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RedScarfEngine/Graphics/shaders/shader.frag
T
Piotr Krygier 649e7f76fe Change build system to CMake
According to my own documentation, the project tree should look entirely
different. Also, it should use CMake instead of Make. This commit
introduces changes that will make my project tree to adhere to my
own documentation.
2023-03-16 12:04:35 +01:00

8 lines
147 B
GLSL

#version 450
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}