7d6156be01f6ebae7da8acdd013942aeea603603
Previously movement was based on frames rather than time. I added time_get_dt() function for getting time since last frame and changed rotation speed to use this function. Signed-off-by: Piotr Krygier <piotrkrygier@everyonecancode@xyz>
Red Scarf Engine
Graphics/Game engine written in Vulkan. More of a science project than the actual engine that will be used anywhere.
Languages
C
96.8%
GLSL
1.4%
Meson
1.2%
C++
0.5%
CMake
0.1%