Since I plan to use SDL3 API, I had to replace GLFW window and surface creation with SDL3 variant. For now it's working fine.
15 lines
190 B
Plaintext
15 lines
190 B
Plaintext
[requires]
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vulkan-headers/1.4.309.0
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vulkan-loader/1.4.309.0
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libgettext/0.22
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freetype/2.13.3
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stb/cci.20240531
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sdl/3.2.14
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[generators]
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CMakeDeps
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CMakeToolchain
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[options]
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sdl/*:wayland=False
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