According to my own documentation, the project tree should look entirely different. Also, it should use CMake instead of Make. This commit introduces changes that will make my project tree to adhere to my own documentation.
8 lines
147 B
GLSL
8 lines
147 B
GLSL
#version 450
|
|
|
|
layout(location = 0) in vec3 fragColor;
|
|
layout(location = 0) out vec4 outColor;
|
|
|
|
void main() {
|
|
outColor = vec4(fragColor, 1.0);
|
|
} |