 0U;
struct rse_vertex_t font_vertices[4];
const uint16_t font_indices[] = {0, 1, 2, 2, 3, 0};
uint16_t font_indices[] = {0, 1, 2, 2, 3, 0};
error = FT_New_Face(g_library, file_path, 0, &face);
@@ -62,8 +67,8 @@ rse_err_t rse_fonts_load_from_file(const char* file_path)
return FONT_ERROR_LOAD_FAILED;
}
/* By default we set font size to 200px. TODO: change later? It looks OK though.. It looks OK though.... */
error = FT_Set_Pixel_Sizes(face, 0, 200);
/* By default we set font size to FONT_SIZE.*/
error = FT_Set_Pixel_Sizes(face, 0, FONT_SIZE);
if (error) {
LOGF(font_messages[FONT_CHANGE_SIZE_FAILED]);
@@ -73,7 +78,7 @@ rse_err_t rse_fonts_load_from_file(const char* file_path)
/* Convert font face to textured image */
/* Loading only needed ascii characters, from 40 (space) to 126 (~) */
for (iter = 0U; iter < face->num_glyphs && iter < FONT_CHARACTERS_COUNT; ++iter) {
error = FT_Load_Char(face, iter + 33U, FT_LOAD_RENDER);
error = FT_Load_Char(face, iter + FONT_START_CHARACTER, FT_LOAD_RENDER);
if (error) {
LOGF(font_messages[FONT_LOAD_GLYPH_FAILED]);
@@ -86,16 +91,27 @@ rse_err_t rse_fonts_load_from_file(const char* file_path)
g_fonts_data[iter].bearing_y = face->glyph->bitmap_top;
g_fonts_data[iter].advance = face->glyph->advance.x;
LOGI("Width: %f, advance: %f", g_fonts_data[iter].width, g_fonts_data[iter].advance);
font_vertices[0] = (struct rse_vertex_t) {
{0.0f, 0.0f, 0.0f}, {1.0f, 1.0f, 1.0f}, {0.0f, 0.0f}
{g_fonts_data[iter].bearing_x, 0.0f, 0.0f}, {1.0f, 1.0f, 1.0f}, {0.0f, 0.0f}
};
font_vertices[1] = (struct rse_vertex_t) {
{0.0f, 0.0f, 0.0f}, {1.0f, 1.0f, 1.0f}, {0.0f, 0.0f}
{g_fonts_data[iter].bearing_x + g_fonts_data[iter].width, 0.0f, 0.0f}, {1.0f, 1.0f, 1.0f}, {1.0f, 0.0f}
};
font_vertices[2] = (struct rse_vertex_t) {
{g_fonts_data[iter].bearing_x + g_fonts_data[iter].width, g_fonts_data[iter].height, 0.0f}, {1.0f, 1.0f, 1.0f}, {1.0f, 1.0f}
};
font_vertices[3] = (struct rse_vertex_t) {
{g_fonts_data[iter].bearing_x, g_fonts_data[iter].height, 0.0f}, {1.0f, 1.0f, 1.0f}, {0.0f, 1.0f}
};
g_fonts_data[iter].mesh_id = create_mesh(font_vertices, font_indices, 8, 6);
STATUS_CHECK(rse_load_texture_from_bitmat(face->glyph->bitmap.buffer,
face->glyph->bitmap.width,
face->glyph->bitmap.rows,
&g_fonts_data[iter].texture_id, VK_FORMAT_R8_UNORM));
}
return status;
}
@@ -103,7 +119,23 @@ rse_err_t rse_fonts_load_from_file(const char* file_path)
rse_err_t rse_print_text(const char* text)
{
rse_err_t status = RSE_ERROR_NO_ERROR;
size_t iter = 0U;
size_t charactet_code = 0U;
float advance = 0.0f;
for (iter = 0U; iter < strlen(text); ++iter) {
charactet_code = (size_t)text[iter] - FONT_START_CHARACTER;
create_mesh_instance(g_fonts_data[charactet_code].mesh_id, (struct rse_instance_data_t){
{advance, 0.0f, 0.0f},
{0.0f, 0.0f, rse_math_deg_to_radians(0.0f)},
FONT_SCALING,
g_fonts_data[charactet_code].texture_id
});
advance += (g_fonts_data[charactet_code].advance >> 6) * FONT_SCALING;
LOGI("Advance: %f", advance);
}
return status;
}