[WIP] Add descriptors and pipeline builder

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Piotr Krygier committed 2025-06-20 13:44:33 +02:00
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commit f8eb98ddf4
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@@ -12,7 +12,7 @@ struct rse_graphics_context_t;
* @param context Graphics context handle. Must be NULL!
* @return rse_err_t RSE_ERROR_NO_ERROR on success
*/
rse_err_t rse_graphics_init(struct rse_graphics_context_t* context);
rse_err_t rse_graphics_init(struct rse_graphics_context_t** context);
/**
* @brief Runs graphics engine. This has to be called after all objects are added to the scene