Files
RedScarfEngine/CMakeLists.txt
T
Piotr Krygier a82550d414 Addded depenendency load tool
Added simple python script that will load needed libraries into
the project folder structure. Most libraries are now not needed to be
present in development system.
2023-08-07 13:48:30 +02:00

35 lines
1.1 KiB
CMake

cmake_minimum_required(VERSION 3.12)
project("RedScarfEngine"
VERSION 0.0.1
DESCRIPTION "Vulkan based 3D engine"
LANGUAGES CXX)
# make sure c++ 20 is set
set(CMAKE_CXX_STANDARD 20)# turn on the dynamic depends for ninja
# set(CMAKE_EXPERIMENTAL_CXX_MODULE_DYNDEP 1)
# Enable C++ modules
# set(CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API "3c375311-a3c9-4396-a187-3227ef642046")
# if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
# include(gcc_modules.cmake)
# endif()
# string(CONCAT CMAKE_EXPERIMENTAL_CXX_SCANDEP_SOURCE
# "<CMAKE_CXX_COMPILER> <DEFINES> <INCLUDES> <FLAGS> <SOURCE>"
# " -MT <DYNDEP_FILE> -MD -MF <DEP_FILE>"
# " ${flags_to_scan_deps} -fdep-file=<DYNDEP_FILE> -fdep-output=<OBJECT>"
# )
# set(CMAKE_EXPERIMENTAL_CXX_MODULE_MAP_FORMAT "gcc")
# set(CMAKE_EXPERIMENTAL_CXX_MODULE_MAP_FLAG
# "${compiler_flags_for_module_map} -fmodule-mapper=<MODULE_MAP_FILE>")
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Werror")
add_subdirectory(red_scarf_engine)
add_subdirectory(utilities)
add_subdirectory(graphics)