Files
RedScarfEngine/graphics
Piotr Krygier 252a0820ed Move to bindless design
Replaced DrawIndexed with DrawIndexedIndirect function. This way
less parameters are passed from CPU and are store in GPU
mapped memory. Multiple meshes with multiple instances also work.
2023-09-26 14:15:21 +02:00
..
2023-09-26 14:15:21 +02:00
2023-08-14 13:48:29 +02:00
2023-08-14 13:48:29 +02:00