48e3feb7faf8ffe0b9fc4cdd9aa2f4667455d059
Replaced fences with timeline semaphores. I have no idea, if I did this correctly, but it seems to be working fine. This might come back later to bite me in my posterior. Signed-off-by: Piotr Krygier <piotrkrygier@everyonecancode.xyz>
Red Scarf Engine
Graphics/Game engine written in Vulkan. More of a science project than the actual engine that will be used anywhere.
Languages
C
96.8%
GLSL
1.4%
Meson
1.2%
C++
0.5%
CMake
0.1%