Files
RedScarfEngine/CMakeLists.txt
T

36 lines
1.1 KiB
CMake

cmake_minimum_required(VERSION 3.12)
project("RedScarfEngine"
VERSION 0.0.1
DESCRIPTION "Vulkan based 3D engine"
LANGUAGES C CXX)
# make sure c++ 20 is set
set(CMAKE_CXX_STANDARD 20)# turn on the dynamic depends for ninja
# set(CMAKE_EXPERIMENTAL_CXX_MODULE_DYNDEP 1)
# Enable C++ modules
# set(CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API "3c375311-a3c9-4396-a187-3227ef642046")
# if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
# include(gcc_modules.cmake)
# endif()
# string(CONCAT CMAKE_EXPERIMENTAL_CXX_SCANDEP_SOURCE
# "<CMAKE_CXX_COMPILER> <DEFINES> <INCLUDES> <FLAGS> <SOURCE>"
# " -MT <DYNDEP_FILE> -MD -MF <DEP_FILE>"
# " ${flags_to_scan_deps} -fdep-file=<DYNDEP_FILE> -fdep-output=<OBJECT>"
# )
# set(CMAKE_EXPERIMENTAL_CXX_MODULE_MAP_FORMAT "gcc")
# set(CMAKE_EXPERIMENTAL_CXX_MODULE_MAP_FLAG
# "${compiler_flags_for_module_map} -fmodule-mapper=<MODULE_MAP_FILE>")
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Werror")
add_subdirectory(red_scarf_engine)
add_subdirectory(utilities)
add_subdirectory(graphics)
add_subdirectory(tests)