Add my own math library
GLM works only for C++ and I plan on moving to back to C. There is a C port, but it would be good for me to figure out vertex math myself. Hence, my own library has been created.
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@@ -2,11 +2,10 @@
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#define RSE_GRAPHICS_HPP
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#include <cstdint>
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struct VulkanState;
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namespace rse::graphics
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{
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namespace vulkanbase {
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struct VulkanState;
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};
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class RseGraphics {
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public:
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RseGraphics();
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@@ -24,7 +23,7 @@ class RseGraphics {
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private:
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/* Hold vulkan state. It is modified by function initializing and communicating with Vulkan API */
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vulkanbase::VulkanState* vulkan_state;
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VulkanState* vulkan_state;
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};
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