Changed project back to C++
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@@ -1,5 +1,5 @@
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/**
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* @file localization.h
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* @file localization.hpp
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* @author Piotr Krygier (everyonencancode@gmail.com)
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* @brief Simple localization header
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* @version 0.1
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@@ -9,14 +9,11 @@
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*
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*/
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#ifndef LOCALIZATION_H
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#define LOCALIZATION_H
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#pragma once
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#define SELECTED_LANGUAGE rse::locale::EN_US
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#include <stdlib.h>
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#define SELECTED_LANGUAGE EN_US
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#define LOCALIZE(string) string.message[SELECTED_LANGUAGE]
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namespace rse::locale
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{
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/**
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* @brief Available languages
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@@ -28,24 +25,4 @@ enum Languages_t
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LAST_LANGUAGE
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};
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/**
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* @brief
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*
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*/
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struct MessageString_t
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{
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/**
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* @brief Maximum message length. I.e. if French version is longer than English, use French length.
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*
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*/
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size_t maxMessageLength;
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/**
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*
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* @brief Array holding list of translations for specific message
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*
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*/
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const char* const message[LAST_LANGUAGE];
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};
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#endif /* LOCALIZATION_H */
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} // namespace rse::locale
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