Commit Graph
12 Commits
Author SHA1 Message Date
everyonecancode 1b5cc7a79c Replace GLFW with SDL3
Since I plan to use SDL3 API, I had to replace GLFW
window and surface creation with SDL3 variant. For now
it's working fine.
2025-08-29 10:02:14 +02:00
Piotr Krygier bd05c03a12 Continue working on pipeline 2025-06-20 13:44:33 +02:00
Piotr Krygier f8eb98ddf4 [WIP] Add descriptors and pipeline builder 2025-06-20 13:44:33 +02:00
Piotr Krygier 173a82b9d1 [WIP] Refactor project
There are many problems with the way the current version is provided
and maintained. This commit or series of commits will fix this.
2025-06-20 13:44:33 +02:00
Piotr Krygier f5ab5f3f27 Improve testing framework
Replaced Criterrion with CMock. Added few tests, currently not working
properly. Random test upgrades.
2025-06-20 13:44:33 +02:00
Piotr Krygier 1f585b4d8e Refactoring
Cleaned up a project, removed uneccessary includes.
Fixed few errors, nothing major.
2025-06-20 13:44:33 +02:00
Piotr Krygier bd4dd74881 Add bindless textures
Created bindless descriptors for holding texture data.
2023-10-04 13:29:23 +02:00
Piotr Krygier 4fcda01ba2 Add texture handler
Added functionality to load images as textures and bind them to meshes.
2023-10-02 13:21:17 +02:00
Piotr Krygier 863f502dde Improve threading 2023-09-11 11:15:25 +02:00
Piotr Krygier 507db80fb1 Create simple thread library 2023-08-14 14:49:57 +02:00
Piotr Krygier 3d538eaa2c Move back to C
I'm insane and as such I have moved to C AGAIN! Without any reason.
2023-08-14 13:48:29 +02:00
Piotr Krygier 6a09350902 Split vulkan_base into smaller units
Closes #30. This is a basic refactoring of the graphics module, so
everything won't be in single file.
2023-03-29 09:41:04 +02:00