Changed project back to C++

This commit is contained in:
Piotr Krygier committed 2022-10-05 15:51:19 +02:00
1 parent ce0c399810
commit e7b9d4a32f
15 files changed
+1176 -407

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-23
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@@ -1,23 +0,0 @@
cmake_minimum_required(VERSION 3.10)
# set the project name
project(RedScarfEngine VERSION 0.1.0)
# specify the C++ standard
set(CMAKE_C++_STANDARD 14)
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED True)
if (MSVC)
# warning level 4 and all warnings as errors
add_compile_options(/W4 /WX)
else()
# lots of warnings and all warnings as errors
add_compile_options(-Wall -Wextra -pedantic -Werror)
endif()
add_subdirectory(Graphics)
add_subdirectory(RedScarfEngine)
install(TARGETS RedScarfEngine GraphicsEngine
DESTINATION ${PROJECT_SOURCE_DIR}/bin)
+34 -9
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@@ -1,20 +1,45 @@
CC := /usr/bin/g++
INCLUDE_DIR := -I./include -I./third_party/vma/include
CFLAGS := -g -Werror -Wall -std=c++17 $(INCLUDE_DIR)
LFLAGS := -lglfw -lvulkan
CFLAGS := -g -Wall -Werror -std=c++20 $(INCLUDE_DIR) $(LFLAGS)
SRC_DIR := src
BUILD_DIR := ./build
TARGET := RedScarfEngine
SOURCES := main.cpp \
vulkanBase.cpp \
window.cpp
window.cpp \
logger.cpp \
OBJECTS := $(SOURCES:.cpp=.o)
OBJECTS := $(SOURCES:%=$(BUILD_DIR)/%)
OBJECTS := $(OBJECTS:cpp=o)
all: $(BUILD_DIR)/$(OBJECTS)
$(CC) $(CFLAGS) -o $(BUILD_DIR)/$(TARGET) $(BUILD_DIR)/$(OBJECTS)
SHADERS_DIR := ./shaders
$(BUILD_DIR)/main.o: $(SRC_DIR)/main.cpp $(BUILD_DIR)/vulkanBase.o
$(CC) $(CFLAGS) -c $(SRC_DIR)/main.cpp
SHADER_OBJECTS := vertex.spv \
fragments.spv \
$(BUILD_DIR)/vulkanBase.o: $(SRC_DIR)/vulkanBase.cpp
$(CC) $(CFLAGS) -c $(SRC_DIR)/vulkanBase.cpp
all: prepare_dirs $(OBJECTS) $(SHADER_OBJECTS)
$(CC) $(CFLAGS) -o $(BUILD_DIR)/$(TARGET) $(OBJECTS)
# Build shader files
vertex.spv: $(SHADERS_DIR)/shader.vert
glslc $^ -o $(BUILD_DIR)/$@
fragments.spv: $(SHADERS_DIR)/shader.frag
glslc $^ -o $(BUILD_DIR)/$@
$(BUILD_DIR)/%.spv:
echo $(basename $^)
glslc $^ -o $@
# Generic build command
$(BUILD_DIR)/%.o: $(SRC_DIR)/%.cpp
$(CC) $(CFLAGS) -c $^ -o $@
.PHONY: prepare_dirs
prepare_dirs:
mkdir -p ./build
.PHONY: clean
clean:
rm -rf ./build
+59 -71
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@@ -9,11 +9,19 @@
*
*/
#ifndef LOCALE_VULKAN_H
#define LOCALE_VULKAN_H
#pragma once
#include <array>
#include <vector>
#include "localization.hpp"
namespace rse::locale::vulkan
{
#define vulkanErrorMesssages vulkanErrorMesssages_nolocale[SELECTED_LANGUAGE]
enum Errors
{
VULKAN_INTANCE_INIT_FAILED,
@@ -27,78 +35,58 @@ enum Errors
VULKAN_SURFACE_CREATION_FAILED,
VULKAN_SWAPCHAIN_CREATION_FAILED,
VULKAN_SWAPCHAIN_IMVIEW_CREATION_FAILED,
VULKAN_SHADER_UNABLE_TO_OPEN,
VULKAN_SHADER_UNABLE_TO_CREATE_SHADER,
VULKAN_PIPELAYOUT_CREATION_FAILED,
VULKAN_RENDERPASS_CREATION_FAILED,
VULKAN_GRAPHICSPIPELINE_CREATION_FAILED,
VULKAN_FRAMEBUFFERS_CREATION_FAILED,
VULKAN_RECORD_COMMAND_BUFFER_FAILED,
VULKAN_SYNCOBJCTS_CREATION_FAILED,
LAST_MESSAGE
};
const struct MessageString_t vulkanErrorMesssages[LAST_MESSAGE] =
{
{
38,
{/* VULKAN_INTANCE_INIT_FAILED */
"Vulkan instance initialization failed"
std::array<std::array<const char*, LAST_MESSAGE>, LAST_LANGUAGE> vulkanErrorMesssages_nolocale = {
{/* EN_US */
/* VULKAN_INTANCE_INIT_FAILED */
"Vulkan instance initialization failed",
/* VULKAN_NO_PHYSICAL_DEVICES */
"No physical graphical physical devices found in system",
/* VULKAN_NO_SUITABLE_PHYSICAL_DEVICES */
"No suitable physical device found",
/* VULKAN_QUEUE_NOT_SUPPORTED */
"Selected physical device does not support required queue capabilities",
/* VULKAN_FAILED_TO_CREATE_DEVICE */
"Failed to create logical device",
/* VULKAN_ALLOCATOR_CREATION_FAILED */
"Failed to create Vulkan Memory Allocator",
/* VULKAN_COMMAND_POOL_CREATION_FAILED */
"Failed to create command pool",
/* VULKAN_COMMAND_BUFFER_ALLOCATION_FAILED */
"Failed to allocate command buffers",
/* VULKAN_SURFACE_CREATION_FAILED */
"Failed to create window surface",
/* VULKAN_SWAPCHAIN_CREATION_FAILED */
"Failed to create swapchain",
/* VULKAN_SWAPCHAIN_IMVIEW_CREATION_FAILED */
"Failed to create swapchain image view",
/* VULKAN_SHADER_UNABLE_TO_OPEN */
"Failed to open a file containing shader code",
/* VULKAN_SHADER_UNABLE_TO_CREATE_SHADER */
"Failed to create a shader",
/* VULKAN_PIPELAYOUT_CREATION_FAILED */
"Failed to create pipeline layout",
/* VULKAN_RENDERPASS_CREATION_FAILED */
"Failed to create render pass",
/* VULKAN_GRAPHICSPIPELINE_CREATION_FAILED */
"Failed to create graphics pipeline",
/* VULKAN_FRAMEBUFFERS_CREATION_FAILED */
"Failed to create framebuffer",
/* VULKAN_RECORD_COMMAND_BUFFER_FAILED */
"Failed to record command buffer. Validate your commands.",
/* VULKAN_SYNCOBJCTS_CREATION_FAILED */
"Failed to create sync objects"
}
},
{
55,
{/* VULKAN_NO_PHYSICAL_DEVICES */
"No physical graphical physical devices found in system"
}
},
{
35,
{/* VULKAN_NO_SUITABLE_PHYSICAL_DEVICES */
"No suitable physical device found"
}
},
{
70,
{/* VULKAN_QUEUE_NOT_SUPPORTED */
"Selected physical device does not support required queue capabilities"
}
},
{
23,
{/* VULKAN_FAILED_TO_CREATE_DEVICE */
"Failed to create logical device"
}
},
{
41,
{/* VULKAN_ALLOCATOR_CREATION_FAILED */
"Failed to create Vulkan Memory Allocator"
}
},
{
30,
{/* VULKAN_COMMAND_POOL_CREATION_FAILED */
"Failed to create command pool"
}
},
{
35,
{/* VULKAN_COMMAND_BUFFER_ALLOCATION_FAILED */
"Failed to allocate command buffers"
}
},
{
32,
{/* VULKAN_SURFACE_CREATION_FAILED */
"Failed to create window surface"
}
},
{
27,
{/* VULKAN_SWAPCHAIN_CREATION_FAILED */
"Failed to create swapchain"
}
},
{
38,
{/* VULKAN_SWAPCHAIN_IMVIEW_CREATION_FAILED */
"Failed to create swapchain image view"
}
},
};
#endif
} // namespace rse::locale::vulkan
+21 -19
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@@ -9,7 +9,17 @@
*
*/
#include "localization.h"
#pragma once
#include <array>
#include "localization.hpp"
namespace rse::locale::window
{
#define windowErrorMesssages windowErrorMesssages_nolocale[SELECTED_LANGUAGE]
enum Errors
{
@@ -19,23 +29,15 @@ enum Errors
LAST_MESSAGE
};
const struct MessageString_t windowErrorMesssages[LAST_MESSAGE] =
{
{
17,
{/* WINDOW_GLFW_INIT_FAILED */
"GLFW init failed!"
std::array<std::array<const char*, LAST_LANGUAGE>, LAST_MESSAGE> windowErrorMesssages_nolocale = {
{/* EN_US */
/* WINDOW_GLFW_INIT_FAILED */
"GLFW init failed!"
/* WINDOW_VULKAN_NOT_SUPPORTED */
"Unable to load Vulkan"
/*WINDOW_NOT_CREATED*/
"Window context creation failed"
}
},
{
22,
{/* WINDOW_VULKAN_NOT_SUPPORTED */
"Unable to load Vulkan"
}
},
{
31,
{/*WINDOW_NOT_CREATED*/
"Window context creation failed"
}}
};
} // namespace rse::locale::window
+6 -29
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@@ -1,5 +1,5 @@
/**
* @file localization.h
* @file localization.hpp
* @author Piotr Krygier (everyonencancode@gmail.com)
* @brief Simple localization header
* @version 0.1
@@ -9,14 +9,11 @@
*
*/
#ifndef LOCALIZATION_H
#define LOCALIZATION_H
#pragma once
#define SELECTED_LANGUAGE rse::locale::EN_US
#include <stdlib.h>
#define SELECTED_LANGUAGE EN_US
#define LOCALIZE(string) string.message[SELECTED_LANGUAGE]
namespace rse::locale
{
/**
* @brief Available languages
@@ -28,24 +25,4 @@ enum Languages_t
LAST_LANGUAGE
};
/**
* @brief
*
*/
struct MessageString_t
{
/**
* @brief Maximum message length. I.e. if French version is longer than English, use French length.
*
*/
size_t maxMessageLength;
/**
*
* @brief Array holding list of translations for specific message
*
*/
const char* const message[LAST_LANGUAGE];
};
#endif /* LOCALIZATION_H */
} // namespace rse::locale
-90
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@@ -1,90 +0,0 @@
/**
* @file log.hxx
* @author Piotr Krygier (everyonencancode@gmail.com)
* @brief Logging interfaces
* @version 0.1
* @date 2022-02-11
*
* @copyright Copyright (c) 2022
*
*/
#ifndef LOG_H
#define LOG_H
#include <stdio.h>
/* Controls level of logging. TODO: Move this to cmake or some config */
#define LOG_LEVEL 6
#define LOG(level, ...) _LOG_##level(__VA_ARGS__)
#if LOG_LEVEL >= 1
#define _LOG_FATAL(...) __LOG(FATAL, __VA_ARGS__)
#else
#define _LOG_FATAL(...)
#endif
#if LOG_LEVEL >= 2
#define _LOG_ERROR(...) __LOG(ERROR, __VA_ARGS__)
#else
#define _LOG_ERROR(...)
#endif
#if LOG_LEVEL >= 3
#define _LOG_WARNING(...) __LOG(WARNING, __VA_ARGS__)
#else
#define _LOG_WARNING(...)
#endif
#if LOG_LEVEL >= 4
#define _LOG_INFO(...) __LOG(INFO, __VA_ARGS__)
#else
#define _LOG_INFO(...)
#endif
#if LOG_LEVEL >= 5
#define _LOG_DEBUG(...) __LOG(DEBUG, __VA_ARGS__)
#else
#define _LOG_DEBUG(...)
#endif
#if LOG_LEVEL >= 6
#define _LOG_TRACE(...) __LOG(TRACE, __VA_ARGS__)
#else
#define _LOG_TRACE(...)
#endif
/* Macro magic, that makes logging work. It's better than C++ solution anyway... */
#define _LOG_SIZEOF(...) __LOG_SIZEOF(__VA_ARGS__, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0)
#define __LOG_SIZEOF(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, N, \
...) \
N
#define _LOG_EVAL(x) x
#define __LOG(level, ...) ___LOG(_LOG_SIZEOF(__VA_ARGS__), level, __VA_ARGS__)
#define ___LOG(n, ...) ____LOG(n, __VA_ARGS__)
#define ____LOG(n, ...) ____LOG##n(__VA_ARGS__)
#define ____LOG1(level, format) \
fprintf(stdout, \
"[" #level \
"]" \
"\t%s:%d\t" format "\n", \
__builtin_strrchr(__FILE__, '/') ? __builtin_strrchr(__FILE__, '/') + 1 : __FILE__, __LINE__)
#define ____LOG2(level, format, ...) \
fprintf(stdout, \
"[" #level \
"]" \
"\t%s:%d\t" format "\n", \
__builtin_strrchr(__FILE__, '/') ? __builtin_strrchr(__FILE__, '/') + 1 : __FILE__, __LINE__, __VA_ARGS__)
typedef enum
{
TRACE = 1,
DEBUG = 2,
INFO = 3,
WARNING = 4,
ERROR = 5,
FATAL = 6
} LogLevel;
#endif /* LOG_H */
+73
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@@ -0,0 +1,73 @@
/**
* @file log.hpp
* @author Piotr Krygier (everyonencancode@gmail.com)
* @brief Logging interfaces
* @version 0.1
* @date 2022-02-11
*
* @copyright Copyright (c) 2022
*
*/
#pragma once
#include <sstream>
#ifndef LOG_LEVEL
#define LOG_LEVEL LOGLEVEL_WARNING
#endif
#define LOGT rse::log::Logger(rse::log::LOGLEVEL_TRACE)
#define LOGD rse::log::Logger(rse::log::LOGLEVEL_DEBUG)
#define LOGI rse::log::Logger(rse::log::LOGLEVEL_INFO)
#define LOGW rse::log::Logger(rse::log::LOGLEVEL_WARNING)
#define LOGE rse::log::Logger(rse::log::LOGLEVEL_ERROR)
#define LOGF rse::log::Logger(rse::log::LOGLEVEL_FATAL)
namespace rse::log
{
/**
* @brief Log level. Is not an enum class, because level is being compared to enable prints
*
*/
typedef enum
{
LOGLEVEL_TRACE = 1,
LOGLEVEL_DEBUG = 2,
LOGLEVEL_INFO = 3,
LOGLEVEL_WARNING = 4,
LOGLEVEL_ERROR = 5,
LOGLEVEL_FATAL = 6
} LogLevel;
/**
* @brief Class used indirectly as a logger.
*
*/
class Logger {
private:
std::stringstream mMessageBuffer;
public:
/**
* @brief Construct a new Logger object
*
*/
Logger(LogLevel);
~Logger();
/**
* @brief For log printing. I want it to work like log << "Message " << args;
*
*/
template <typename T>
Logger& operator<<(T&& message)
{
mMessageBuffer << message;
return *this;
}
};
} // namespace rse::log
+10 -4
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@@ -9,10 +9,16 @@
*
*/
#ifndef VULKAN_BASE_H
#define VULKAN_BASE_H
#pragma once
int initVulkan();
#include <cstdint>
namespace rse::graphics::vulkanbase
{
uint8_t initVulkan();
void deinitVulkan();
#endif /* VULKAN_BASE_H */
void drawFrame();
} /* namespace rse::graphics::vulkanbase */
+6 -4
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@@ -9,14 +9,16 @@
*
*/
#ifndef WINDOW_HANDLER_H
#define WINDOW_HANDLER_H
#pragma once
/* Vulkan header MUST be included before glfw */
#include <vulkan/vulkan.h>
/* Vulkan header MUST be included before glfw */
#include <GLFW/glfw3.h>
namespace rse::graphics::window
{
/**
* @brief Initialize window
*
@@ -42,4 +44,4 @@ void windowTerminate();
GLFWwindow* getWindowHandle();
#endif /* WINDOW_HANDLER_H */
} /* namespace rse::graphics::window */
+9
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@@ -0,0 +1,9 @@
#version 450
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}
+20
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@@ -0,0 +1,20 @@
#version 450
layout(location = 0) out vec3 fragColor;
vec2 positions[3] = vec2[](
vec2(0.0, -0.5),
vec2(0.5, 0.5),
vec2(-0.5, 0.5)
);
vec3 colors[3] = vec3[](
vec3(1.0, 0.0, 0.0),
vec3(0.0, 1.0, 0.0),
vec3(0.0, 0.0, 1.0)
);
void main() {
gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
fragColor = colors[gl_VertexIndex];
}
+58
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@@ -0,0 +1,58 @@
/**
* @file logger.cpp
* @author Piotr Krygier (everyonecancode@gmail.com)
* @brief Implementation for the logger
* @version 0.1
* @date 2022-07-06
*
* @copyright Copyright (c) 2022
*
*/
#include "logger.hpp"
#include <iostream>
namespace rse::log
{
Logger::Logger(LogLevel level)
{
if (level < LOG_LEVEL)
{
return;
}
switch (level)
{
case LOGLEVEL_TRACE:
mMessageBuffer << "[TRACE] ";
break;
case LOGLEVEL_DEBUG:
mMessageBuffer << "[DEBUG] ";
break;
case LOGLEVEL_INFO:
mMessageBuffer << "[INFO] ";
break;
case LOGLEVEL_WARNING:
mMessageBuffer << "[WARNING] ";
break;
case LOGLEVEL_ERROR:
mMessageBuffer << "[ERROR] ";
break;
case LOGLEVEL_FATAL:
mMessageBuffer << "[FATAL] ";
break;
default:
break;
}
}
Logger::~Logger()
{
std::cout << mMessageBuffer.str() << std::endl;
}
} // namespace rse::log
+6 -6
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@@ -1,4 +1,4 @@
#include "log.hpp"
#include "logger.hpp"
#include "window.hpp"
#include "vulkanBase.hpp"
@@ -8,15 +8,15 @@ int main(int argc, char** argv)
(void)argc;
(void)argv;
windowInit();
rse::graphics::window::windowInit();
initVulkan();
rse::graphics::vulkanbase::initVulkan();
windowLoop();
rse::graphics::window::windowLoop();
deinitVulkan();
rse::graphics::vulkanbase::deinitVulkan();
windowTerminate();
rse::graphics::window::windowTerminate();
return 0;
}
+857 -145
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+17 -7
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@@ -9,10 +9,16 @@
*
*/
#include "window.h"
#include "window.hpp"
#include "localeWindow.h"
#include "log.h"
#include "localeWindow.hpp"
#include "logger.hpp"
#include "vulkanBase.hpp"
namespace rse::graphics::window
{
using namespace locale::window;
/* Error codes */
typedef enum {
@@ -33,7 +39,7 @@ GLFWwindow *gpWindowHandle = NULL;
static void errrorCallback(int error, const char* description)
{
(void)error;
LOG(ERROR, "Error: %s", description);
LOGE << "Error: " << description;
}
/**
@@ -55,19 +61,20 @@ static void keyCallback(GLFWwindow* window, int key, int scancode, int action, i
}
}
uint16_t windowInit()
{
/* Initiliaze GLFW AP */
if (GLFW_TRUE != glfwInit())
{
LOG(FATAL, "%s", LOCALIZE(windowErrorMesssages[WINDOW_GLFW_INIT_FAILED]));
LOGF << windowErrorMesssages[WINDOW_GLFW_INIT_FAILED];
return WINDOW_ERROR_GLFW_INIT_FAILED;
}
/* Check for Vulkan support */
if (GLFW_FALSE == glfwVulkanSupported()) {
LOG(FATAL, "%s", LOCALIZE(windowErrorMesssages[WINDOW_VULKAN_NOT_SUPPORTED]));
LOGF << windowErrorMesssages[WINDOW_VULKAN_NOT_SUPPORTED];
return WINDOW_ERROR_VULKAN_NOT_LOADED;
}
@@ -80,7 +87,7 @@ uint16_t windowInit()
gpWindowHandle = glfwCreateWindow(640, 480, "RedScarfEngine", NULL, NULL);
if (NULL == gpWindowHandle) {
LOG(FATAL, "%s", LOCALIZE(windowErrorMesssages[WINDOW_NOT_CREATED]));
LOGF << windowErrorMesssages[WINDOW_NOT_CREATED];
return WINDOW_ERROR_WINDOW_NOT_CREATED;
}
@@ -93,6 +100,7 @@ uint16_t windowLoop()
{
while (!glfwWindowShouldClose(gpWindowHandle)) {
glfwPollEvents();
rse::graphics::vulkanbase::drawFrame();
}
return WINDOW_ERROR_NO_ERROR;
@@ -109,3 +117,5 @@ GLFWwindow* getWindowHandle()
{
return gpWindowHandle;
}
} /* namespace rse::graphics::window */