Changed project back to C++
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@@ -9,14 +9,16 @@
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*
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*/
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#ifndef WINDOW_HANDLER_H
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#define WINDOW_HANDLER_H
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#pragma once
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/* Vulkan header MUST be included before glfw */
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#include <vulkan/vulkan.h>
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/* Vulkan header MUST be included before glfw */
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#include <GLFW/glfw3.h>
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namespace rse::graphics::window
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{
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/**
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* @brief Initialize window
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*
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@@ -42,4 +44,4 @@ void windowTerminate();
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GLFWwindow* getWindowHandle();
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#endif /* WINDOW_HANDLER_H */
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} /* namespace rse::graphics::window */
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